private void _iceI_SetProperty(MasterProperty iceP_property, _System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <object>(completed); outAsync.invoke( _SetProperty_name, Ice.OperationMode.Normal, Ice.FormatType.DefaultFormat, context, synchronous, write: (Ice.OutputStream ostr) => { iceP_property.ice_writeMembers(ostr); }); }
private void _iceI_RegOrLoginReq(string iceP_account, string iceP_pwd, _System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <RLResultRes>(completed); outAsync.invoke( _RegOrLoginReq_name, Ice.OperationMode.Normal, Ice.FormatType.DefaultFormat, context, synchronous, write: (Ice.OutputStream ostr) => { ostr.writeString(iceP_account); ostr.writeString(iceP_pwd); }, read: (Ice.InputStream istr) => { RLResultRes ret = null; ret = RLResultRes.ice_read(istr); return(ret); }); }
private void _iceI_GetProperty(_System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <MasterProperty>(completed); outAsync.invoke( _GetProperty_name, Ice.OperationMode.Idempotent, Ice.FormatType.DefaultFormat, context, synchronous, read: (Ice.InputStream istr) => { MasterProperty ret = new MasterProperty(); ret.ice_readMembers(istr); return(ret); }); }
private void _iceI_JoinSceneReq(byte iceP_sceneid, _System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <bool>(completed); outAsync.invoke( _JoinSceneReq_name, Ice.OperationMode.Normal, Ice.FormatType.DefaultFormat, context, synchronous, write: (Ice.OutputStream ostr) => { ostr.writeByte(iceP_sceneid); }, read: (Ice.InputStream istr) => { bool ret; ret = istr.readBool(); return(ret); }); }
private void _iceI_PlayerEnter(string iceP_zoneId, _System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <EndPointZone>(completed); outAsync.invoke( _PlayerEnter_name, Ice.OperationMode.Normal, Ice.FormatType.DefaultFormat, context, synchronous, write: (Ice.OutputStream ostr) => { ostr.writeString(iceP_zoneId); }, read: (Ice.InputStream istr) => { EndPointZone ret = null; ret = EndPointZone.ice_read(istr); return(ret); }); }
private void _iceI_Move(byte[] iceP_data, _System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <object>(completed); outAsync.invoke( _Move_name, Ice.OperationMode.Normal, Ice.FormatType.DefaultFormat, context, synchronous, write: (Ice.OutputStream ostr) => { BytesHelper.write(ostr, iceP_data); }); }
private void _iceI_initiateCallback(Demo.CallbackReceiverPrx iceP_proxy, string iceP_message, _System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <object>(completed); outAsync.invoke( _initiateCallback_name, Ice.OperationMode.Normal, Ice.FormatType.DefaultFormat, context, synchronous, write: (Ice.OutputStream ostr) => { Demo.CallbackReceiverPrxHelper.write(ostr, iceP_proxy); ostr.writeString(iceP_message); }); }
private void _iceI_callback(string iceP_messageCallback, _System.Collections.Generic.Dictionary <string, string> context, bool synchronous, IceInternal.OutgoingAsyncCompletionCallback completed) { var outAsync = getOutgoingAsync <object>(completed); outAsync.invoke( _callback_name, Ice.OperationMode.Normal, Ice.FormatType.DefaultFormat, context, synchronous, write: (Ice.OutputStream ostr) => { ostr.writeString(iceP_messageCallback); }); }