Esempio n. 1
0
        public async override System.Threading.Tasks.Task <GActor> Clone(CRenderContext rc)
        {
            var result = new GPrefab();
            //var result = new GCloneActor();
            var init = Initializer.CloneObject() as GActorInitializer;

            init.ActorId = Guid.NewGuid();
            result.SetInitializer(init);

            if (CenterData != null)
            {
                Rtti.MetaClass.CopyData(CenterData, result.CenterData);
            }
            for (int i = 0; i < Components.Count; ++i)
            {
                var comp = await Components[i]?.CloneComponent(rc, result, result);
                result.AddComponent(comp);
            }

            for (int i = 0; i < Children.Count; ++i)
            {
                var actor = await Children[i].Clone(rc);
                actor.SetParent(result);
                actor.OnActorLoaded();
            }
            result.OnActorLoaded();
            result.OnPlacementChanged(result.Placement);
            result.WaitContext.Result = result;
            result.WaitContext.SetFinished(WaitContext.IsFinished);
            return(result);
        }
Esempio n. 2
0
        public async System.Threading.Tasks.Task <GActor> ConvertToActor(CRenderContext rc)
        {
            var result = new GActor();
            var init   = Initializer.CloneObject() as GActorInitializer;

            init.ActorId = Guid.NewGuid();
            result.SetInitializer(init);
            for (int i = 0; i < Components.Count; ++i)
            {
                var comp = await Components[i]?.CloneComponent(rc, result, result);
                result.AddComponent(comp);
            }

            foreach (var i in Children)
            {
                var actor = await i.Clone(rc);

                actor.SetParent(result);
                actor.OnActorLoaded();
            }
            result.OnActorLoaded();
            return(result);
        }