Esempio n. 1
0
        public void DecreaseKey_WhenIndexIsInQueue_WillChangeOldKeyToNewSmallerKey()
        {
            IndexMinPriorityQueue <double> queue = new IndexMinPriorityQueue <double>(10);

            queue.Insert(4, 12.5);
            queue.Insert(3, 40.12);
            queue.Insert(7, 4.3);
            queue.Insert(2, 162.75);
            double newKey = 5.54;

            queue.DecreaseKey(3, newKey);

            double keyAtIndex = queue.KeyAt(3);

            Assert.AreEqual(newKey, keyAtIndex);
        }
Esempio n. 2
0
        private void Relax(DirectedEdge edge)
        {
            uint v = edge.From;
            uint w = edge.To;

            if (_distanceTo[w] > _distanceTo[v] + edge.Weight)
            {
                _distanceTo[w] = _distanceTo[v] + edge.Weight;
                _edgeTo[w]     = edge;
                if (_priorityQueue.Contains((int)w))
                {
                    _priorityQueue.DecreaseKey((int)w, _distanceTo[w]);
                }
                else
                {
                    _priorityQueue.Insert((int)w, _distanceTo[w]);
                }
            }
        }