private void ShowRandomSceneWindow(object sender, EventArgs e) { if (ImageControler.IsLoadScene()) { var randScene = new RandomSceneWindow(this, InputControler, ImageControler); randScene.Show(); } else { string message = "You have load scene, do you want save and create new?"; string caption = "Exist scene"; MessageBoxButtons buttons = MessageBoxButtons.YesNoCancel; DialogResult result = MessageBox.Show(message, caption, buttons); if (result == DialogResult.Yes) { ImageControler.SaveSceneControl(); var randScene = new RandomSceneWindow(this, InputControler, ImageControler); randScene.Show(); } else if (result == DialogResult.No) { var randScene = new RandomSceneWindow(this, InputControler, ImageControler); randScene.Show(); } } }
public CameraEditWindow(ImageControler imageControler, InputFormControler inputFormControler) { this.inputFormControler = inputFormControler; this.imageControler = imageControler; InitializeComponent(); SetDataToComponents(); }
public OwnSceneWindow(InitWindow initWindow, InputFormControler inputControler, ImageControler imageControler) { InputControler = inputControler; ImageControler = imageControler; this.initWindow = initWindow; InitializeComponent(); }
public InitWindow(ImageControler imageControler, InputFormControler inputControler) { ImageControler = imageControler; InputControler = inputControler; InitializeComponent(); canvas2D1.ImageControler = imageControler; canvas2D1.InputFormControler = inputControler; BackColor = Color.Brown; }
private void SaveSceneBT_Click(object sender, EventArgs e) { if (!ImageControler.SaveSceneControl()) { string message = "You must load or create scene "; string caption = "Error Detected in Rendering"; ShowErrorMessage(message, caption); } }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Scene scene = new Scene(); ImageControler imageControler = new ImageControler(scene); Application.Run(imageControler.InitWindow); }
public SceneEditWindow(InitWindow initWindow, InputFormControler inputControler, ImageControler imageControler) { InputControler = inputControler; ImageControler = imageControler; this.initWindow = initWindow; InitializeComponent(); SetDataToComponets(); }
public CuboidEditWindow(Cuboid cuboid, ImageControler imageControler, InputFormControler inputFormControler) { this.inputFormControler = inputFormControler; this.imageControler = imageControler; this.cuboid = cuboid; InitializeComponent(); SetDataToComponents(); }
public SphereEditWindow(Sphere sphere, int light, ImageControler imageControler, InputFormControler inputFormControler) { this.inputFormControler = inputFormControler; this.imageControler = imageControler; this.sphere = sphere; this.light = light; InitializeComponent(); SetDataToComponents(); }
private void AddLightBT_Click(object sender, EventArgs e) { if (!ImageControler.AddLightToSceneControl()) { ShowErrorMessage("You must choose or create sceen for add", "Error Detected in Add to Scene"); } else { RepaintCanvas(); } }
private void D3ViewBT_Click(object sender, EventArgs e) { if (ImageControler.Scene?.Image != null || ImageControler.IsAvailableImage()) { canvas2D1.Set3DScene(); } else { ShowErrorMessage("You must render image for 3D view ", "Error Detected in Rendering"); } }
private void EditScene_Click(object sender, EventArgs e) { if (!ImageControler.IsLoadScene()) { var editScene = new SceneEditWindow(this, InputControler, ImageControler); editScene.Show(); } else { ShowErrorMessage("You do not load scene for edit", "Edit Scene problem"); } }
private void StartRenderingBT_Click(object sender, EventArgs e) { if (ImageControler.Scene?.Camera != null) { ImageControler.RenderImage(canvas2D1.Camera.Point.X, canvas2D1.Camera.Point.Y); } else { string message = "You must load or create scene "; string caption = "Error Detected in Rendering"; ShowErrorMessage(message, caption); } }
private void ShowLoadSceneDialog(object sender, EventArgs e) { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Filter = "Scene Files|*.xml"; openFileDialog.Title = "Select a scene File"; if (openFileDialog.ShowDialog() == DialogResult.OK) { string fileName = openFileDialog.FileName; ImageControler.LoadSceneFromFile(fileName); Show2DSceneClick(sender, e); } }
List <byte> GetReadyBytes(out byte[] protocol) { string answer; int width = Screen.PrimaryScreen.Bounds.Width; int height = Screen.PrimaryScreen.Bounds.Height; //var bytes = ImageControler.GetScreenshotBytes(150,150); var bytes = ImageControler.GetScreenshotBytes(); List <byte> newRgbValue = new List <byte>(); var tmp = Utils.Packcage(bytes); answer = String.Format("{3}x{0}x{1}x{2}|", width, height, tmp.Count(), "ScreenShot"); protocol = Encoding.Unicode.GetBytes(answer); //newRgbValue.AddRange(bts); //newRgbValue.AddRange(tmp); return(tmp); }
private void LoadSceneButton_Click(object sender, EventArgs e) { if (ImageControler.IsLoadScene()) { ShowLoadSceneDialog(sender, e); } else { string message = "You have load scene, do you want save and create new?"; string caption = "Exist scene"; MessageBoxButtons buttons = MessageBoxButtons.YesNoCancel; DialogResult result = MessageBox.Show(message, caption, buttons); if (result == DialogResult.Yes) { ImageControler.SaveSceneControl(); ShowLoadSceneDialog(sender, e); } else if (result == DialogResult.No) { ShowLoadSceneDialog(sender, e); } } }
List <byte> GetReadyBytes(out byte[] btProtocol) { string answer; int width = Screen.PrimaryScreen.Bounds.Width; int height = Screen.PrimaryScreen.Bounds.Height; System.Drawing.Size Coords = Utils.GetRectangleSize(width, height); int countHorizontalBlocks = width / Coords.Width; int countVerticalBlocks = height / Coords.Height; int totalBlockCount = countHorizontalBlocks * countVerticalBlocks; var bytes = ImageControler.GetScreenshotBytes(); this.tmpShot = new ClientScreenShotData(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height, bytes.ToArray()); List <byte> newRgbValue = new List <byte>(); DateTime start = DateTime.Now; if (this.screenShotData != null) { List <int> blocks = ImageControler.ImageCompressor.getChanges(width, height, Coords.Width, Coords.Height, countHorizontalBlocks, countVerticalBlocks, totalBlockCount, bytes, this.screenShotData); var readyBytes = Utils.Compress(ImageControler.ImageCompressor.byteCompressor(blocks, bytes, Coords.Width, Coords.Height, countHorizontalBlocks, countVerticalBlocks, width, height)); btProtocol = Utils.GetArraysProtocol(blocks, width, height, readyBytes.Length); newRgbValue.AddRange(readyBytes); Console.WriteLine("{0}ms Length:{1}", (DateTime.Now - start).Milliseconds, newRgbValue.Count); } else { var tmp = Utils.Packcage(bytes); answer = String.Format("{3}x{0}x{1}x{2}|", width, height, tmp.Count(), "ScreenShot"); var bts = Encoding.Unicode.GetBytes(answer); btProtocol = bts; newRgbValue.AddRange(tmp); } return(newRgbValue); }
public RenderManager(Scene scene, FileManipulator fileManipulator, ImageControler imageControler) { this.scene = scene; this.fileManipulator = fileManipulator; this.imageControler = imageControler; }
private void StopRenderingBT_Click(object sender, EventArgs e) { ImageControler.StopRenderingImage(); }