private void Start() { _registerController = GameObject.FindObjectOfType <InitKeyboard>(); Debug.Log(_registerController.name); _registerController.OnSubmit += Submit; //CheckFeddback.SetActive(CheckType != CheckType.Generic && !_isOk); CheckFeddback.SetActive(!_isOk); _registerController.FieldsBools.Add(_isOk); _id = _registerController.FieldsBools.Count - 1; DataController.Instance.OnReset += Reset; if (IsFirstSelected) { _registerController.ActiveField = this; } //_timeController.RegisterInJson += AddNewValues; //input.onEndEdit.AddListener(delegate { _registerController.CloseKeyboard(); }); //input.OnSelect.AddListener(delegate { _registerController.CloseKeyboard(); }); }
private void Start() { _registerController = GameObject.FindObjectOfType <InitKeyboard>(); _cv = GetComponent <CanvasGroup>(); }