public override void StreamDebug(TextWriter target) { var writer = new IndentWriter(target); writer.WriteLine(ToString()); writer.IncIndent(); writer.WriteLine($"Name: {DisplayName}"); writer.WriteLine($"Type: {Type}"); writer.WriteLine($"Weight: {Weight}"); writer.WriteLine($"Value: {Value}"); writer.WriteLine($"Enchant Capacity: {EnchantCapacity}"); writer.WriteLine($"Model: {Model}"); writer.WriteLine($"Icon: {Icon}"); writer.WriteLine($"Script: {Script}"); writer.WriteLine($"Enchantment: {Enchantment}"); if (BipedParts.Count > 0) { writer.WriteLine("Biped Data"); writer.IncIndent(); var table = new Table("Type", "Male", "Female"); foreach (var part in BipedParts) { table.AddRow(part.Type, part.MaleBodyPart, part.FemaleBodyPart); } table.Print(writer); writer.DecIndent(); } writer.DecIndent(); }
public override void StreamDebug(TextWriter target) { var writer = new IndentWriter(target); writer.WriteLine(ToString()); writer.IncIndent(); writer.WriteLine($"Calc From All Levels >= PC Level: {CalcFromPCLevel}"); writer.WriteLine($"Calc For Each Item: {CalcForEachItem}"); writer.WriteLine($"Chance None: {ChanceNone}"); if (ItemList.Count > 0) { writer.WriteLine("Items"); writer.IncIndent(); var table = new Table("Name", "PC Level"); foreach (var item in ItemList) { table.AddRow(item.Name, item.PCLevel); } table.Print(writer); writer.DecIndent(); } writer.DecIndent(); }
public override void StreamDebug(TextWriter target) { var writer = new IndentWriter(target); writer.WriteLine(ToString()); writer.IncIndent(); StreamSpecific(writer); writer.WriteLine($"Sleeping Illegal: {SleepingIllegal}"); if (ObjectReferences.Count > 0) { writer.WriteLine("Object References"); writer.IncIndent(); var table = new Table("Index", "Object Name", "Position", "Scale", "Blocked", "Exit Position", "Exit Cell", "Lock Level", "Key", "Trap", "Owner", "Owner Global/Rank", "Stack Count", "Soul", "Charge", "Health As Int", "Health As Float"); foreach (var reference in ObjectReferences) { var exitPosition = reference.ExitPosition; string exitCell; if (exitPosition != null) { exitCell = reference.ExitCell ?? $"({exitPosition.GridX}, {exitPosition.GridY})"; } else { exitCell = null; } var owner = reference.Owner; object ownerExtra = null; if (owner != null) { ownerExtra = reference.OwnerGlobal; } else { owner = reference.OwningFaction; if (owner != null) { ownerExtra = reference.RequiredRank; } } table.AddRow(reference.Index, reference.ObjectName, reference.Position, reference.Scale, reference.Blocked, exitPosition, exitCell, reference.LockLevel, reference.Key, reference.Trap, owner, ownerExtra, reference.ObjectCount, reference.Soul, reference.Charge, reference.IntHealth, reference.FloatHealth); } table.Print(writer); writer.DecIndent(); } writer.DecIndent(); }
public override void StreamDebug(TextWriter target) { var writer = new IndentWriter(target); writer.WriteLine(ToString()); writer.IncIndent(); writer.WriteLine($"Name: {DisplayName}"); writer.WriteLine($"Description: {Description}"); writer.WriteLine($"Specialization: {Specialization}"); writer.WriteLine("Favored Attributes"); writer.IncIndent(); foreach (var attribute in Attributes) { writer.WriteLine(attribute); } writer.DecIndent(); writer.WriteLine("Major Skills"); writer.IncIndent(); foreach (var skill in MajorSkills) { writer.WriteLine(skill); } writer.DecIndent(); writer.WriteLine("Minor Skills"); writer.IncIndent(); foreach (var skill in MinorSkills) { writer.WriteLine(skill); } writer.DecIndent(); if (OffersServices) { writer.WriteLine("Default Services"); writer.IncIndent(); writer.WriteLine($"Enchanting: {OffersEnchanting}"); writer.WriteLine($"Repair: {OffersRepair}"); writer.WriteLine($"Spells: {SellsSpells}"); writer.WriteLine($"Spellmaking: {OffersSpellmaking}"); writer.WriteLine($"Training: {OffersTraining}"); writer.DecIndent(); } if (IsMerchant) { writer.WriteLine("Default Barter"); writer.IncIndent(); writer.WriteLine($"Apparatus: {BuysApparatus}"); writer.WriteLine($"Armor: {BuysArmor}"); writer.WriteLine($"Books: {BuysBooks}"); writer.WriteLine($"Clothing: {BuysClothing}"); writer.WriteLine($"Ingredients: {BuysIngredients}"); writer.WriteLine($"Lights: {BuysLights}"); writer.WriteLine($"Magic Items: {BuysMagicItems}"); writer.WriteLine($"Misc: {BuysMiscItems}"); writer.WriteLine($"Picks: {BuysPicks}"); writer.WriteLine($"Potions: {BuysPotions}"); writer.WriteLine($"Probes: {BuysProbes}"); writer.WriteLine($"Repair Items: {BuysRepairItems}"); writer.WriteLine($"Weapons: {BuysWeapons}"); writer.DecIndent(); } writer.DecIndent(); }