Esempio n. 1
0
    IEnumerator GenerateMeshLoop()
    {
        while (true)
        {
            grid.UpdateGridValues();
            //Don't update both on the same frame after the init
            if (Time.timeSinceLevelLoad > 0.1f)
            {
                yield return(null);
            }
            GenerateMesh();

            yield return(new WaitForSeconds(generateMeshInterval));
        }
    }