Esempio n. 1
0
        const int sICONDIRENTRY = 16;              // sizeof(ICONDIRENTRY)

        public List <IconFrame> SplitIcon(sd.Icon icon)
        {
            if (frames != null)
            {
                return(frames);
            }
            if (icon == null)
            {
                throw new ArgumentNullException("icon");
            }

            // Get multiple .ico file image.
            byte[] srcBuf;
            using (var stream = new MemoryStream())
            {
                icon.Save(stream);
                stream.Flush();
                srcBuf = stream.ToArray();
            }

            var splitIcons = new List <sd.Icon>();
            int count      = BitConverter.ToInt16(srcBuf, 4);        // ICONDIR.idCount

            for (int i = 0; i < count; i++)
            {
                using (var destStream = new MemoryStream())
                    using (var writer = new BinaryWriter(destStream))
                    {
                        // Copy ICONDIR and ICONDIRENTRY.
                        int pos = 0;
                        writer.Write(srcBuf, pos, sICONDIR - 2);
                        writer.Write((short)1);                    // ICONDIR.idCount == 1;

                        pos += sICONDIR;
                        pos += sICONDIRENTRY * i;

                        writer.Write(srcBuf, pos, sICONDIRENTRY - 4);              // write out icon info (minus old offset)
                        writer.Write(sICONDIR + sICONDIRENTRY);                    // write offset of icon data
                        pos += 8;

                        // Copy picture and mask data.
                        int imgSize = BitConverter.ToInt32(srcBuf, pos);                      // ICONDIRENTRY.dwBytesInRes
                        pos += 4;
                        int imgOffset = BitConverter.ToInt32(srcBuf, pos);                    // ICONDIRENTRY.dwImageOffset
                        if (imgOffset + imgSize > srcBuf.Length)
                        {
                            throw new ArgumentException("ugh");
                        }
                        writer.Write(srcBuf, imgOffset, imgSize);
                        writer.Flush();

                        // Create new icon.
                        destStream.Seek(0, SeekOrigin.Begin);
                        splitIcons.Add(new sd.Icon(destStream));
                    }
            }

            frames = splitIcons.Select(r => IconFrame.FromControlObject(1, r)).ToList();
            return(frames);
        }
Esempio n. 2
0
 void CreateFrames(MemoryStream input)
 {
     frames = new List <IconFrame>();
     foreach (var pb in SplitIcon(input))
     {
         frames.Add(IconFrame.FromControlObject(1, new Bitmap(new BitmapHandler(pb))));
     }
 }
Esempio n. 3
0
 IEnumerable <IconFrame> GetFrames()
 {
     foreach (var rep in Control.Representations())
     {
         var img = new NSImage();
         img.AddRepresentation(rep);
         yield return(IconFrame.FromControlObject(1, new Bitmap(new BitmapHandler(img))));
     }
 }
Esempio n. 4
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 protected override void Initialize()
 {
     base.Initialize();
     if (iconFrames == null)
     {
         // create frames
         iconFrames = Frames.Select(r => IconFrame.FromControlObject(1f, new Bitmap(new BitmapHandler(r)))).ToList();
     }
 }
Esempio n. 5
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        void SetFrames(MemoryStream ms)
        {
            var icons = SplitIcon(Control, ms);

            frames = new List <IconFrame>();
            foreach (var icon in icons)
            {
                frames.Add(IconFrame.FromControlObject(1f, new Bitmap(new BitmapHandler(icon))));
            }
        }
Esempio n. 6
0
 void SetFrames()
 {
     _frames = new List <IconFrame>();
     foreach (var rep in Control.Representations())
     {
         var img = new NSImage();
         img.AddRepresentation(rep);
         _frames.Add(IconFrame.FromControlObject(1, new Bitmap(new BitmapHandler(img))));
     }
 }
Esempio n. 7
0
        IEnumerable <IconFrame> GetFrames()
        {
            var icons = Control?.Decoder?.Frames;

            if (icons == null)
            {
                yield return(IconFrame.FromControlObject(1f, new Bitmap(new BitmapHandler(Control))));

                yield break;
            }
            foreach (var icon in icons)
            {
                // this is needed to actually load the icon so it can then be used in other threads.
                // even though we freeze it, it delays the creation until something like this is called..
                _ = icon.PixelWidth;
                yield return(IconFrame.FromControlObject(1f, new Bitmap(new BitmapHandler(icon))));
            }
        }