// Update is called once per frame public void update() { if (false == m_is_game_over) { m_input.update(); int input_bit = m_input.getButtonBit(); int input_edge_bit = m_input.getButtonEdgeBit(); movement(input_bit, input_edge_bit); } }
// Update is called once per frame public void update() { if (false == m_is_game_over) { m_input.update(); int input_bit = m_input.getButtonBit(); int input_edge_bit = m_input.getButtonEdgeBit(); movement(input_bit, input_edge_bit); } }