public void GetImageByNameReturnsIfIMageExists()
        {
            //all images used in short-n-sweet.txt
            var images = new List <string>()
            {
                "white-square.png",
                "ironstone-square.png",
                "neptune-square.png",
                "green-square.png",
                "yellow-stick.png",
                "purple-circle.png",
                "green-upper-left.png",
                "green-upper-right.png",
                "green-lower-left.png",
                "green-lower-right.png",
                "ironstone-upper-left.png",
                "ironstone-upper-right.png",
                "ironstone-lower-left.png",
                "ironstone-lower-right.png",
                "neptune-upper-left.png",
                "neptune-upper-right.png",
                "neptune-lower-left.png",
                "neptune-lower-right.png",
                "white-upper-left.png",
                "white-upper-right.png",
                "white-lower-left.png",
                "white-lower-right.png",
            };

            foreach (string imagename in images)
            {
                imageContainer.GetImageByName(imagename);
            }
        }
Esempio n. 2
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 public void InitializeGameState()
 {
     eventBus       = SpaceTaxiBus.GetBus();
     imageContainer = ImageContainer.GetInstance();
     backgroundImg  = new Entity(new StationaryShape(0, 0, 1, 1),
                                 imageContainer.GetImageByName("SpaceBackground.png"));
     pausedText = new Text(
         "Game paused. \n\nPress P to continue \nPress ESC to quit",
         new Vec2F(0.23f, 0.1f),
         new Vec2F(0.6f, 0.6f));
     pausedText.SetColor(Color.White);
     pausedText.SetFontSize(40);
 }
Esempio n. 3
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 public void InitializeGameState()
 {
     spaceTaxiBus    = SpaceTaxiBus.GetBus();
     imageContainer  = ImageContainer.GetInstance();
     backgroundImage =
         new Entity(
             new StationaryShape(0.0f, 0.0f, 1f, 1f),
             imageContainer.GetImageByName("SpaceBackground.png"));
     gameOverText = new Text("GAME OVER", new Vec2F(0.31f, 0.4f), new Vec2F(0.4f, 0.3f));
     gameOverText.SetColor(Color.White);
     tryAgainButton =
         new Text("Press ENTER to try again", new Vec2F(0.25f, 0.0f), new Vec2F(0.7f, 0.5f));
     tryAgainButton.SetColor(Color.White);
     tryAgainButton.SetFontSize(20);
 }