Esempio n. 1
0
    //[SerializeField] private GameObject lightRangeObject;

    // Start is called before the first frame update
    void Awake()
    {
        player = GameObject.FindWithTag("Player").transform;

        outside = GameObject.FindWithTag("UI").GetComponent <InTheDarkMeater>();
    }
Esempio n. 2
0
 private void Start()
 {
     items   = GameObject.FindGameObjectsWithTag("Item");
     outside = GameObject.FindWithTag("UI").GetComponent <InTheDarkMeater>();
 }