void Awake() { if (runtimeInfoPool == null) { runtimeInfoPool = GetComponent <InRuntimeInfoPool>(); InAudioInstanceFinder.RuntimePlayerControllerPool.Initialization = InitializeController; } }
private void Awake() { if (runtimeInfoPool == null) { runtimeInfoPool = GetComponent<InRuntimeInfoPool>(); InAudioInstanceFinder.RuntimePlayerControllerPool.Initialization = InitializeController; } }