static void DoProcessMergesButton( bool isEnabled, string processMergesButtonText, IncomingChangesViewLogic incomingChangesViewLogic, IncomingChangesTreeView incomingChangesTreeView, Action afterProcessMergesAction) { GUI.enabled = isEnabled; if (DrawActionButton.For(processMergesButtonText)) { List <IncomingChangeInfo> incomingChanges = incomingChangesViewLogic.GetCheckedChanges(); incomingChangesTreeView.FillWithMeta(incomingChanges); if (incomingChanges.Count == 0) { return; } incomingChangesViewLogic.ProcessMergesForItems( incomingChanges, afterProcessMergesAction); } GUI.enabled = true; }
static void DoProcessMergesButton( bool isEnabled, string processMergesButtonText, IncomingChangesViewLogic incomingChangesViewLogic, IncomingChangesTreeView incomingChangesTreeView) { GUI.enabled = isEnabled; if (GUILayout.Button(processMergesButtonText, EditorStyles.toolbarButton)) { List <IncomingChangeInfo> incomingChanges = incomingChangesViewLogic.GetCheckedChanges(); incomingChangesTreeView.FillWithMeta(incomingChanges); if (incomingChanges.Count == 0) { return; } incomingChangesViewLogic.ProcessMergesForItems( incomingChanges, Refresh.UnityAssetDatabase); } GUI.enabled = true; }
static void DoRefreshButton( bool isEnabled, IncomingChangesViewLogic incomingChangesViewLogic) { GUI.enabled = isEnabled; if (GUILayout.Button(new GUIContent( Images.GetRefreshIcon()), EditorStyles.toolbarButton)) { incomingChangesViewLogic.Refresh(); } GUI.enabled = true; }
void DoCancelMergesButton( bool isEnabled, IncomingChangesViewLogic incomingChangesViewLogic) { GUI.enabled = isEnabled; if (DrawActionButton.For(PlasticLocalization.GetString( PlasticLocalization.Name.CancelButton))) { incomingChangesViewLogic.Cancel(); mIsCancelMergesButtonEnabled = false; } GUI.enabled = true; }
internal IncomingChangesTab( WorkspaceInfo wkInfo, ViewHost viewHost, WorkspaceWindow workspaceWindow, NewIncomingChangesUpdater newIncomingChangesUpdater, CheckIncomingChanges.IUpdateIncomingChanges updateIncomingChanges, StatusBar statusBar, EditorWindow parentWindow) { mWkInfo = wkInfo; mNewIncomingChangesUpdater = newIncomingChangesUpdater; mParentWindow = parentWindow; mStatusBar = statusBar; BuildComponents(); mProgressControls = new ProgressControlsForViews(); mCooldownClearUpdateSuccessAction = new CooldownWindowDelayer( DelayedClearUpdateSuccess, UnityConstants.NOTIFICATION_CLEAR_INTERVAL); mErrorsSplitterState = PlasticSplitterGUILayout.InitSplitterState( new float[] { 0.75f, 0.25f }, new int[] { 100, 100 }, new int[] { 100000, 100000 } ); mErrorDetailsSplitterState = PlasticSplitterGUILayout.InitSplitterState( new float[] { 0.60f, 0.40f }, new int[] { 100, 100 }, new int[] { 100000, 100000 } ); mIncomingChangesViewLogic = new IncomingChangesViewLogic( wkInfo, viewHost, this, new UnityPlasticGuiMessage(parentWindow), mProgressControls, updateIncomingChanges, workspaceWindow.GluonProgressOperationHandler, workspaceWindow, new IncomingChangesViewLogic.ApplyWorkspaceLocalChanges(), new IncomingChangesViewLogic.OutOfDateItemsOperations(), new IncomingChangesViewLogic.ResolveUserName(), new IncomingChangesViewLogic.GetWorkingBranch(), NewChangesInWk.Build(wkInfo, new BuildWorkspacekIsRelevantNewChange()), null); mIncomingChangesViewLogic.Refresh(); }
void DoActionsToolbar( bool isProcessMergesButtonVisible, bool isCancelMergesButtonVisible, bool isProcessMergesButtonEnabled, bool isCancelMergesButtonEnabled, string processMergesButtonText, IncomingChangesViewLogic incomingChangesViewLogic, IncomingChangesTreeView incomingChangesTreeView, ProgressControlsForViews progressControls) { GUIStyle guiStyle = new GUIStyle(); guiStyle.margin = new RectOffset(5, 5, 5, 5); EditorGUILayout.BeginHorizontal(guiStyle); if (isProcessMergesButtonVisible) { DoProcessMergesButton( isProcessMergesButtonEnabled, processMergesButtonText, incomingChangesViewLogic, incomingChangesTreeView); } if (isCancelMergesButtonVisible) { DoCancelMergesButton( isCancelMergesButtonEnabled, incomingChangesViewLogic); } if (progressControls.IsOperationRunning()) { DrawProgressForViews.ForIndeterminateProgress( progressControls.ProgressData); } GUILayout.FlexibleSpace(); DoRefreshButton( !progressControls.IsOperationRunning(), incomingChangesViewLogic); EditorGUILayout.EndHorizontal(); }
void DoCancelMergesButton( bool isEnabled, IncomingChangesViewLogic incomingChangesViewLogic) { GUI.enabled = isEnabled; if (GUILayout.Button(PlasticLocalization.GetString( PlasticLocalization.Name.CancelButton), EditorStyles.toolbarButton, GUILayout.Width(UnityConstants.REGULAR_BUTTON_WIDTH))) { incomingChangesViewLogic.Cancel(); mIsCancelMergesButtonEnabled = false; } GUI.enabled = true; }
internal IncomingChangesTab( WorkspaceInfo wkInfo, ViewHost viewHost, PlasticGUIClient plasticClient, NewIncomingChangesUpdater newIncomingChangesUpdater, CheckIncomingChanges.IUpdateIncomingChanges updateIncomingChanges, EditorWindow parentWindow) { mWkInfo = wkInfo; mPlasticClient = plasticClient; mNewIncomingChangesUpdater = newIncomingChangesUpdater; mParentWindow = parentWindow; BuildComponents(); mProgressControls = new ProgressControlsForViews(); mErrorsSplitterState = SplitterGUILayout.InitSplitterState( new float[] { 0.75f, 0.25f }, new int[] { 100, 100 }, new int[] { 100000, 100000 } ); mErrorDetailsSplitterState = SplitterGUILayout.InitSplitterState( new float[] { 0.60f, 0.40f }, new int[] { 100, 100 }, new int[] { 100000, 100000 } ); mIncomingChangesViewLogic = new IncomingChangesViewLogic( wkInfo, viewHost, this, new UnityPlasticGuiMessage(parentWindow), mProgressControls, updateIncomingChanges, plasticClient.GluonProgressOperationHandler, plasticClient, new IncomingChangesViewLogic.ApplyWorkspaceLocalChanges(), new IncomingChangesViewLogic.OutOfDateItemsOperations(), new IncomingChangesViewLogic.ResolveUserName(), new IncomingChangesViewLogic.GetWorkingBranch(), NewChangesInWk.Build(wkInfo, new BuildWorkspacekIsRelevantNewChange()), null); mIncomingChangesViewLogic.Refresh(); }
static bool DoCancelMergesButton( bool isEnabled, IncomingChangesViewLogic incomingChangesViewLogic) { bool shouldCancelMergesButtonEnabled = true; GUI.enabled = isEnabled; if (DrawActionButton.For(PlasticLocalization.GetString( PlasticLocalization.Name.CancelButton))) { incomingChangesViewLogic.Cancel(); shouldCancelMergesButtonEnabled = false; } GUI.enabled = true; return(shouldCancelMergesButtonEnabled); }