public static void ApplyAll(SkinnedMeshRenderer rend, InfoOnBlock info)
 {
     if (rend != null && info != null && info.Blendshapes != null)
     {
         for (int i = 0; i < info.Blendshapes.Length; i++)
         {
             rend.SetBlendShapeWeight(i, info.Blendshapes [i]);
             if (info.Blendshapes == null)
             {
                 info.Blendshapes = new float[rend.sharedMesh.blendShapeCount];
             }
         }
     }
 }
    public static void ShowMenu(SkinnedMeshRenderer rend, InfoOnBlock info)
    {
        instance.currRend = rend;
        instance.currInfo = info;

        for (int i = 0; i < instance.transform.childCount; i++)
        {
            Destroy(instance.transform.GetChild(i).gameObject);
        }
        for (int i = 0; i < rend.sharedMesh.blendShapeCount; i++)
        {
            var go = Instantiate(instance.sliderPrefab);
            var sl = go.GetComponent <UnityEngine.UI.Slider> ();
            sl.value = rend.GetBlendShapeWeight(i);
            go.GetComponentInChildren <UnityEngine.UI.Text> ().text = rend.sharedMesh.GetBlendShapeName(i);
            var ind = i;
            sl.onValueChanged.AddListener(x => {
                instance.SetBlendshape(ind, x);
            });
            go.transform.SetParent(instance.transform);
        }

        instance.gameObject.SetActive(true);
    }