Esempio n. 1
0
        private void HandlePartyMembersChanged(object sender, LuaEventArgs args)
        {
            if (haveFoundTankAtGroupForming)
            {
                if (!IsInGroup)
                {
                    haveFoundTankAtGroupForming = false;
                    Dlog("we left group so resetting tank search");
                }
            }

            InGroupState checkNow = IsInGroup ? InGroupState.YES : InGroupState.NO;

            if (checkLast != checkNow)
            {
                checkLast = checkNow;
                Dlog("in group status changed to: {0}", checkNow.ToString());
                TargetFilterSetup();
            }
        }
Esempio n. 2
0
        private void HandlePartyMembersChanged(object sender, LuaEventArgs args)
        {
            if (haveFoundTankAtGroupForming)
            {
                if (!IsInGroup)
                {
                    haveFoundTankAtGroupForming = false;
                    Dlog("we left group so resetting tank search");
                }
            }

            InGroupState checkNow = IsInGroup ? InGroupState.YES : InGroupState.NO;
            if (checkLast != checkNow)
            {
                checkLast = checkNow;
                Dlog("in group status changed to: {0}", checkNow.ToString());
                TargetFilterSetup();
            }
        }