//Disable the final image with stars, trophy and plays the music menu public void InfoImage_Onclick() { audioInfoImage = audioInfoImage.GetComponent <AudioSource>(); audioInfoImage.PlayDelayed(0f); InfoImage_final.SetActive(false); ImgHowtoPlay.SetActive(false); star1.SetActive(false); star2.SetActive(false); star3.SetActive(false); trophy.SetActive(false); }
//Activate image how to play public void Imghowtoplay() { ImgHowtoPlay.SetActive(true); }