Esempio n. 1
0
    public void SkillLevelUp()
    {
        if (PlayerDataManager.Inst.GetPlayerData().gold < 500)
        {
            return;
        }

        PlayerDataManager.Inst.SavePlayerData(PlayerDataManager.PlayerData.DATA_ENUM.DATA_ENUM_GOLD, -500);
        PlayerDataManager.Inst.SkillLevelUp(m_skillName.text);
        m_skillLevel.text = "LV : " + PlayerDataManager.Inst.GetSkillLevelInfo(m_skillName.text).ToString();
        m_infoText.RefreshStatus();
    }