public void SetGenerator(IWorldIndexGenerator generator) { _generator = generator; }
public WorldIndexRequest(WorldPersistanceService worldPersistanceService, IWorldIndexGenerator indexGenerator, string persistentDataPath) : base() { _indexGenerator = indexGenerator; _persistentDataPath = persistentDataPath; }
public string GetRelativeWorldIndexPath(IWorldIndexGenerator generator) { return(GetRelativeWorldIndexPath(generator.uid)); }