public static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { if (ignoreList == null) throw new ArgumentNullException("ignoreList"); ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*-vsdoc.js"); }
public static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { if (ignoreList == null) throw new ArgumentNullException("ignoreList"); ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*-vsdoc.js"); ignoreList.Ignore("*.debug.js", OptimizationMode.WhenEnabled); }
private static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { if (ignoreList == null) return; ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*-vsdoc.js"); ignoreList.Ignore("*.debug.js", OptimizationMode.WhenEnabled); }
public static void AddIgnorePaterns(IgnoreList ignoreList) { if (ignoreList == null) { throw new ArgumentNullException("ignoreList"); } ignoreList.Ignore("*.min.js", OptimizationMode.WhenEnabled); }
public static void ResetIgnorePatterns(IgnoreList ignoreList) { ignoreList.Clear(); ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*-vsdoc.js"); ignoreList.Ignore("*.debug.js", OptimizationMode.WhenEnabled); //ignoreList.Ignore("*.min.js", OptimizationMode.WhenDisabled); ignoreList.Ignore("*.min.css", OptimizationMode.WhenDisabled); }
private static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { if (ignoreList == null) { throw new ArgumentNullException("BundleConfig ignore list."); } ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*-vsdoc.js"); }
private static void SetupIgnorePatterns(IgnoreList ignoreList) { if (ignoreList == null) throw new ArgumentNullException("ignoreList"); ignoreList.Clear(); ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*-vsdoc.js"); ignoreList.Ignore("*.debug.js", OptimizationMode.WhenEnabled); }
private static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { if (ignoreList == null) { throw new ArgumentNullException("BundleConfig ignore list."); } ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*-vsdoc.js"); //ignoreList.Ignore("*.debug.js", OptimizationMode.WhenEnabled); }
private void buttonCustomListLoad_Click(object sender, EventArgs e) { OpenFileDialog dialog = new OpenFileDialog(); dialog.Title = "Eagle - Open custom list..."; dialog.Filter = "Eagle Custom List | *.ecl"; DialogResult result = dialog.ShowDialog(this); if (result != DialogResult.OK) return; IgnoreList list = new IgnoreList(dialog.FileName); string listName = list.Name; ListViewItem item = new ListViewItem(list.Name); item.SubItems.Add(list.Path); listView1.Items.Add(item); }
private void buttonCustomListNew_Click(object sender, EventArgs e) { // Get name of destination file SaveFileDialog dialog = new SaveFileDialog(); dialog.Title = "Eagle - Save new custom list as..."; dialog.Filter = "Eagle Custom List | *.ecl"; var result = dialog.ShowDialog(this); if (result != DialogResult.OK) return; string filePath = dialog.FileName; string fileName = Path.GetFileNameWithoutExtension(filePath); // List existing list names var existingListNames = new List<string>(); foreach (ListViewItem item in listView1.Items) { existingListNames.Add(item.Text); } // Create unique list name int counter = 1; string suffix = ""; while (existingListNames.Contains(fileName + suffix)) { suffix = String.Format(" ({0})", counter++); } string newListName = fileName + suffix; // Create actual IgnoreList IgnoreList list = new IgnoreList(); list.Name = newListName; list.SaveAs(filePath); // Update list view ListViewItem newItem = new ListViewItem(newListName); newItem.SubItems.Add(filePath); listView1.Items.Add(newItem); dialog.Dispose(); }
/// <summary> /// Adds the given text to the ignore list so that that warning isn't shown. /// </summary> /// <param name="text">The text to add to the ignore list</param> private void AddToIngoreList(string text) { // Add it to the ignore list and remove it from being warned right now if it's there. IgnoreList.Add(text); StopWarning(text); }
/*-----------------------------------------------------------------------------------------*/ /* Background worker */ /*-----------------------------------------------------------------------------------------*/ private void backgroundWorker_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker worker = sender as BackgroundWorker; OxmlDocument doc = new OxmlDocument(this.GetOXML()); Scope scope = new Scope(Properties.Settings.Default.ScopeSize); scope.MinimumTokenLength = Properties.Settings.Default.MinimumTokenLength; doc.PurgeShading(); doc.PurgeBookmarks(); // Load ignore list if (!String.IsNullOrEmpty(_ignoreListName)) { IgnoreList IgnoreList = new IgnoreList(GetListPath(_ignoreListName)); scope.IgnoreWords(IgnoreList.LoadWords(_language)); } // Analyse document int blockCount = 0; float numberOfBlocks = (float)doc.GetNumberOfBlocks(); var block = doc.GetNextOxmlBlock(); while (block != null) { var tokens = block.GenerateOxmlTokens(); foreach (var token in tokens) { scope.FeedToken(token); } block = doc.GetNextOxmlBlock(); if (worker.CancellationPending == true) { e.Cancel = true; break; } int progress = (int)(++blockCount / numberOfBlocks * 100); worker.ReportProgress(progress); } // Add bookmarks to document var conflicts = scope.GetConflicts(); foreach (var root in conflicts.Keys) { foreach (var conflict in conflicts[root]) { foreach (var token in conflict) { Debug.WriteLine(String.Format("Adding bookmark {0} for root '{1}' with text '{2}' and range {3}", token.BookmarkName, token.Root, token.Text, token.Range.ToString())); doc.BookmarkRange(token.Range, token.BookmarkName); } } } // Update OXML only if it is valid string oxml = doc.ToOxml(); if (oxml != null) { this._conflicts = conflicts; this.SetOXML(doc.ToOxml()); } else { MessageBox.Show("An error occured while processing this document.", "Eagle Add-In"); } }
/// <summary> /// Filters an item from the collection view. Ignores items in the IgnoreList /// </summary> /// <param name="o">Current Item</param> /// <returns>false if the item is in the list, otherwise true</returns> private bool Filter(object o) { Process p = o as Process; return(IgnoreList != null ? !IgnoreList.Contains(p.ProcessName) : true); }
/// <summary> /// Clears to user dictionary. /// </summary> public static void ClearUserDictionary() { UserDictionary = null; UserDictionaryWords.Clear(); IgnoreList.Clear(); }
/// <summary> /// Loops the given text through spell check <see cref="ISpellCheck.RunSpellCheck"/> interface /// method implementation amd returns the user given corrections for the given. /// </summary> /// <param name="spellCheck">A class instance which implements the <see cref="ISpellCheck"/> interface.</param> /// <param name="text">The text to be spell-checked by the user.</param> /// <param name="nullOnClose">A value indicating whether to return null if the spell checking was not completed by a user.</param> /// <returns>A list of corrections made to the text spell-checked by user.</returns> public List <SpellingCorrection> RunSpellCheckInterface(ISpellCheck spellCheck, string text, bool nullOnClose) { ChecksDoneOnPreviousRun = false; var result = new List <SpellingCorrection>(); // create the result instance.. // attach the methods to the interface-implementing class.. spellCheck.AddIgnoreWordAction = AddIgnoreWord; spellCheck.AddUserDictionaryWord = AddUserDictionaryWord; spellCheck.RequestWordSuggestion = SuggestWords; spellCheck.CanAddToUserDictionary = CanAddToUserDictionary; spellCheck.CanAddToUserIgnoreList = CanAddToUserIgnoreList; // run the spell checking for the text.. var missSpelledWords = SpellCheckFast(text); // a value indicating whether the spell checking was created successfully.. var interrupted = false; // ReSharper disable once ForCanBeConvertedToForeach, the collection will change.. for (int i = 0; i < missSpelledWords.Count; i++) { // the misspelled word.. var word = missSpelledWords[i]; // if the user's personal ignore list contains the word, the skip it.. if (IgnoreList.Contains(word.Word)) { continue; } // check if the word is set to be replaced with the same word at all times.. var replaceAll = missSpelledWords.FirstOrDefault(f => f.ReplaceAll && f.Word == word.Word && f.CorrectedWord != null); if (replaceAll != null) { word.ReplaceAll = true; // set the replace all flag to true.. // multiply the replace all to the result for easier implementation.. result.Add(new SpellingCorrection { Word = word.Word, CorrectedWord = replaceAll.CorrectedWord, StartLocation = word.StartLocation, EndLocation = word.StartLocation + word.Length, ReplaceAll = word.ReplaceAll, }); // clone the found instance of this replace all word.. var newWord = replaceAll.Clone(); newWord.StartLocation = word.StartLocation; // change the locations.. newWord.EndLocation = word.EndLocation; newWord.CorrectedWord = replaceAll.CorrectedWord; // set the word correction.. // raise the event in case the the spell checking is done in real-time.. SpellCheckLocationChanged?.Invoke(this, new SpellCheckLocationChangeEventArgs { SpellingError = newWord, AfterSpellCheck = true }); continue; // this case there is no need to go on further.. } // the ignore all case.. if (missSpelledWords.Any(f => f.IgnoreAll && f.Word == word.Word)) { // ..the user has made choice to ignore all instances of this misspelled word.. continue; } // raise the event in case the the spell checking is done in real-time so // that the whatever-GUI can mark the word before the user makes a choice // how to handle the word.. SpellCheckLocationChanged?.Invoke(this, new SpellCheckLocationChangeEventArgs { SpellingError = word, AfterSpellCheck = false }); // call the ISpellCheck implementation instance to choose the action for a // new misspelled word.. ChecksDoneOnPreviousRun = true; if (!spellCheck.RunSpellCheck(word, SuggestWords(word.Word), i + 1, missSpelledWords.Count)) { // set the interrupted flag to true so the result of this // method can be set accordingly and break the lood.. interrupted = true; break; } // if the word is supposed to be ignored or to be ignored at all times // the loop doesn't need to continue any further.. if (word.IgnoreAll || word.Ignore) { continue; } // if for some reason the corrected word would be null // the loop doesn't need to continue any further.. if (word.CorrectedWord == null) { continue; } // raise the event in case the the spell checking is done in real-time so // the corrected word can be applied to the text.. SpellCheckLocationChanged?.Invoke(this, new SpellCheckLocationChangeEventArgs { SpellingError = word, AfterSpellCheck = true }); // add the corrected word to the result.. result.Add(new SpellingCorrection { Word = word.Word, CorrectedWord = word.CorrectedWord, StartLocation = word.StartLocation, EndLocation = word.StartLocation + word.Length, ReplaceAll = word.ReplaceAll, }); } // if the spell checking was interrupted and // a null result was requested on interruption, return null.. if (interrupted && nullOnClose) { return(null); } // order the result backwards.. result = result.OrderByDescending(f => f.StartLocation). ThenByDescending(f => f.Length).ToList(); // return the result.. return(result); }
public void Load_Rules_From_File() { var ignoreList = new IgnoreList(_basePath + @"\loadfromfile.gitignore"); Assert.IsTrue(ignoreList.Rules.Count == 1); }
public static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { ignoreList.Ignore("*-vsdoc.js"); ignoreList.Ignore("*.intellisense.js"); ignoreList.Ignore("*.debug.js", OptimizationMode.WhenEnabled); }
public static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { ignoreList.Ignore("*.debug.js", OptimizationMode.WhenEnabled); ignoreList.Ignore("*.debug.css", OptimizationMode.WhenDisabled); }
private void FindMissingFiles() { // unhook event handlers to reduce risk of memory leaks foreach (MissingErrorTask task in _errorListProvider.Tasks) { task.Navigate -= SelectParentProjectInSolution; task.Navigate -= NewErrorOnNavigate; } _errorListProvider.Tasks.Clear(); var projects = _dte.AllProjects(); var solutionDirectory = Path.GetDirectoryName(_dte.Solution.FullName); var gitIgnoreFile = Path.Combine(solutionDirectory, ".gitignore"); IgnoreList gitignores = null; if (Options.UseGitIgnore && File.Exists(gitIgnoreFile)) { gitignores = new IgnoreList(gitIgnoreFile); } var filters = new List <Regex>(); if (!string.IsNullOrEmpty(Options.IgnorePhysicalFiles)) { filters.AddRange(Options.IgnorePhysicalFiles.Split(new[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries).Select(p => FindFilesPatternToRegex.Convert(p.Trim()))); } foreach (Project proj in projects) { Debug.WriteLine(proj.Name); IDictionary <string, string> dict = new Dictionary <string, string>(); dict.Add("Configuration", proj.ConfigurationManager.ActiveConfiguration.ConfigurationName); using (var projectCollection = new ProjectCollection(dict)) { var buildProject = projectCollection.LoadProject(proj.FullName); var physicalFiles = new HashSet <string>(StringComparer.OrdinalIgnoreCase); var logicalFiles = new HashSet <string>(StringComparer.OrdinalIgnoreCase); var physicalFileProjectMap = new Dictionary <string, string>(); NavigateProjectItems(proj.ProjectItems, buildProject, physicalFiles, logicalFiles, new HashSet <string>(), physicalFileProjectMap); if (Options.NotIncludedFiles) { var errorCategory = Options.MessageLevel; physicalFiles.ExceptWith(logicalFiles); foreach (var file in physicalFiles) { Debug.WriteLine($"Physical file: {file}"); if (filters.Any(f => f.IsMatch(file)) || (gitignores != null && gitignores.IsIgnored(file, false))) { Debug.WriteLine("\tIgnored by filter"); continue; } IVsHierarchy hierarchyItem; string physicalFileProject = physicalFileProjectMap[file]; _solution.GetProjectOfUniqueName(physicalFileProject, out hierarchyItem); var newError = new MissingErrorTask() { ErrorCategory = errorCategory, Category = TaskCategory.BuildCompile, Text = "File on disk is not included in project", Code = Constants.FileOnDiskNotInProject, Document = file, HierarchyItem = hierarchyItem, ProjectPath = physicalFileProject, }; newError.Navigate += SelectParentProjectInSolution; Debug.WriteLine("\t\t** Missing"); _errorListProvider.Tasks.Add(newError); } } } } if (_errorListProvider.Tasks.Count > 0) { _errorListProvider.Show(); if (Options.FailBuildOnError && Options.Timing == RunWhen.BeforeBuild) { _dte.ExecuteCommand("Build.Cancel"); } } }
public userConextMenu(ChatMessage parent) : base() { this.Items.Add(new MenuItem() { Header = "Open profile" }); if (!FriendList.Exists(parent.Nickname)) { this.Items.Add(new MenuItem() { Header = "Add to friend list" }); ((MenuItem)Items[1]).Click += (o, e) => { App.FriendList.Add(parent.Nickname); //osu_chat.MainWindow.friends.Add(await osu_chat.MainWindow.GetChatUser(parent.Nickname)); }; } else { this.Items.Add(new MenuItem() { Header = "Remove from friend list" }); ((MenuItem)Items[1]).Click += (o, e) => { App.FriendList.Remove(parent.Nickname); //osu_chat.MainWindow.friends.Remove(osu_chat.MainWindow.friends.Where(u => u.Nickname == parent.Nickname).First()); }; } if (!IgnoreList.Exists(parent.Nickname)) { this.Items.Add(new MenuItem() { Header = "Add to ignore list" }); ((MenuItem)Items[2]).Click += (o, e) => { IgnoreList.Add(parent.Nickname); //osu_chat.MainWindow.ignoredUser.Add(await osu_chat.MainWindow.GetChatUser(parent.Nickname)); }; } else { this.Items.Add(new MenuItem() { Header = "Remove from ignore list" }); ((MenuItem)Items[2]).Click += (o, e) => { IgnoreList.Remove(parent.Nickname); }; } ((MenuItem)Items[0]).Click += async(o, e) => { // zameniti na user id Process.Start(string.Format("http://osu.ppy.sh/u/{0}", (await Osu.Api.GetUserAsync(ApiKey, parent.Nickname)).UserId)); }; }
public static void CopyWithIgnores(DirectoryInfo source, DirectoryInfo target, IgnoreList ignores) { if (source is null) { throw new ArgumentNullException(nameof(source)); } if (target is null) { throw new ArgumentNullException(nameof(target)); } if (ignores is null) { throw new ArgumentNullException(nameof(ignores)); } foreach (var dir in source.GetDirectories().Where(d => !ignores.IsIgnored(d))) { CopyWithIgnores(dir, target.CreateSubdirectory(dir.Name), ignores); } foreach (var file in source.GetFiles().Where(f => !ignores.IsIgnored(f))) { file.CopyTo(Path.Combine(target.FullName, file.Name)); } }
public List <PropertyInfo> ExcludeProperties(Type x) { return(IgnoreList.ContainsKey(x) ? IgnoreList[x] : new List <PropertyInfo>()); }
public void ClearIgnoreList() { IgnoreList.Clear(); }
/// <summary> /// Checks to see if a user is in the ignore list. /// </summary> /// <param name="ident">The IRC identifier of the user.</param> /// <returns></returns> public bool IsIgnored(string ident) => IgnoreList.Contains(ident);
public static void OnScriptError(ScriptCore.ScriptProxy proxy, Exception exception) { try { using (TestSpan span = new TestSpan(TimeSpanLogger.Bin, "OnScriptError", DebuggingLevel)) { bool fullReset = true; bool record = !IgnoreList.IsIgnored(exception, out fullReset); IScriptLogic target = null; if (proxy != null) { target = proxy.Target; } StringBuilder noticeText = new StringBuilder(); StringBuilder logText = new StringBuilder(); SimUpdate update = target as SimUpdate; if (update != null) { target = update.mSim; } else { AutonomyManager autonomy = target as AutonomyManager; if (autonomy != null) { target = SearchForAutonomy(exception.StackTrace); } else { Services services = target as Services; if (services != null) { target = SearchForAssignedSim(exception.StackTrace); } } } SimDescription targetSim = SearchForSim(exception.StackTrace); if (targetSim != null) { new FixInvisibleTask(targetSim).AddToSimulator(); } IGameObject obj = null; if (targetSim != null) { obj = ScriptCoreLogger.Convert(targetSim, noticeText, logText); } else { obj = ScriptCoreLogger.Convert(target, noticeText, logText); if (obj == null) { obj = target as IGameObject; } } ObjectGuid id = ObjectGuid.InvalidObjectGuid; bool moonDial = false; if (obj != null) { id = obj.ObjectId; moonDial = obj.GetType() == typeof(Sims3.Gameplay.Objects.Decorations.MoonDial); if (moonDial) { record = false; } } if (record) { ScriptCoreLogger.Append(noticeText, logText, id, ObjectGuid.InvalidObjectGuid, exception, sAlreadyCaught); } /* do not use else if here */ if ((proxy != null) && (proxy.Target is RoleManagerTask)) { new CheckRoleManagerTask().Perform(proxy.Target as RoleManagerTask, true); } Sim simObj = obj as Sim; if (simObj != null) { try { if (simObj.Household == null) { fullReset = true; } if ((!fullReset) && (proxy != null)) { proxy.OnReset(); } } catch (Exception e) { Common.Exception(proxy.Target, null, "PartialReset", e); fullReset = true; } if (fullReset) { if (update != null) { try { Simulator.DestroyObject(update.Proxy.ObjectId); } catch { } } new ResetSimTask(simObj); return; } } else if (proxy != null && !moonDial) { proxy.OnReset(); } } } catch (Exception e) { Exception(proxy.Target, e); } }
/// <summary> /// Determines whether the given word can be added to the user ignore word list. /// </summary> /// <param name="word">The word to check for.</param> /// <returns> <c>true</c> if the given word can be added to the user ignore word list; otherwise, <c>false</c>.</returns> public bool CanAddToUserIgnoreList(string word) { return(!IgnoreList.Exists(f => string.Compare(f, word, StringComparison.Ordinal) == 0)); }
public static void CopyWithIgnores(DirectoryInfo source, DirectoryInfo target, IgnoreList ignores) { foreach (DirectoryInfo dir in source.GetDirectories().Where(d => !ignores.IsIgnored(d))) { CopyWithIgnores(dir, target.CreateSubdirectory(dir.Name), ignores); } foreach (FileInfo file in source.GetFiles().Where(f => !ignores.IsIgnored(f))) { file.CopyTo(Path.Combine(target.FullName, file.Name)); } }
/// <summary> /// Fetches the miss-spelled words and their locations of the given text using compiled regular expression to match the words. /// </summary> public List <SpellingError> SpellCheckFast(string text) { var result = new List <SpellingError>(); var words = WordBoundaryRegex.Matches(text); // initialize a list of failed words to speed up the spell checking.. List <string> failedWords = new List <string>(); // initialize a list of passed words to speed up the spell checking.. List <string> wordOkList = new List <string>(); for (int i = 0; i < words.Count; i++) { if (wordOkList.Contains(words[i].Value)) { // already passed the check.. continue; } // check if the word is already in the list of failed words.. bool inFailedWordList = failedWords.Contains(words[i].Value); if (inFailedWordList) { // ..add the location to the result.. result.Add(new SpellingError { StartLocation = words[i].Index, EndLocation = words[i].Length + words[i].Index, Word = words[i].Value, }); continue; } // check the ignore list.. if (IgnoreList.Exists(f => string.Equals(f, words[i].Value, StringComparison.InvariantCultureIgnoreCase))) { // flag the word as ok to prevent re-checking the validity.. wordOkList.Add(words[i].Value); // the word is valid via user dictionary or user ignore list.. continue; } // validate the possible user dictionary.. bool userDictionaryOk = UserDictionary?.Check(words[i].Value) ?? false; if (userDictionaryOk) { // flag the word as ok to prevent re-checking the validity.. wordOkList.Add(words[i].Value); // the word is valid via user dictionary or user ignore list.. continue; } // validate the word with the loaded dictionary.. if (!DictionaryCheck(words[i].Value)) { // flag the word as invalid to prevent re-checking the validity.. failedWords.Add(words[i].Value); // ..add the location to the result.. result.Add(new SpellingError { StartLocation = words[i].Index, EndLocation = words[i].Length + words[i].Index, Word = words[i].Value, }); } else { // flag the word as ok to prevent re-checking the validity.. wordOkList.Add(words[i].Value); } } return(result); }
public void Handle_Non_Relative_Path() { var list = new IgnoreList(new string[] { "ignored/" }); Assert.IsTrue(list.IsIgnored("/ignored/test/test.txt", false)); }
public void UnignoreUser(User user) { IgnoreList.RemoveAll(x => x.Val == user.JidUser); PrivacyManager.UpdateList("ignore", IgnoreList.ToArray(), OnIgnorelistUpdated, null); }
public static void AddDefaultIgnorePatterns(IgnoreList ignoreList) { if(ignoreList == null) { throw new ArgumentNullException("ignoreList"); } }
private async void btnCreateFile_Click(object sender, RoutedEventArgs e) { DirectoryInfo wot = new DirectoryInfo(txtGameFolder.Text); string output = txtOutputFile.Text; RootDirectoryEntity root = new RootDirectoryEntity(Helpers.GetGameVersion(txtGameFolder.Text)); HashProvider sha1 = new SHA1HashProvider(); btnCreateFile.IsEnabled = false; btnCreateFile.Content = "Creating..."; await Task.Run(() => GameDirectoryParser.Parse(wot, root, wot.FullName.Length, sha1, IgnoreList.FromEnumerable(File.ReadAllLines("ignored.txt")), null)); await Task.Run(() => new RootDirectoryEntityIO().Serialize(root, output)); btnCreateFile.Content = "Create"; btnCreateFile.IsEnabled = true; }
internal void IgnoreListNameChanged(string filePath, string newName) { IgnoreList ignoreList = new IgnoreList(filePath); ignoreList.Name = newName; ignoreList.Save(); }