Esempio n. 1
0
    /* Displays the sprite whose name is SPRITEIMAGENAME until the person clicks continue.
     */
    public void DisplayImage(string spriteImageName)
    {
        // Find the sprite to change
        for (int i = 0; i < _images.Length; i++)
        {
            if (_images[i].name == spriteImageName)
            {
                imageToDisplayThings.GetComponent <Image>().sprite = _images[i];
            }
        }

        // Activate the Image
        imageToDisplayThings.SetActive(true);

        // Create a button so that we can close the image.
        Button closeImageButton = inkManager.CreateChoiceView("Close Image");

        closeImageButton.onClick.AddListener(delegate
        {
            CloseImage();
        });

        activeButton = closeImageButton;
    }