Esempio n. 1
0
        IEnumerator ChangeTurn()
        {
            Niveau.turnCount++;
            Score.score_ia();
            InferenceEngine.Change();

            waiting = true;
            if (InferenceEngine.tour == "Poulpe")
            {
                yield return(new WaitForSeconds(turnTime));
            }
            waiting = false;

            if (Niveau.turnCount > 10)
            {
                Niveau.turnCount = 0;
                buildTurn        = true;
            }
            else
            {
                buildTurn = false;
            }
        }