internal void Unregister(InGameHud hud) { if (gameHud == hud) { gameHud = null; } }
void OnToggleWindmillShuriken() { //Toggle Shuriken Manager <ProgressionManager> .Instance.useWindmillShuriken = !Manager <ProgressionManager> .Instance.useWindmillShuriken; //Update UI InGameHud view = Manager <UIManager> .Instance.GetView <InGameHud>(); if (view != null) { view.UpdateShurikenVisibility(); } }
internal void Register(InGameHud hud) { gameHud = hud; }