Esempio n. 1
0
        /// <summary>
        /// On register mediator
        /// </summary>
        public override void OnRegister()
        {
            InitCardDeckSignal.AddListener(() => { View.InitDeckCount(); });

            AddCardToHandDeckSignal.AddListener(() =>
            {
                if (BattleArena.ActiveSide != View.Side)
                {
                    return;
                }
                OnAddCardToHand();
            });

            InitCardHandSignal.AddListener(() => { View.AddPullCardsToHand(); });
        }
Esempio n. 2
0
        /// <summary>
        /// Execute event init arena
        /// </summary>
        public override void Execute()
        {
            // Init Active player
            StateService.InitActivePlayer(BattleArena.ActiveSide == BattleSide.Player
                ? Arena.Player
                : Arena.Opponent);

            // init active turn
            // Increase turn count
            StateService.IncreaseTurnCount();

            // init turn history
            BattleArena.InitHistory();

            // On 2 Turn add more carts
            BattleArena.CountOfCardsAddingToHand = Arena.CartToAddCount;
            if (StateService.TurnCount == 2)
            {
                BattleArena.CountOfCardsAddingToHand++;
            }

            // Init card desk
            InitCardDeckSignal.Dispatch();

            // Init trate deck signal
            InitTrateDeckSignal.Dispatch();

            // Init mana pull
            BattleArena.GetActivePlayer().InitManaPull();

            // Init mana view
            InitManaSignal.Dispatch();

            // Init hand panel
            InitHandPullSignal.Dispatch();

            //Init battle arena
            InitBattleArenaSignal.Dispatch();

            // show new turn popup
            ShowTurnPopupSignal.Dispatch();
        }