protected override void ScenarioSetup() { base.ScenarioSetup(); InMemoryEntitySource.Setup(instance => instance.Create(It.IsAny <Iri>())) .Returns <Iri>(iri => new Entity(iri, Context)); }
protected override void ScenarioSetup() { base.ScenarioSetup(); InMemoryEntitySource.Setup(instance => instance.AsQueryable <IProduct>()).Returns(new IProduct[0].AsQueryable()); }
public void Should_let_the_entity_source_to_create_an_entity() { InMemoryEntitySource.Verify(instance => instance.Create(Iri), Times.Once); }
public void Should_obtain_a_queryable_entity_source_directly_from_it() { InMemoryEntitySource.Verify(instance => instance.AsQueryable <IProduct>(), Times.Once); }