Esempio n. 1
0
        public static XklConfigRegistry Create(IXklEngine engine)
        {
            var configRegistry = xkl_config_registry_get_instance(engine.Engine);

            if (!xkl_config_registry_load(configRegistry, true))
            {
                throw new ApplicationException("Got error trying to load config registry: " + engine.LastError);
            }
            return(new XklConfigRegistry(configRegistry));
        }
Esempio n. 2
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        /// <summary>
        /// Executes in two distinct scenarios.
        ///
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        ///
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <param name="disposing"></param>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        ///
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        protected virtual void Dispose(bool disposing)
        {
            Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
            // Must not be run more than once.
            if (IsDisposed)
            {
                return;
            }

            if (disposing)
            {
                // Dispose managed resources here.
                if (_engine != null)
                {
                    _engine.Close();
                    _engine = null;
                }
            }

            // Dispose unmanaged resources here, whether disposing is true or false.

            IsDisposed = true;
        }
Esempio n. 3
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 public XkbKeyboardAdaptorDouble(IXklEngine engine) : base(engine)
 {
 }
 public XkbKeyboardRetrievingAdaptorDouble(IXklEngine engine) : base(engine)
 {
 }
		/// <summary>
		/// Initializes a new instance of the
		/// <see cref="Palaso.UI.WindowsForms.Keyboarding.Linux.XkbKeyboardRetriever"/> class.
		/// This overload is used in unit tests.
		/// </summary>
		public XkbKeyboardRetrievingAdaptor(IXklEngine engine)
		{
			_engine = engine;
		}
		public virtual void Close()
		{
			_engine.Close();
			_engine = null;

			_adaptor = null;
		}
		/// <summary>
		/// Executes in two distinct scenarios.
		///
		/// 1. If disposing is true, the method has been called directly
		/// or indirectly by a user's code via the Dispose method.
		/// Both managed and unmanaged resources can be disposed.
		///
		/// 2. If disposing is false, the method has been called by the
		/// runtime from inside the finalizer and you should not reference (access)
		/// other managed objects, as they already have been garbage collected.
		/// Only unmanaged resources can be disposed.
		/// </summary>
		/// <param name="disposing"></param>
		/// <remarks>
		/// If any exceptions are thrown, that is fine.
		/// If the method is being done in a finalizer, it will be ignored.
		/// If it is thrown by client code calling Dispose,
		/// it needs to be handled by fixing the bug.
		///
		/// If subclasses override this method, they should call the base implementation.
		/// </remarks>
		protected virtual void Dispose(bool disposing)
		{
			Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************");
			// Must not be run more than once.
			if (IsDisposed)
				return;

			if (disposing)
			{
				// Dispose managed resources here.
				if (_engine != null)
				{
					_engine.Close();
					_engine = null;
				}
			}

			// Dispose unmanaged resources here, whether disposing is true or false.

			IsDisposed = true;
		}
			public XkbKeyboardRetrievingAdaptorDouble(IXklEngine engine): base(engine)
			{
			}
 public void Close()
 {
     m_engine.Close();
     m_engine = null;
 }
 public UnityXkbKeyboardSwitchingAdaptor(IXklEngine engine) : base(engine)
 {
 }
		public UnityXkbKeyboardSwitchingAdaptor(IXklEngine engine): base(engine)
		{
		}
Esempio n. 12
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 /// <summary>
 /// Initializes a new instance of the <see cref="SIL.Windows.Forms.Keyboarding.Linux.XkbKeyboardRetrievingAdaptor"/> class.
 /// This overload is used in unit tests.
 /// </summary>
 public XkbKeyboardRetrievingAdaptor(IXklEngine engine)
 {
     _engine = engine;
 }
 /// <summary>
 /// Initializes a new instance of the
 /// <see cref="SIL.Windows.Forms.Keyboarding.Linux.XkbKeyboardSwitchingAdaptor"/> class.
 /// </summary>
 public XkbKeyboardSwitchingAdaptor(IXklEngine engine)
 {
     _engine = engine;
 }
Esempio n. 14
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 public void Close()
 {
     m_engine.Close();
     m_engine = null;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="Palaso.UI.WindowsForms.Keyboarding.Linux.XkbKeyboardAdaptor"/> class.
 /// This overload is used in unit tests.
 /// </summary>
 public XkbKeyboardAdaptor(IXklEngine engine)
 {
     m_engine = engine;
 }
Esempio n. 16
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 /// <summary>
 /// Initializes a new instance of the <see cref="Palaso.UI.WindowsForms.Keyboarding.Linux.XkbKeyboardAdaptor"/> class.
 /// This overload is used in unit tests.
 /// </summary>
 public XkbKeyboardAdaptor(IXklEngine engine)
 {
     m_engine = engine;
 }
Esempio n. 17
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		public static XklConfigRegistry Create(IXklEngine engine)
		{
			var configRegistry = xkl_config_registry_get_instance(engine.Engine);
			if (!xkl_config_registry_load(configRegistry, true))
				throw new ApplicationException("Got error trying to load config registry: " + engine.LastError);
			return new XklConfigRegistry(configRegistry);
		}
		public XkbKeyboardAdaptorDouble(IXklEngine engine): base(engine)
		{
		}
		/// <summary>
		/// Initializes a new instance of the
		/// <see cref="Palaso.UI.WindowsForms.Keyboarding.Linux.XkbKeyboardAdaptor"/> class.
		/// </summary>
		public XkbKeyboardSwitchingAdaptor(IXklEngine engine)
		{
			m_engine = engine;
		}