Esempio n. 1
0
    public IXUIInput m_Input_RoleName      = null; //角色名字
    public override void Init()
    {
        base.Init();
        #region 进入游戏按钮
        this.m_Button_EnterGame = base.GetUIObject("pn_create2/bt_entergame") as IXUIButton;
        if (null == this.m_Button_EnterGame)
        {
            Debug.Log("this.ButtonEnterGame == null");
            this.m_Button_EnterGame = WidgetFactory.CreateWidget <IXUIButton>();
        }
        #endregion
        #region 退回登陆界面按钮
        this.m_Button_BackLogin = base.GetUIObject("pn_create2/bt_backlogin") as IXUIButton;
        if (null == this.m_Button_BackLogin)
        {
            Debug.Log("this.m_Button_Back == null");
            this.m_Button_BackLogin = WidgetFactory.CreateWidget <IXUIButton>();
        }
        #endregion
        #region 进入修饰角色头发等按钮
        this.m_Button_Next = base.GetUIObject("pn_create1/bt_next") as IXUIButton;
        if (this.m_Button_Next == null)
        {
            Debug.LogWarning("ButtonNext == null");
            this.m_Button_Next = WidgetFactory.CreateWidget <IXUIButton>();
        }
        #endregion
        #region 返回到选择角色职业按钮
        this.m_Button_BackSelectRoleType = base.GetUIObject("pn_create2/bt_back") as IXUIButton;
        #endregion
        #region 人物选择按钮

        /*this.m_Button_Explorer = base.GetUIObject("Explorer") as IXUICheckBox;
         * this.m_Button_Engineer = base.GetUIObject("Engineer") as IXUICheckBox;
         * this.m_Button_SoulHunter = base.GetUIObject("SoulHunter") as IXUICheckBox;
         * this.m_Button_Cultivator = base.GetUIObject("Cultivator") as IXUICheckBox;
         * this.m_Button_Magician = base.GetUIObject("Magician") as IXUICheckBox;
         * this.m_Button_WitchDoctor = base.GetUIObject("WitchDoctor") as IXUICheckBox;
         */
        this.m_List_RoleType = base.GetUIObject("pn_create1/sp_link/sp_roletype_bg/tb_roletype") as IXUIList;
        #endregion
        #region 人物性别

        /* this.m_Button_RoleMan = base.GetUIObject("Sex/Man") as IXUICheckBox;
         * this.m_Buttin_RoleWoman = base.GetUIObject("Sex/Woman") as IXUICheckBox;
         */
        #endregion
        #region 人物介绍
        this.m_Label_RoleIntroduce = base.GetUIObject("pn_create1/sp_intro") as IXUIGroup;
        #endregion
        #region 人物视频
        this.m_Sprite_RoleMovie = base.GetUIObject("pn_create1/sp_intro/sp_video/tx_video") as IXUIPicture;
        #endregion
        #region 人物名字
        this.m_Input_RoleName = base.GetUIObject("pn_create2/sp_link/ip_username") as IXUIInput;
        #endregion
    }
 public override void Init()
 {
     base.Init();
     this.m_Button_Sure     = base.GetUIObject("sureButton") as IXUIButton;
     this.m_Button_Back     = base.GetUIObject("backButton") as IXUIButton;
     this.m_Button_Create   = base.GetUIObject("createButton") as IXUIButton;
     this.m_Button_Delete   = base.GetUIObject("deleteButton") as IXUIButton;
     this.m_List_RoleList   = base.GetUIObject("roleList") as IXUIList;
     this.m_Model_RoleModel = base.GetUIObject("roleModel") as IXUIGroup;
 }
Esempio n. 3
0
 public override void Init()
 {
     base.Init();
     this.m_Group_UIEffect_StartBattle = base.GetUIObject("gp_uieffect") as IXUIGroup;
 }