Esempio n. 1
0
 private void OnTriggerStay2D(Collider2D collision)
 {
     if (collision.tag == "Enemy")
     {
         EyeScript es = collision.GetComponent <EyeScript>();
         if (es != null)
         {
             if (this.prestige < es.prestige)
             {
                 waiting = true;
             }
         }
         else
         {
             ImpScript im = collision.GetComponent <ImpScript>();
             if (im != null)
             {
                 if (this.prestige < im.prestige)
                 {
                     waiting = true;
                 }
             }
             else
             {
                 DevilScript ds = collision.GetComponent <DevilScript>();
                 if (ds != null)
                 {
                     if (this.prestige < ds.prestige)
                     {
                         waiting = true;
                     }
                 }
                 else
                 {
                     DarkAngelScript da = collision.GetComponent <DarkAngelScript>();
                     if (da != null)
                     {
                         waiting = true;
                     }
                 }
             }
         }
     }
 }