public Builder AddArmorClass(int?armorClass) { if (armorClass == null) { return(this); } return(AddItem(new IconFooterBar.Item((MarkupString)Generated.Armor, armorClass.ToString() !, "Armor Class"))); }
public Builder AddLevel(int?level) { if (level == null) { return(this); } return(AddItem(new IconFooterBar.Item((MarkupString)Generated.Slider, level.ToString() !, "Level"))); }
public Builder AddDifficultyCheck(int?difficultyCheck) { if (difficultyCheck == null) { return(this); } return(AddItem(new IconFooterBar.Item((MarkupString)Generated.Check, difficultyCheck.ToString() !, "Difficulty Check"))); }