private void HandleMouseButton(Input.Button button, MouseButtons mbutton) { //if (button.WentUp) // BaseContainer.MouseUp(new MouseEventArgs(mbutton, 0, (int)Input.MousePos.X, (int)Input.MousePos.Y, 0)); //else if (button.WentDown) // BaseContainer.MouseDown(new MouseEventArgs(mbutton, 0, (int)Input.MousePos.X, (int)Input.MousePos.Y, 0)); }
// Token: 0x06000E9A RID: 3738 RVA: 0x0005A46C File Offset: 0x0005866C public static Input.InputButtonProcessor GetButton(Input.Button button) { switch (button) { case Input.Button.ButtonA: return(Input.Jump); case Input.Button.ButtonX: return(Input.SpiritFlame); case Input.Button.ButtonY: return(Input.Bash); case Input.Button.ButtonB: return(Input.SoulFlame); case Input.Button.LeftTrigger: return(Input.ChargeJump); case Input.Button.RightTrigger: return(Input.Glide); case Input.Button.LeftShoulder: return(Input.LeftShoulder); case Input.Button.RightShoulder: return(Input.RightShoulder); case Input.Button.Left: return(Input.Left); case Input.Button.Right: return(Input.Right); case Input.Button.Up: return(Input.Up); case Input.Button.Down: return(Input.Down); case Input.Button.LeftStick: return(Input.LeftStick); case Input.Button.RightStick: return(Input.RightStick); } return(Input.Unassigned); }