public void assignParent(InfiniteObject infiniteObject, ObjectType objectType)
    {
        switch (objectType)
        {
        case ObjectType.Platform:
            infiniteObject.setParent(platformParent);
            break;

        case ObjectType.Scene:
            infiniteObject.setParent(sceneParent);
            break;

        case ObjectType.Obstacle:
            infiniteObject.setParent(obstacleParent);
            break;

        case ObjectType.Coin:
            infiniteObject.setParent(coinParent);
            break;

        case ObjectType.PowerUp:
            infiniteObject.setParent(powerUpParent);
            break;
        }
    }
Esempio n. 2
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    public void assignParent(InfiniteObject infiniteObject, ObjectType objectType)
    {
        switch (objectType) {
            case ObjectType.Platform:
                infiniteObject.setParent(platformParent);
                break;
            case ObjectType.Scene:
                infiniteObject.setParent(sceneParent);
                break;
            case ObjectType.Obstacle:
                infiniteObject.setParent(obstacleParent);
                break;
            case ObjectType.Coin:
                infiniteObject.setParent(coinParent);
                break;
            case ObjectType.PowerUp:
                infiniteObject.setParent(powerUpParent);
                break;
		}
    }