Esempio n. 1
0
        public int EnterKuaFuMap(int roleId, int mapCode, int kuaFuLine, int roleSourceServerId, KuaFuServerLoginData kuaFuServerLoginData)
        {
            IYongZheZhanChangService kuaFuService = this.GetKuaFuService(false);

            if (null != kuaFuService)
            {
                try
                {
                    int kuaFuServerId = kuaFuService.EnterKuaFuMap(this.ClientInfo.ServerId, roleId, mapCode, kuaFuLine);
                    if (kuaFuServerId > 0)
                    {
                        kuaFuServerLoginData.RoleId   = roleId;
                        kuaFuServerLoginData.ServerId = roleSourceServerId;
                        kuaFuServerLoginData.GameType = 7;
                        kuaFuServerLoginData.GameId   = (long)mapCode;
                        KuaFuServerInfo kuaFuServerInfo;
                        if (KuaFuManager.getInstance().TryGetValue(kuaFuServerId, out kuaFuServerInfo))
                        {
                            kuaFuServerLoginData.ServerIp   = kuaFuServerInfo.Ip;
                            kuaFuServerLoginData.ServerPort = kuaFuServerInfo.Port;
                            return(kuaFuServerId);
                        }
                    }
                }
                catch (Exception ex)
                {
                    this.ResetKuaFuService();
                }
            }
            return(-11003);
        }
Esempio n. 2
0
        public int EnterKuaFuMap(int roleId, int mapCode, int kuaFuLine, int roleSourceServerId, KuaFuServerLoginData kuaFuServerLoginData)
        {
            int kuaFuServerId;
            IYongZheZhanChangService kuaFuService = GetKuaFuService();

            if (null != kuaFuService)
            {
                try
                {
                    kuaFuServerId = kuaFuService.EnterKuaFuMap(ClientInfo.ServerId, roleId, mapCode, kuaFuLine);
                    if (kuaFuServerId > 0)
                    {
                        kuaFuServerLoginData.RoleId   = roleId;
                        kuaFuServerLoginData.ServerId = roleSourceServerId;
                        kuaFuServerLoginData.GameType = (int)GameTypes.KuaFuMap;
                        kuaFuServerLoginData.GameId   = mapCode;
                        lock (Mutex)
                        {
                            KuaFuServerInfo kuaFuServerInfo;
                            if (ServerIdServerInfoDict.TryGetValue(kuaFuServerId, out kuaFuServerInfo))
                            {
                                kuaFuServerLoginData.ServerIp   = kuaFuServerInfo.Ip;
                                kuaFuServerLoginData.ServerPort = kuaFuServerInfo.Port;
                                return(kuaFuServerId);
                            }
                        }
                    }
                }
                catch (System.Exception ex)
                {
                    ResetKuaFuService();
                }
            }

            return(StdErrorCode.Error_Server_Internal_Error);
        }