private void TryActionFloat(InputActionFloatType inputActionFloatType, float param) { InputActionDelegateFloat del; if (_actionsFloat.TryGetValue(inputActionFloatType, out del)) { del(param); } }
public void AddActionFloat(InputActionFloatType inputActionFloatType, InputActionDelegateFloat inputMouseDelegate) { _actionsFloat.Add(inputActionFloatType, inputMouseDelegate); }