public override void Run() { if (ObjectManager.FreeBagSlots > 3) { StockadesContainer.done = false; Calls.DoString("ResetInstances();"); StockadesContainer.doOncePerRun = true; Ingame.Tele(StockadesContainer.posZoneIn1, 60, true); Ingame.setCoords(StockadesContainer.posZoneIn2); while (StockadesContainer.isOutside && ObjectManager.FreeBagSlots > 3 && !Ingame.IsDc()) { Thread.CurrentThread.Join(10); } } else { if (ObjectManager.isGhost) { Ingame.Tele(spiritHealerPos, 5, false); spiritHealer = ObjectManager.GetUnitByName("Spirit Healer"); if (spiritHealer.baseAdd != 0) { Calls.OnRightClickUnit(spiritHealer.baseAdd, 0); Thread.CurrentThread.Join(250); while (ObjectManager.isGhost && !Ingame.IsDc()) { Calls.OnRightClickUnit(spiritHealer.baseAdd, 0); Thread.CurrentThread.Join(500); Calls.DoString("AcceptXPLoss();"); Thread.CurrentThread.Join(500); } } } else { Ingame.Tele(StockadesContainer.posVendor, 60, false); vendor = ObjectManager.GetUnitByName(StockadesContainer.nameVendor); if (vendor.baseAdd != 0) { Calls.OnRightClickUnit(vendor.baseAdd, 1); if (Ingame.IsVendorFrameOpen()) { Ingame.SellAll(); } } } } }
internal static string process(string content) { lock (locker) { try { if (content == "coords") { if (ObjectManager.isDeath || ObjectManager.isGhost || !returnCoords || Ingame.IsDc()) { return("0|0|0"); } else { Objects.UnitObject tmp = ObjectManager.PlayerObject; return(tmp.Pos.x + "|" + tmp.Pos.y + "|" + tmp.Pos.z); } } else { string[] cont = content.Split('|'); int tmpNum = Convert.ToInt32(cont[0]); guid = Convert.ToUInt64(cont[1]); if (guid == ObjectManager.party1Guid) { if (num1 < tmpNum) { num1 = tmpNum; if (cont[2] == "wait") { party1Ready = false; } else if (cont[2] == "resume") { party1Ready = true; } File.AppendAllText(@".\\socketLog.txt", DateTime.Now.ToString("HH:mm:ss") + " | Listener: Setting party 1 to " + cont[2] + Environment.NewLine); return(cont[2]); } } else if (guid == ObjectManager.party2Guid) { if (num2 < tmpNum) { num2 = tmpNum; if (cont[2] == "wait") { party2Ready = false; } else if (cont[2] == "resume") { party2Ready = true; } File.AppendAllText(@".\\socketLog.txt", DateTime.Now.ToString("HH:mm:ss") + " | Listener: Setting party 2 to " + cont[2] + Environment.NewLine); return(cont[2]); } } else if (guid == ObjectManager.party3Guid) { if (num3 < tmpNum) { num3 = tmpNum; if (cont[2] == "wait") { party3Ready = false; } else if (cont[2] == "resume") { party3Ready = true; } File.AppendAllText(@".\\socketLog.txt", DateTime.Now.ToString("HH:mm:ss") + " | Listener: Setting party 3 to " + cont[2] + Environment.NewLine); return(cont[2]); } } else if (guid == ObjectManager.party4Guid) { if (num4 < tmpNum) { num4 = tmpNum; if (cont[2] == "wait") { party4Ready = false; } else if (cont[2] == "resume") { party4Ready = true; } File.AppendAllText(@".\\socketLog.txt", DateTime.Now.ToString("HH:mm:ss") + " | Listener: Setting party 4 to " + cont[2] + Environment.NewLine); return(cont[2]); } } } } catch (Exception e) { File.AppendAllText(@".\\socketLog.txt", DateTime.Now.ToString("HH:mm:ss") + " | Listener Exception: " + e.ToString() + Environment.NewLine); } return("invalid"); } }
public override void Run() { if (!StockadesContainer.done && !ObjectManager.isDeath) { if (StockadesContainer.doOncePerRun) { waitTollerance = 0; Calls.DoString("ResetInstances()"); } Thread.Sleep(250); List <Objects.GameObject> chestList = ObjectManager.GetGameObjectsByName("Large Solid Chest"); int i = 0; while (i < chestList.Count) { if (Ingame.IsDc()) { return; } if (ObjectManager.FreeBagSlots >= 3) { if (chestList[i].baseAdd != 0) { if (chestList[i].Pos.differenceToPlayer() > 2) { Objects.Location tmpPos = new Objects.Location(); tmpPos.x = chestList[i].Pos.x; tmpPos.y = chestList[i].Pos.y; tmpPos.z = chestList[i].Pos.z - 4; Ingame.Tele(tmpPos, 60, false); waitTollerance = 0; } else { try { int tmp = Environment.TickCount; Calls.OnRightClickObject(chestList[i].baseAdd, 1); Thread.CurrentThread.Join(1000); while (ObjectManager.PlayerObject.IsCasting != 0 && Environment.TickCount - tmp <= 8000) { Thread.CurrentThread.Join(10); } tmp = Environment.TickCount; while (Calls.IsLooting() == 1 && Environment.TickCount - tmp <= 1000) { Thread.CurrentThread.Join(10); } Console.WriteLine("WAITING"); i++; } catch { break; } } } else { waitTollerance += 1; if (waitTollerance == 3) { StockadesContainer.done = true; i = int.MaxValue; break; } } } else { StockadesContainer.done = true; i = int.MaxValue; break; } } StockadesContainer.done = true; } if (!ObjectManager.isDeath) { Ingame.KillPlayer(); while (StockadesContainer.isInside && !Ingame.IsDc()) { Thread.CurrentThread.Join(10); } } else { Calls.DoString("RepopMe();"); } }
public override void Run() { if (firstBool) { tmpTimer = new cTimer(10000); while (!tmpTimer.IsReady() && ObjectManager.playerPtr == 0) { Thread.CurrentThread.Join(100); } Ingame.BackToLogin(); tmpTimer = new cTimer(10000); while (!tmpTimer.IsReady() && ObjectManager.playerPtr == 0) { Thread.CurrentThread.Join(100); } firstBool = false; failTrys = 0; } if (Ingame.IsDc()) { if (ObjectManager.LoginState == "login") { Calls.DoString("DefaultServerLogin('" + Data.AccName + "', '" + Data.AccPw + "');"); tmpTimer = new cTimer(600000); while (!tmpTimer.IsReady() && ObjectManager.playerPtr == 0 && ObjectManager.LoginState == "login") { Thread.CurrentThread.Join(100); } failTrys = failTrys + 1; if (failTrys >= 2) { firstBool = true; } } if (ObjectManager.LoginState == "charselect") { Calls.DoString("EnterWorld();"); EnterWorldTimer.Reset(); while (!EnterWorldTimer.IsReady() && ObjectManager.playerPtr == 0) { Thread.CurrentThread.Join(100); } } gotDc = true; } else { if (ObjectManager.playerPtr != 0) { Thread.CurrentThread.Join(3000); Calls.SetMovementFlags(0); gotDc = false; firstBool = true; ObjectManager.ExecuteOnce = true; ChatReader.ClearChat = true; } } }