private Mat Compressing(Mat SourceMat, double intensity)
        {
            ImageEncodingParam param = new ImageEncodingParam(ImwriteFlags.JpegQuality, checked ((byte)Convert.ToInt32((1.0 - intensity) * 100.0)));

            byte[] buffer = SourceMat.ImEncode(".jpg", param);
            return(Mat.ImDecode(buffer));
        }
Esempio n. 2
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        static void Main(string[] args)
        {
            Mat  img = new Mat(new Size(640, 480), MatType.CV_8UC3);
            bool save;

            ImageEncodingParam[] prms = new ImageEncodingParam[] {
                new ImageEncodingParam(ImwriteFlags.JpegQuality, 100),
                new ImageEncodingParam(ImwriteFlags.JpegProgressive, 1)
            };

            save = Cv2.ImWrite("CV.jpeg", img, prms);
            Console.WriteLine(save);
        }
Esempio n. 3
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        public static byte[] PackImg(IRHeader header, ndarray img, int quality = 95, string img_fmt = ".jpg")
        {
            int[] encodeParams = null;
            OpenCvSharp.ImageEncodingParam imageEncodingParam = new ImageEncodingParam(ImwriteFlags.JpegQuality, quality);
            if (img_fmt.ToLower() == ".jpg" || img_fmt.ToLower() == ".jpeg")
            {
                encodeParams = new int[] { }
            }
            ;

            Cv2.ImEncode(img_fmt, new Mat(img.GetMemPtr()), out var buf, imageEncodingParam);
            return(Pack(header, buf));
        }
    }
Esempio n. 4
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        /// <summary>
        ///     Сохранение первого кадра при возникновении простоя
        /// </summary>
        /// <param name="time">Время начала простоя</param>
        /// <param name="curFrame">Кадр с простоем</param>
        public static void SaveImg(DateTime time, Mat curFrame, bool downtimeEnd = false)
        {
            var folderName = "Сохраненные кадры работы";

            if (!Directory.Exists(folderName))
            {
                Directory.CreateDirectory(folderName);
            }

            var date = time.ToShortDateString();

            folderName += "\\" + time.ToShortDateString();

            if (!Directory.Exists(folderName))
            {
                Directory.CreateDirectory(folderName);
            }

            var n = new ImageEncodingParam(ImwriteFlags.JpegOptimize, 100);
            var s = time.ToLongTimeString().Replace(':', '.');

            Cv2.ImWrite($"{folderName}\\{s} ({(!downtimeEnd ? "Начало" : "Конец")} простоя).jpeg", curFrame, n);
        }
Esempio n. 5
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        public static int Main(string[] args)
        {
            SerialPort serial;

            try
            {
                IEnumerable <PortInfo> ports = PortInfo.GetPorts();
                string port = ports.FirstOrDefault((pi) => pi.Description == serialDevice)?.DeviceID;
                if (port != null)
                {
                    serial = new SerialPort(port, baudRate);
                }
                else
                {
                    throw new IOException("Could not connect to serial port.");
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex);
                return(1);
            }

            Console.WriteLine();
            TcpListener listener = new TcpListener(IPAddress.Any, 5050);

re:
            try
            {
                listener.Start();
                Console.WriteLine("Listening " + listener.LocalEndpoint);
                using (var client = listener.AcceptTcpClient())
                {
                    listener.Stop();
                    Console.WriteLine("Connection established " + client.Client.RemoteEndPoint);
                    using (NetworkStream stream = client.GetStream())
                    {
                        int width, height, fps, quality;
                        using (var reader = new BinaryReader(stream, System.Text.Encoding.ASCII, true))
                        {
                            using (var writer = new BinaryWriter(stream, System.Text.Encoding.ASCII, true))
                            {
                                width   = reader.ReadInt32();
                                height  = reader.ReadInt32();
                                fps     = reader.ReadInt32();
                                quality = reader.ReadInt32();

                                Console.WriteLine("Parameters received:");
                                Console.WriteLine($"    Width:   {width}");
                                Console.WriteLine($"    Height:  {height}");
                                Console.WriteLine($"    Fps:     {fps}");
                                Console.WriteLine($"    Quality: {quality}");

                                var encoderParam = new ImageEncodingParam(ImwriteFlags.JpegQuality, quality);
                                using (var cap = new VideoCapture(0)
                                {
                                    FrameWidth = width, FrameHeight = height, Fps = fps
                                })
                                {
                                    Console.WriteLine("Started video capturing...");
                                    Mat imgMatrix = new Mat();
                                    Mat mask      = new Mat();
                                    Mat tresh     = new Mat();


                                    try
                                    {
                                        Scalar lastSeen  = default(Scalar);
                                        bool   autoPilot = false,
                                               camAuto   = false,
                                               moveAuto  = false,
                                               none;

                                        while (client.Connected && stream.CanWrite)
                                        {
                                            Command commandTaken = (Command)reader.ReadByte();

                                            autoPilot = commandTaken.HasFlag(Command.AutoPilot);
                                            camAuto   = commandTaken.HasFlag(Command.CamAuto);
                                            moveAuto  = commandTaken.HasFlag(Command.MoveAuto);
                                            none      = commandTaken == Command.None;


                                            if (cap.Read(imgMatrix))
                                            {
                                                Cv2.CvtColor(imgMatrix, mask, ColorConversionCodes.BGR2HSV);
                                                Cv2.InRange(mask, greenLower, greenUpper, tresh);
                                                Cv2.Erode(tresh, tresh, null, iterations: 2);
                                                Cv2.Dilate(tresh, tresh, null, iterations: 2);

                                                Cv2.FindContours(
                                                    tresh,
                                                    out Point[][] contours,
                                                    out HierarchyIndex[] hierarchyIndexes,
                                                    RetrievalModes.External,
                                                    ContourApproximationModes.ApproxSimple
                                                    );

                                                if (contours.Length > 0)
                                                {
                                                    contours.OrderBy(element => Cv2.ContourArea(element));
                                                    Point[] max = contours[contours.Length - 1];

                                                    Cv2.MinEnclosingCircle(max, out Point2f xy, out float radius);

                                                    //Moments M = Cv2.Moments(max);
                                                    //Point center = new Point((M.M10 / M.M00), (M.M01 / M.M00));

                                                    Point center = new Point(xy.X, xy.Y);

                                                    if (radius > 10.0f)
                                                    {
                                                        Cv2.Circle(imgMatrix, center, (int)radius, new Scalar(0, 255, 255), thickness: 2);
                                                        Cv2.Circle(imgMatrix, center, 5, new Scalar(0, 0, 255), thickness: -1);

                                                        //find the ball which region on the screen horizontally [0-5]
                                                        int xRegion = center.X.Map(0, width, 0, 3);
                                                        //find the ball which region on the screen vertically [0-5]
                                                        int yRegion = center.Y.Map(0, height, 0, 3);
                                                        //find the ball is too far from camera or too close
                                                        int zRegion = ((int)radius).Map(10, 400, 0, 3);

                                                        lastSeen = FindBallCoordinates((int)radius, center, new Point(width / 2, height / 2));

                                                        #region Automatic Decisions

                                                        Command command = 0;

                                                        if (autoPilot)
                                                        {
                                                            if (xRegion < 1 && yRegion < 1)
                                                            {
                                                                command |= Command.CamLeft | Command.CamUp;
                                                            }
                                                            else if (xRegion < 1 && yRegion > 1)
                                                            {
                                                                command |= Command.CamLeft | Command.CamDown;
                                                            }
                                                            else if (xRegion > 1 && yRegion < 1)
                                                            {
                                                                command |= Command.CamRight | Command.CamUp;
                                                            }
                                                            else if (xRegion > 1 && yRegion > 1)
                                                            {
                                                                command |= Command.CamRight | Command.CamDown;
                                                            }
                                                            else if (xRegion < 1)
                                                            {
                                                                command |= Command.CamLeft;
                                                            }
                                                            else if (xRegion > 1)
                                                            {
                                                                command |= Command.CamRight;
                                                            }
                                                            else if (yRegion < 1)
                                                            {
                                                                command |= Command.CamUp;
                                                            }
                                                            else if (yRegion > 1)
                                                            {
                                                                command |= Command.CamDown;
                                                            }
                                                            if (zRegion > 1)
                                                            {
                                                                command |= Command.MoveBackward;
                                                            }
                                                            else if (zRegion < 1)
                                                            {
                                                                command |= Command.MoveForward;
                                                            }

                                                            byte[] message = { (byte)command };
                                                            serial.Write(message, 0, 1);
                                                        }

                                                        else if (camAuto)
                                                        {
                                                            if (xRegion < 1 && yRegion < 1)
                                                            {
                                                                command |= Command.CamLeft | Command.CamUp;
                                                            }
                                                            else if (xRegion < 1 && yRegion > 1)
                                                            {
                                                                command |= Command.CamLeft | Command.CamDown;
                                                            }
                                                            else if (xRegion > 1 && yRegion < 1)
                                                            {
                                                                command |= Command.CamRight | Command.CamUp;
                                                            }
                                                            else if (xRegion > 1 && yRegion > 1)
                                                            {
                                                                command |= Command.CamRight | Command.CamDown;
                                                            }
                                                            else if (xRegion < 1)
                                                            {
                                                                command |= Command.CamLeft;
                                                            }
                                                            else if (xRegion > 1)
                                                            {
                                                                command |= Command.CamRight;
                                                            }
                                                            else if (yRegion < 1)
                                                            {
                                                                command |= Command.CamUp;
                                                            }
                                                            else if (yRegion > 1)
                                                            {
                                                                command |= Command.CamDown;
                                                            }

                                                            byte[] message = { (byte)(command | (commandTaken & Command.MoveAuto)) };
                                                            serial.Write(message, 0, 1);
                                                        }
                                                        else if (moveAuto)
                                                        {
                                                            if (zRegion > 1 && xRegion < 1)
                                                            {
                                                                command |= Command.MoveForward | Command.MoveLeft;
                                                            }
                                                            else if (zRegion > 1 && xRegion > 1)
                                                            {
                                                                command |= Command.MoveForward | Command.MoveRight;
                                                            }
                                                            else if (zRegion < 1 && xRegion < 1)
                                                            {
                                                                command |= Command.MoveBackward | Command.MoveRight;
                                                            }
                                                            else if (zRegion < 1 && xRegion > 1)
                                                            {
                                                                command |= Command.MoveBackward | Command.MoveLeft;
                                                            }
                                                            else if (zRegion > 1)
                                                            {
                                                                command |= Command.MoveBackward;
                                                            }
                                                            else if (zRegion < 1)
                                                            {
                                                                command |= Command.MoveForward;
                                                            }
                                                            else if (xRegion < 1)
                                                            {
                                                                command |= Command.MoveLeft;
                                                            }
                                                            else if (xRegion > 1)
                                                            {
                                                                command |= Command.MoveRight;
                                                            }

                                                            byte[] message = { (byte)(command | (commandTaken & Command.CamAuto)) };
                                                            serial.Write(message, 0, 1);
                                                        }

                                                        else if (none)
                                                        {
                                                            byte[] message = { (byte)(commandTaken) };
                                                            serial.Write(message, 0, 1);
                                                        }


                                                        #endregion
                                                    }
                                                    else
                                                    {
                                                        Console.WriteLine($"{lastSeen.ToString()}");
                                                    }
                                                }

                                                Cv2.ImEncode(".jpg", imgMatrix, out byte[] result, encoderParam);
                                                writer.Write(result.Length);
                                                stream.Write(result, 0, result.Length);
                                            }