Esempio n. 1
0
    void Awake()
    {
        Manager = GetComponent <NetworkManager>();

        Transport = GetComponent <IgnoranceTransport>();

        Connection = new UdpClient();
        Connection.BeginReceive(OnReceive, null);
    }
        protected virtual void OnEnable()
        {
            _networkManager = GetComponent <NetworkManager>();
            _transportLayer = GetComponent <IgnoranceTransport>();

            // Setting the UUID. Must be unique for every application
            _isInitialized = AndroidBluetoothMultiplayer.Initialize(_bluetoothNetworkManagerSettings.Uuid);

            // Registering the event listeners
            AndroidBluetoothMultiplayer.ListeningStarted            += OnBluetoothListeningStarted;
            AndroidBluetoothMultiplayer.ListeningStopped            += OnBluetoothListeningStopped;
            AndroidBluetoothMultiplayer.AdapterEnabled              += OnBluetoothAdapterEnabled;
            AndroidBluetoothMultiplayer.AdapterEnableFailed         += OnBluetoothAdapterEnableFailed;
            AndroidBluetoothMultiplayer.AdapterDisabled             += OnBluetoothAdapterDisabled;
            AndroidBluetoothMultiplayer.DiscoverabilityEnabled      += OnBluetoothDiscoverabilityEnabled;
            AndroidBluetoothMultiplayer.DiscoverabilityEnableFailed += OnBluetoothDiscoverabilityEnableFailed;
            AndroidBluetoothMultiplayer.ConnectedToServer           += OnBluetoothConnectedToServer;
            AndroidBluetoothMultiplayer.ConnectionToServerFailed    += OnBluetoothConnectionToServerFailed;
            AndroidBluetoothMultiplayer.DisconnectedFromServer      += OnBluetoothDisconnectedFromServer;
            AndroidBluetoothMultiplayer.ClientConnected             += OnBluetoothClientConnected;
            AndroidBluetoothMultiplayer.ClientDisconnected          += OnBluetoothClientDisconnected;
            AndroidBluetoothMultiplayer.DevicePicked += OnBluetoothDevicePicked;
        }