public void Shutdown() { strName = ""; parent = null; individualRuneChoice = null; img.color = Color.white; }
public void MakeSelection_Primary(string strName, IndividualRuneChoice individualRuneChoice) { Deselect(); strSelectedRuneName = strName; Debug.Log(strName + " is selected"); currentSelectedRuneChoice = individualRuneChoice; currentSelectedRuneChoice.SelectThisRune(); }
public void Initialize(string name, GameObject parent, string pathName) { strName = name; this.pathName = pathName; GetComponentInChildren <Text>().text = ""; this.parent = parent; img = GetComponent <Image>(); img.sprite = Resources.Load <Sprite>("RuneIcons/" + pathName + "/" + strName); individualRuneChoice = GetComponent <IndividualRuneChoice>(); GetComponent <Button>().onClick.RemoveAllListeners(); GetComponent <Button>().onClick.AddListener(() => { HandleClick(); }); }
public void MakeSelection_Secondary(string strName, IndividualRuneChoice individualRuneChoice) { }
public void Shutdown() { individualRuneChoicesGameObjects = new List <GameObject>(); currentSelectedRuneChoice = null; strSelectedRuneName = ""; }