Esempio n. 1
0
        private void SetGameMode(GameMode mode)
        {
            IniFileName ini = new IniFileName(Environment.CurrentDirectory + @"\ini\GameSetUp.ini");

            int lowTimes  = 0;
            int highTimes = 0;

            try
            {
                lowTimes  = int.Parse(ini.GetEntryValue("GameMode", "LowTimes").ToString());
                highTimes = int.Parse(ini.GetEntryValue("GameMode", "HighTimes").ToString());
            }
            catch
            {
            }

            switch (mode)
            {
            case GameMode.HighDefinition:
                highTimes++;
                break;

            case GameMode.LowDefinition:
                lowTimes++;
                break;
            }

            ini.SetValue("GameMode", "LowTimes", lowTimes);
            ini.SetValue("GameMode", "GameModeRecord", (int)mode);
            ini.SetValue("GameMode", "HighTimes", highTimes);
        }
Esempio n. 2
0
        public void ProcessPacket(PatchServer server, byte[] buffer)
        {
            if (InvokeRequired)
            {
                Invoke(new Action <PatchServer, byte[]>(ProcessPacket), server, buffer);
                return;
            }

            if (buffer.Length < 4)
            {
                return;
            }

            PacketType type = (PacketType)BitConverter.ToUInt32(buffer, 2);

            switch (type)
            {
            case PacketType.MsgClientInfo:
                MsgClientInfo msg  = new MsgClientInfo(buffer);
                List <string> list = msg.GetStrings();
                if (list.Count <= 0)
                {
                    Kernel.HasAgreedPrivacy = true;
                    RequestPatches(AutoUpdateRequestType.CheckForLauncherUpdates, server);
                    return;
                }

                string strPrivacyDate = m_ifConfig.GetEntryValue("Config", "TermsOfPrivacy").ToString();
                if (!DateTime.TryParse(strPrivacyDate, out DateTime date) ||
                    !DateTime.TryParse(list[0], out DateTime serverTime) ||
                    serverTime > date)
                {
                    if (new FrmTermsOfPrivacy(m_szPrivacyTerms).ShowDialog(this) != DialogResult.OK)
                    {
                        NoDownload(UpdateReturnMessage.PrivacyNotAccepted, false);
                        return;
                    }

                    m_ifConfig.SetValue("Config", "TermsOfPrivacy", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));
                }

                Kernel.HasAgreedPrivacy = true;
                Kernel.Stage            = AutoPatchStage.WaitingForUpdaterPatchs;
                RequestPatches(AutoUpdateRequestType.CheckForLauncherUpdates, server);
                break;
            }
        }
Esempio n. 3
0
        private void btnGenerateKeys_Click(object sender, EventArgs e)
        {
            string path = Environment.CurrentDirectory + @"\" + _KEYS_FILENAME;

            if (!File.Exists(path))
            {
                File.Create(path).Close();
                StreamWriter file = new StreamWriter(path, false);
                file.WriteLine("; the asymmetric encryption will be used to store the key and iv of the");
                file.WriteLine("; symmetric protocol.");
                file.WriteLine("");
                file.WriteLine("; used for encryption");
                file.WriteLine("[Public]");
                file.WriteLine("Modulus=");
                file.WriteLine("Exponent=");
                file.WriteLine("");
                file.WriteLine("; used for decryption");
                file.WriteLine("[Private]");
                file.WriteLine("Modulus=");
                file.WriteLine("Exponent=");
                file.WriteLine("P=");
                file.WriteLine("Q=");
                file.WriteLine("DP=");
                file.WriteLine("DQ=");
                file.WriteLine("Inverse=");
                file.WriteLine("D=");
                file.WriteLine("");
                file.WriteLine("[Symmetric]");
                file.WriteLine("Key=");
                file.WriteLine("IV=");
                file.Close();
                file.Dispose();
                file = null;
            }

            IniFileName iniFile = new IniFileName(path);

            //Generate a public/private key pair.
            RSACryptoServiceProvider rsa = new RSACryptoServiceProvider();
            //Save the public key information to an RSAParameters structure.
            RSAParameters publicInfo = rsa.ExportParameters(false);

            TripleDESCryptoServiceProvider tdes = new TripleDESCryptoServiceProvider();

            tdes.GenerateIV();
            tdes.GenerateKey();

            AsymmetricCryptoHandler crypto = new AsymmetricCryptoHandler(publicInfo, true);

            byte[] key = crypto.Encrypt(tdes.Key);
            byte[] iv  = crypto.Encrypt(tdes.IV);

            iniFile.SetValue("Public", "Modulus", Convert.ToBase64String(publicInfo.Modulus));
            iniFile.SetValue("Public", "Exponent", Convert.ToBase64String(publicInfo.Exponent));

            RSAParameters keyInfo = rsa.ExportParameters(true);

            iniFile.SetValue("Private", "Modulus", Convert.ToBase64String(keyInfo.Modulus));
            iniFile.SetValue("Private", "Exponent", Convert.ToBase64String(keyInfo.Exponent));
            iniFile.SetValue("Private", "P", Convert.ToBase64String(keyInfo.P));
            iniFile.SetValue("Private", "Q", Convert.ToBase64String(keyInfo.Q));
            iniFile.SetValue("Private", "DP", Convert.ToBase64String(keyInfo.DP));
            iniFile.SetValue("Private", "DQ", Convert.ToBase64String(keyInfo.DQ));
            iniFile.SetValue("Private", "Inverse", Convert.ToBase64String(keyInfo.InverseQ));
            iniFile.SetValue("Private", "D", Convert.ToBase64String(keyInfo.D));
            iniFile.SetValue("Symmetric", "Key", Convert.ToBase64String(key));
            iniFile.SetValue("Symmetric", "IV", Convert.ToBase64String(iv));

            StreamWriter csFile = new StreamWriter(Environment.CurrentDirectory + @"\csharp.cs", false);

            csFile.WriteLine($"private byte[] _MODULUS = {GenerateArrayString(keyInfo.Modulus)};");
            csFile.WriteLine($"private byte[] _EXPONENT = {GenerateArrayString(keyInfo.Exponent)};");
            csFile.WriteLine($"private byte[] _P = {GenerateArrayString(keyInfo.P)};");
            csFile.WriteLine($"private byte[] _Q = {GenerateArrayString(keyInfo.Q)};");
            csFile.WriteLine($"private byte[] _DP = {GenerateArrayString(keyInfo.DP)};");
            csFile.WriteLine($"private byte[] _DQ = {GenerateArrayString(keyInfo.DQ)};");
            csFile.WriteLine($"private byte[] _INVERSE = {GenerateArrayString(keyInfo.InverseQ)};");
            csFile.WriteLine($"private byte[] _D = {GenerateArrayString(keyInfo.D)};");

            csFile.WriteLine($"");
            csFile.WriteLine($"private byte[] _SYM_KEY = {GenerateArrayString(key)};");
            csFile.WriteLine($"private byte[] _SYM_IV = {GenerateArrayString(iv)};");
            csFile.Close();
            csFile.Dispose();
        }
Esempio n. 4
0
        public static void SetClientConfiguration(int width, int height, bool fullScreen, int fpsMode)
        {
            IniFileName ini = new IniFileName(Environment.CurrentDirectory + @"\ini\GameSetUp.ini");

            ini.SetValue("ScreenMode", "ScreenModeRecord", 2);

            ini = new IniFileName(Environment.CurrentDirectory + @"\Config.ini");
            ini.SetValue("GameResolution", "Width", width);
            ini.SetValue("GameResolution", "Height", height);

            ini.SetValue("GameSetup", "FpsMode", fpsMode);

            ini = new IniFileName(Environment.CurrentDirectory + @"\ini\GUI.ini");
            // Main interface
            ini.SetValue("0-130", "x", (width - 1024) / 2);
            ini.SetValue("0-130", "y", height - 141);

            // Chat panel
            ini.SetValue("0-145", "x", ((width - 1024) / 2) + 82);
            ini.SetValue("0-145", "y", height - 71);

            // Chat Player Names
            ini.SetValue("0-148", "x", ((width - 1024) / 2) + 82 + 35);
            ini.SetValue("0-148", "y", height - 65 - 300);

            // Chat Channel
            ini.SetValue("0-174", "x", ((width - 1024) / 2) + 82 + 172);
            ini.SetValue("0-174", "y", height - 65 - 260);

            // Path Finding Button
            ini.SetValue("0-304", "x", width - 110);

            // Path Finding GUI
            ini.SetValue("0-303", "x", width - 530);

            // Exit Game
            ini.SetValue("0-158", "x", (width - 288) / 2);
            ini.SetValue("0-158", "y", (height - 120) / 2);

            // Options
            ini.SetValue("0-138", "x", (width - 370) / 2);
            ini.SetValue("0-138", "y", (height - 350) / 2);

            // Team
            ini.SetValue("0-141", "x", (width - 290) / 2);
            ini.SetValue("0-268", "x", (width - 58) / 2);

            //VIP Button
            ini.SetValue("0-339", "x", ((width - 1024) / 2) + 82 + 202);
            ini.SetValue("0-339", "y", height - 115);

            // My Talisman UI
            //ini.SetValue("0-345", "x", 9999);
            // Target Talisman UI
            //ini.SetValue("0-346", "x", 9999);

            // Shopping Mall
            ini.SetValue("0-289", "x", ((width - 1024) / 2) + 82 + 50);
            ini.SetValue("0-289", "y", height - 115);

            // Mentor
            ini.SetValue("0-325", "x", ((width - 1024) / 2) + 82 + 85);
            ini.SetValue("0-325", "y", height - 130);

            // Item Lock
            ini.SetValue("0-328", "x", ((width - 1024) / 2) + 82 + 145);
            ini.SetValue("0-328", "y", height - 110);

            // Whisper Player Avatars
            ini.SetValue("0-3", "x", ((width - 1024) / 2) + 82 + 530);
            ini.SetValue("0-3", "y", height - 115);

            // PKModes
            ini.SetValue("0-191", "x", ((width - 1024) / 2) + 82 + 500);
            ini.SetValue("0-191", "y", height - 100);

            // Map Mini
            ini.SetValue("0-1199", "x", width - 40);

            // Map Full
            ini.SetValue("0-1200", "x", width - 20);

            // Arena
            ini.SetValue("0-403", "x", ((width - 1024) / 2) + 82 + 250);
            ini.SetValue("0-403", "y", height - 115);
            // Action Express Interact Combobox
            ini.SetValue("0-367", "x", ((width - 1024) / 2) + 82 + 350);
            ini.SetValue("0-367", "y", height - 245);
            // Action
            ini.SetValue("0-140", "x", ((width - 1024) / 2) + 82 + 350);
            ini.SetValue("0-140", "y", height - 225);
            // Express
            ini.SetValue("0-274", "x", ((width - 1024) / 2) + 82 + 350);
            ini.SetValue("0-274", "y", height - 215);
            // Interact
            ini.SetValue("0-360", "x", ((width - 1024) / 2) + 82 + 350);
            ini.SetValue("0-360", "y", height - 215);

            // Group UI
            ini.SetValue("0-371", "x", ((width - 1024) / 2) + 82 + 600);
            ini.SetValue("0-371", "y", height - 140);

            // Message Channel
            ini.SetValue("0-357", "y", height - 452);

            // Message Scrollbar
            ini.SetValue("0-1198", "y", height - 477);

            // Mount Vigor
            ini.SetValue("0-383", "x", width - 200);
            ini.SetValue("0-383", "y", height - 200);

            // Target Talisman UI
            ini.SetValue("0-346", "x", width - 345);

            // Arena qualifier main ui
            ini.SetValue("0-402", "x", (width - 665) / 2);
            ini.SetValue("0-402", "y", (height - 560) / 2);
            // Arena qualifier opponent info
            ini.SetValue("0-409", "x", (width - 290) / 2);
            ini.SetValue("0-409", "y", (height - 120) / 2);
            // Arena qualifier fighting points info
            ini.SetValue("0-411", "x", (width - 310) / 2);
            // Arena qualifier quit button
            ini.SetValue("0-412", "x", ((width - 1024) / 2) + 82 + 320);
            ini.SetValue("0-412", "y", height - 130);
            // Arena qualifier count down box
            ini.SetValue("0-407", "x", (width - 290) / 2);
            ini.SetValue("0-407", "y", (height - 110) / 2);
            // Arena qualifier result box
            ini.SetValue("0-408", "x", (width - 300) / 2);
            ini.SetValue("0-408", "y", (height - 150) / 2);

            ini = new IniFileName(Environment.CurrentDirectory + @"\ini\info.ini");
            // Exp
            ini.SetValue("ExpShowPos", "Exp_XPos", (width / 2) - 100);
            ini.SetValue("ExpShowPos", "Exp_YPos", height - 90);

            // AddExp
            ini.SetValue("ExpShowPos", "AddExp_XPos", (width / 2) - 100 + 90);
            ini.SetValue("ExpShowPos", "AddExp_YPos", height - 90);
        }
Esempio n. 5
0
        private void btnAccept_Click(object sender, EventArgs e)
        {
            IniFileName ini = new IniFileName(Environment.CurrentDirectory + @"\ini\GameSetUp.ini");

            ini.SetValue("ScreenMode", "ScreenModeRecord", 2);

            string selectedResolution = cmbScreenResolution.Items[cmbScreenResolution.SelectedIndex].ToString();
            int    width           = Math.Max(1024, int.Parse(selectedResolution.Split('x')[0]) - 20);
            int    height          = Math.Max(768, int.Parse(selectedResolution.Split('x')[1]) - 60);
            int    windowInjection = chkNoInjection.Checked ? 1 : 0;

            ini = new IniFileName(Environment.CurrentDirectory + @"\Config.ini");
            ini.SetValue("GameResolution", "Width", width);
            ini.SetValue("GameResolution", "Height", height);
            ini.SetValue("GameResolution", "NoWindowInjection", windowInjection.ToString());

            int fpsMode = 0;

            if (radioNormalFps.Checked)
            {
                fpsMode = 0;
            }
            else if (radio60Fps.Checked)
            {
                fpsMode = 1;
            }
            else if (radioUnlockedFps.Checked)
            {
                fpsMode = 2;
            }

            ini.SetValue("GameSetup", "FpsMode", fpsMode);

            ini = new IniFileName(Environment.CurrentDirectory + @"\ini\GUI.ini");
            // Main interface
            ini.SetValue("0-130", "x", (width - 1024) / 2);
            ini.SetValue("0-130", "y", height - 141);

            // Chat panel
            ini.SetValue("0-145", "x", ((width - 1024) / 2) + 82);
            ini.SetValue("0-145", "y", height - 71);

            // Chat Player Names
            ini.SetValue("0-148", "x", ((width - 1024) / 2) + 82 + 35);
            ini.SetValue("0-148", "y", height - 65 - 300);

            // Chat Channel
            ini.SetValue("0-174", "x", ((width - 1024) / 2) + 82 + 172);
            ini.SetValue("0-174", "y", height - 65 - 205);

            // Path Finding Button
            ini.SetValue("0-304", "x", width - 110);

            // Path Finding GUI
            ini.SetValue("0-303", "x", width - 530);

            // Exit Game
            ini.SetValue("0-158", "x", (width - 288) / 2);
            ini.SetValue("0-158", "y", (height - 120) / 2);

            // Options
            ini.SetValue("0-138", "x", (width - 370) / 2);
            ini.SetValue("0-138", "y", (height - 350) / 2);

            // Team
            ini.SetValue("0-141", "x", (width - 290) / 2);
            ini.SetValue("0-268", "x", (width - 58) / 2);

            //VIP Button
            ini.SetValue("0-339", "x", ((width - 1024) / 2) + 82 + 205);
            ini.SetValue("0-339", "y", height - 115);

            // My Talisman UI
            ini.SetValue("0-345", "x", 9999);
            // Target Talisman UI
            ini.SetValue("0-346", "x", 9999);

            // Shopping Mall
            ini.SetValue("0-289", "x", ((width - 1024) / 2) + 82 + 50);
            ini.SetValue("0-289", "y", height - 115);

            // Mentor
            ini.SetValue("0-325", "x", ((width - 1024) / 2) + 82 + 85);
            ini.SetValue("0-325", "y", height - 130);

            // Item Lock
            ini.SetValue("0-328", "x", ((width - 1024) / 2) + 82 + 145);
            ini.SetValue("0-328", "y", height - 110);

            // Whisper Player Avatars
            ini.SetValue("0-3", "x", ((width - 1024) / 2) + 82 + 400);
            ini.SetValue("0-3", "y", height - 115);

            // PKModes
            ini.SetValue("0-191", "x", ((width - 1024) / 2) + 82 + 500);
            ini.SetValue("0-191", "y", height - 100);

            // Map Mini
            ini.SetValue("0-1199", "x", width - 40);

            // Map Full
            ini.SetValue("0-1200", "x", width - 20);

            // Actions
            ini.SetValue("0-140", "x", ((width - 1024) / 2) + 250);
            ini.SetValue("0-140", "y", height - 180);

            ini = new IniFileName(Environment.CurrentDirectory + @"\ini\info.ini");
            // Exp
            ini.SetValue("ExpShowPos", "Exp_XPos", (width / 2) - 150);
            ini.SetValue("ExpShowPos", "Exp_YPos", height - 90);

            // AddExp
            ini.SetValue("ExpShowPos", "AddExp_XPos", (width / 2) - 150 + 90);
            ini.SetValue("ExpShowPos", "AddExp_YPos", height - 90);

            Close();
        }