/// <summary> /// Evaluates to the final value, found based on the stored (and evaluated) property identifiers, /// and optionally the given parameters. /// Returns null inc ase something went wrong. /// </summary> public override L20nObject Eval(LocaleContext ctx, params L20nObject[] argv) { L20nObject maybe; int i = 0; // The root entity is either given as a parameter // or we need to get it using the first identifier. // See this.GetEntity for more information. if (argv == null || argv.Length == 0 || argv [0] as Dummy != null) { maybe = GetEntity(ctx, m_Identifiers [i]); i += 1; } else { maybe = argv [0]; } // return null in case we have no root entity at all if (maybe == null) { Logger.Warning("<PropertyExpression>: couldn't evaluate first expression"); return maybe; } L20nObject obj = maybe; // in case this property is pointing to a root entity, // directly requested by the L20n-user, we need to // evaluate it using the current identifier, such that // we can return null in case the Entity is private // and should thus not be requested. if (argv.Length == 1 && i < m_Identifiers.Length && (argv [0] as Dummy) != null) { obj = obj.Eval(ctx, argv [0], m_Identifiers [i]); ++i; } // go through each identifier and replace the current Entity, // such that we can go deeper until we went through the // entire identifier list. for (; i < m_Identifiers.Length; ++i) { if (obj == null) { Logger.WarningFormat( "<PropertyExpression>: couldn't evaluate expression #{0}", i); return obj; } // check if we are dealing with a string // in which case we want to make it into an identifierExpression var stringObject = obj as StringOutput; if (stringObject != null) { // we do want to fall back to it being just a regular string, // in case that was the actual intention of the user L20nObject alt = new IdentifierExpression(stringObject.Value); alt = alt.Eval(ctx, m_Identifiers [i]); if (alt != null) { obj = alt; continue; } } obj = obj.Eval(ctx, m_Identifiers [i]); } if (obj == null) { Logger.Warning( "<PropertyExpression>: couldn't evaluate the final expression"); return obj; } // if all is fine, we can now return the evaluation // of the last found value. return obj.Eval(ctx); }