Esempio n. 1
0
 public static void PlayFile(String url)
 {
     if (url != "" && url != null)
     {
         url = @System.IO.Directory.GetCurrentDirectory() + url;
         if (NAudio.audioFileReader == null)
         {
             audioFileReader = new AudioFileReader(url);
             //waveOutDevice.PlaybackStopped += new EventHandler<StoppedEventArgs>(Loop);
             waveOutDevice.Init(audioFileReader);
             waveOutDevice.Play();
         }
         else if (url != NAudio.audioFileReader.FileName)
         {
             waveOutDevice.Stop();
             NAudio.audioFileReader.Dispose();
             audioFileReader = new AudioFileReader(url);
             //waveOutDevice.PlaybackStopped += new EventHandler<StoppedEventArgs>(Loop);
             waveOutDevice.Init(audioFileReader);
             waveOutDevice.Play();
         }
     }
     else if (NAudio.audioFileReader != null)
     {
         waveOutDevice.Stop();
         NAudio.audioFileReader = null;
     }
 }
        public soundplayer(string Path = "", bool playloop = false)
        {
            soundpath = Path;

            if (wavePlayer == null)
            {
                wavePlayer = new WaveOutEvent();
            }

            playLoopBool = playloop;

            reader?.Dispose();
            speedControl?.Dispose();
            reader       = null;
            speedControl = null;
            var file = soundpath;

            if (file != null && file != "")
            {
                reader       = new AudioFileReader(file);
                speedControl = new VarispeedSampleProvider(reader, 100, new SoundTouchProfile(false, false));
                wavePlayer.Init(speedControl);
                Play();
                Script.Wait(1);
                Stop();
            }
        }
        /// <summary>
        /// Initialize a local audio player with given type
        /// </summary>
        /// <param name="fileName">the file name to play</param>
        /// <param name="waveOutType">the wave out type to use</param>
        public LocalAudioPlayer(string fileName, WaveOutType waveOutType)
        {
            this.fileName    = fileName;
            PlaybackStopType = PlaybackStopTypes.PlaybackStoppedReachingEndOfFile;
            Debug.Assert(this.wavePlayer == null);
            this.wavePlayer             = CreateWavePlayer(waveOutType);
            wavePlayer.PlaybackStopped += wavePlayer_PlaybackStopped;
            try
            {
                if (fileName.ToLowerInvariant().EndsWith(".ogg"))
                {
                    vorbisReader = new VorbisWaveReader(fileName);
                    wavePlayer.Init(vorbisReader);
                }
                else if (fileName.ToLowerInvariant().EndsWith(".flac"))
                {
                    flacReader = new FlacReader(fileName);
                    wavePlayer.Init(flacReader);
                }
                else
                {
                    this.file = new AudioFileReader(fileName);
                    this.wavePlayer.Init(file);
                }

                //this.wavePlayer.PlaybackStopped += wavePlayer_PlaybackStopped;
            }
            catch (Exception)
            {
                //throw;
            }

            //Play();
        }
Esempio n. 4
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        public void Play(string file)
        {
            if (File.Exists(file))
            {
                getExtension(file);
                currentFile = file;

                if (isMp3 == true)
                {
                    mp3FileReader             = new Mp3FileReader(file);
                    mp3FileReader.CurrentTime = TimeSpan.FromSeconds(currentPositon);
                    MusicPlayer.Dispose();
                    MusicPlayer.Init(mp3FileReader);
                    MusicPlayer.Play();
                }
                else
                {
                    audioFileReader             = new AudioFileReader(file);
                    audioFileReader.CurrentTime = TimeSpan.FromSeconds(currentPositon);
                    MusicPlayer.Dispose();
                    MusicPlayer.Init(audioFileReader);
                    MusicPlayer.Play();
                }
            }
        }
Esempio n. 5
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 private void pictureBox2_Click(object sender, EventArgs e)
 {
     using (StreamReader sr = new StreamReader(setting_path))
     {
         Music = sr.ReadLine();
     }
     if (Music == "0")
     {
         using (StreamWriter sw = new StreamWriter(setting_path))
         {
             sw.WriteLine("1");
         }
         pictureBox2.BackgroundImage = Image.FromFile(Application.StartupPath + "\\Resources\\on.png");
         waveOutDevice.Init(audioFileReader);
         waveOutDevice.Play();
     }
     else
     {
         using (StreamWriter sw = new StreamWriter(setting_path))
         {
             sw.WriteLine("0");
         }
         pictureBox2.BackgroundImage = Image.FromFile(Application.StartupPath + "\\Resources\\off.png");
         waveOutDevice.Stop();
     }
 }
    public VoiceThroughNetAudio(string FileName, Guid outputDevice)
    {
        if (!System.IO.File.Exists(FileName))
        {
            return;
        }

        // Creating the interface class
        //_waveOutDevice = new WaveOut();

        if (outputDevice == Guid.Empty)
        {
            _waveOutDevice = new DirectSoundOut(100);
        }
        else
        {
            LastAudioDevice = outputDevice;
            _waveOutDevice  = new DirectSoundOut(outputDevice, 100);
        }

        try
        {
            // creation of Stream input from the given file
            _mainOutputStream = CreateInputStream(FileName);

            if (_mainOutputStream == null)
            {
                throw new InvalidOperationException("Unsupported file extension");
            }
        }
        catch (Exception createException)
        {
            if (Error != null)
            {
                Error("Audio - Play - CreateInputStream", createException.Message, createException.StackTrace);
            }
            return;
        }

        try
        {
            //Initialization
            _waveOutDevice.Init(_mainOutputStream);
        }
        catch (Exception initException)
        {
            if (Error != null)
            {
                Error("Audio - Play - Init", initException.Message, initException.StackTrace);
            }
            return;
        }

        // The event will stop execution --  hooked to that of class NAudio
        _waveOutDevice.PlaybackStopped += new EventHandler <StoppedEventArgs>(_waveOutDevice_PlaybackStopped);

        return;
    }
Esempio n. 7
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        public MusicPlayer(string filePath)
        {
            FileInfo fi = new FileInfo(filePath);

            if (!fi.Exists)
            {
                //throw new FileNotFoundException("找不到音乐文件…", fi.FullName);
                filePath = Path.Combine(Domain.DefaultPath, "blank.wav");
            }

            _reader = new MyAudioFileReader(filePath);
            //if (UseSoundTouch)
            _device = new WasapiOut(NAudio.CoreAudioApi.AudioClientShareMode.Shared, Latency);
            //else
            //    _device = new WaveOutEvent { DesiredLatency = App.Config.Play.DesiredLatency };
            //_device = new WaveOutEvent { DesiredLatency = 70 };
            _device.PlaybackStopped += (sender, args) => { PlayerStatus = PlayerStatus.Finished; };

            if (UseSoundTouch)
            {
                // init provider
                _blockAlignReductionStream = new BlockAlignReductionStream(_reader);
                _waveChannel = new WaveChannel32(_blockAlignReductionStream);
                _provider    = new CusBufferedWaveProvider(_waveChannel.WaveFormat);

                InitSoundTouch();
                _device.Init(_provider);
                SetPlayMod(App.Config.Play.PlayMod);
                _playThread = new Thread(ProcessWave)
                {
                    Name = "PlayThread"
                };
                _playThread.Start();
            }
            else
            {
                _device.Init(_reader);
            }

            PlayerStatus = PlayerStatus.Ready;

            Task.Run(() =>
            {
                while (!_cts.IsCancellationRequested)
                {
                    if (PlayerStatus != PlayerStatus.NotInitialized && _reader != null)
                    {
                        _reader.Volume = 1f * App.Config.Volume.Music * App.Config.Volume.Main;
                        PlayTime       = (int)_reader?.CurrentTime.TotalMilliseconds;
                        if (PlayTime >= (int)_reader?.TotalTime.TotalMilliseconds)
                        {
                            PlayerStatus = PlayerStatus.Finished;
                        }
                    }
                    Thread.Sleep(10);
                }
            });
        }
Esempio n. 8
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        public void Play(string name)
        {
            waveOutDevice.Volume = (float)mainWindow.VolumeSlider.Value;
            TimeSpan duration = new TimeSpan();

            if (!firstTime)
            {
                Stop();
                mainWindow.fileProgress.Value = 0;
            }


            if (name.Contains(".mp3"))
            {
                mp3Reader = new Mp3FileReader(name);
                waveOutDevice.Init(mp3Reader);

                waveOutDevice.Play();
                firstTime = false;
                duration  = mp3Reader.TotalTime;
                ismp3     = true;
            }
            if (name.Contains(".wav"))
            {
                waveReader = new WaveFileReader(name);
                waveOutDevice.Init(waveReader);
                waveOutDevice.Play();
                firstTime = false;
                duration  = waveReader.TotalTime;
                ismp3     = false;
            }
            InitTimer();
            filepath = name;


            mainWindow.fileProgress.Maximum = Math.Round(duration.TotalSeconds, 0);
            double sec;
            double min = 0;

            sec = duration.TotalSeconds;
            if (sec / 60 > 1)
            {
                min = Math.Round(sec / 60, 0);

                sec -= min * 60;
                if (sec < 0)
                {
                    sec  = 60 + sec;
                    min -= 1;
                }
            }
            string text = min + ":" + Math.Round(sec, 0);

            mainWindow.maxLabel.Content = text;
        }
Esempio n. 9
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        /// <summary>
        /// 播放音频数据
        /// </summary>
        /// <param name="playDatas">数据源</param>
        public void Play(byte[] playDatas)
        {
            BufferedWaveProvider bufferedWaveProvider = new BufferedWaveProvider(new WaveFormat(SimapleRate, Channel));

            bufferedWaveProvider.BufferLength = playDatas.Length;
            bufferedWaveProvider.AddSamples(playDatas, 0, playDatas.Length);
            audioPlayer.Init(bufferedWaveProvider);
            audioPlayer.Play();
            //bufferedWaveProvider.ClearBuffer();
            //bufferedWaveProvider = null;
        }
Esempio n. 10
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 public static void AudioPlay(string localFileName)
 {
     if (localFileName.EndsWith(".mp3"))
     {
         playerDevice.Init(mp3Reader);
         playerDevice.Play();
     }
     else if (localFileName.EndsWith(".wav"))
     {
         playerDevice.Init(waveReader);
         playerDevice.Play();
     }
 }
Esempio n. 11
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        /// <summary>
        /// Play the music
        /// </summary>
        private void Play()
        {
            //Initialize Player
            if (Player == null)
            {
                Player = new WaveOut();
            }

            if (SelectedItem == null)
            {
                return;
            }

            //if(SelectedItem.FullPath == Reader != null ? Reader. )

            switch (Player.PlaybackState)
            {
            case PlaybackState.Playing:
                Player.Pause();
                if (!Reader.Equals(new AudioFileReader(SelectedItem.FullPath)))
                {
                    try
                    {
                        Reader.Dispose();
                    }
                    catch { }
                    Reader = new AudioFileReader(SelectedItem.FullPath);
                    Player.Init(Reader);
                    Player.Play();
                }
                break;

            case PlaybackState.Paused:
                Player.Play();
                break;

            case PlaybackState.Stopped:
            {
                try
                {
                    Reader.Dispose();
                }
                catch { }
                Reader = new AudioFileReader(SelectedItem.FullPath);
                Player.Init(Reader);
                Player.Play();
            }
            break;
            }
        }
Esempio n. 12
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        public override async Task InitializeAsync()
        {
            FileInfo fi = new FileInfo(_filePath);

            if (!fi.Exists)
            {
                //throw new FileNotFoundException("找不到音乐文件…", fi.FullName);
                _filePath = Path.Combine(Domain.DefaultPath, "blank.wav");
            }

            _reader = new MyAudioFileReader(_filePath);
            //if (UseSoundTouch)
            _device = new WasapiOut(NAudio.CoreAudioApi.AudioClientShareMode.Shared, Latency);
            //else
            //    _device = new WaveOutEvent { DesiredLatency = App.Config.Play.DesiredLatency };
            //_device = new WaveOutEvent { DesiredLatency = 70 };
            _device.PlaybackStopped += (sender, args) =>
            {
                PlayerStatus = PlayerStatus.Finished;
                RaisePlayerFinishedEvent(this, new EventArgs());
            };

            if (UseSoundTouch)
            {
                // init provider
                _blockAlignReductionStream = new BlockAlignReductionStream(_reader);
                _waveChannel = new WaveChannel32(_blockAlignReductionStream);
                _provider    = new CusBufferedWaveProvider(_waveChannel.WaveFormat);

                InitSoundTouch();
                _device.Init(_provider);
                SetPlayMod(PlayerConfig.Current.Play.PlayMod);
                _playThread = new Thread(ProcessWave)
                {
                    Name = "PlayThread"
                };
                _playThread.Start();
            }
            else
            {
                _device.Init(_reader);
            }

            PlayerConfig.Current.Volume.PropertyChanged += Volume_PropertyChanged;
            Task.Factory.StartNew(UpdateProgress, TaskCreationOptions.LongRunning);

            PlayerStatus = PlayerStatus.Ready;
            RaisePlayerLoadedEvent(this, new EventArgs());
        }
Esempio n. 13
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        private void SelectInputFile()
        {
            var ofd = new OpenFileDialog();

            if (ofd.ShowDialog() == true)
            {
                if (TryOpenInputFile(ofd.OpenFile()))
                {
                    InputPath  = ofd.FileName;
                    lastPlayed = InputPath;
                    CreatePlayer();
                    wavePlayer.Init(reader);
                }
            }
        }
Esempio n. 14
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        public void Play(Model.Song song)
        {
            if (song == null)
            {
                return;
            }

            if (audioFileReader != null)
            {
                audioFileReader.Dispose();
                audioFileReader = null;
            }

            var t = Mp3Frame.LoadFromStream(null);

            NAudio.Wave.AcmMp3FrameDecompressor dec = new AcmMp3FrameDecompressor(new Mp3WaveFormat(t.SampleRate, 2, t.FrameLength, t.BitRate));



            audioFileReader = new AudioFileReader(song.mp3Url);
            if (waveOutDevice != null)
            {
                waveOutDevice.Stop();
                waveOutDevice.Dispose();
                waveOutDevice = null;
            }

            waveOutDevice = new WaveOut();
            waveOutDevice.Init(audioFileReader);
            waveOutDevice.Play();
        }
Esempio n. 15
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        void createPlayer(SongEntry entry)
        {
            tryStop();
            source                         = new AudioFileReader(entry.Path);
            SpectrumSampler                = new SampleAggregator(source, 512);
            meter                          = new BetterMeteringSampleProvider(SpectrumSampler);
            meter.StreamVolume            += Meter_StreamVolume;
            SpectrumSampler.FftCalculated += ((sender, earg) => { });
            SpectrumSampler.PerformFFT     = true;

            output = new WaveOut()
            {
                DesiredLatency = 1, NumberOfBuffers = meter.WaveFormat.SampleRate / 256
            };

            output.Init(meter);
            output.PlaybackStopped += Output_PlaybackStopped;
            totalPosition           = source.TotalTime;
            output.Volume           = volume / 100f;
            onPlayPauseChanged?.Invoke(this, EventArgs.Empty);
            clearSongInfo(entry);
            onInfoLoaded?.Invoke(null, new SongCallbackEventArgs(entry));
            Task getTask = new Task <SongEntry>(() => readAsync(entry));

            getTask.Start();
            getTask.ContinueWith(t => {
                onInfoLoaded?.Invoke(null, new SongCallbackEventArgs(entry));
            });
            onNewSong?.Invoke(null, EventArgs.Empty);
        }
        public WasapiLoopbackCaptureProvider(MMDevice device)
            : base(new WasapiLoopbackCapture(device))
        {
            _wasapiOut = new WasapiOut(device, AudioClientShareMode.Shared, true, 200);

            _wasapiOut.Init(new SilenceProvider(Wf.CreateIeeeFloatWaveFormat(44100, 2)));
        }
Esempio n. 17
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 /// <summary>
 /// Lejátszik egy .mp3 fájlt
 /// </summary>
 /// <param name="audioFile">.mp3 fájl</param>
 public static void playWave(string audioFile)
 {
     thread = new WaveOut();
     stream = CreateInputStream(audioFile);
     thread.Init(stream);
     thread.Play();
 }
        /// <summary>
        /// 连接到对方设备端
        /// </summary>
        /// <param name="endPoint"></param>
        /// <param name="inputDeviceNumber"></param>
        /// <param name="codec"></param>
        private void Connect(IPEndPoint endPoint, int inputDeviceNumber, INetworkChatCodec codec)
        {
            waveIn = new WaveIn();
            waveIn.BufferMilliseconds = 50;
            waveIn.DeviceNumber       = inputDeviceNumber;
            waveIn.WaveFormat         = codec.RecordFormat;
            waveIn.DataAvailable     += waveIn_DataAvailable;
            waveIn.StartRecording();

            udpSender   = new UdpClient();
            udpListener = new UdpClient();

            // To allow us to talk to ourselves for test purposes:
            // http://stackoverflow.com/questions/687868/sending-and-receiving-udp-packets-between-two-programs-on-the-same-computer
            udpListener.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
            udpListener.Client.Bind(endPoint);

            udpSender.Connect(endPoint);

            waveOut      = new WaveOut();
            waveProvider = new BufferedWaveProvider(codec.RecordFormat);
            waveOut.Init(waveProvider);
            waveOut.Play();

            connected = true;
            var state = new ListenerThreadState {
                Codec = codec, EndPoint = endPoint
            };

            ThreadPool.QueueUserWorkItem(ListenerThread, state);
        }
Esempio n. 19
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        private void play_Click(object sender, EventArgs e)
        {
            if (playlist.SelectedItems.Count>0)
            {
                id = fn.IndexOf(playlist.SelectedItem.ToString());
                if (waveOutDevice.PlaybackState.ToString() != "Paused")
                {
                    t.Stop();
                    stp();
                    audioFileReader = new AudioFileReader(fp[id]);
                    waveOutDevice = new WaveOut();
                    waveOutDevice.Init(audioFileReader);
                    trackbar.Maximum = (int)audioFileReader.TotalTime.TotalSeconds + 1;
                    //deb.Items.Add(audioFileReader.TotalTime.Seconds.ToString());
                    audioFileReader.Volume = (float)vol.Value / 100;
                    waveOutDevice.Play();
                    t.Start();

                }
                else
                {
                    waveOutDevice.Play();
                    t.Start();
                }
            }
            
           
            
        }
        private void listViewBreakMusic_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (listViewBreakMusic.SelectedItems.Count == 1)
            {
                try
                {
                    createWaveOutBreak();

                    audioFileReaderBreak = new AudioFileReader(listViewBreakMusic.SelectedItems[0].SubItems[1].Text);
                    var sampleChannel = new SampleChannel(audioFileReaderBreak, true);
                    this.setVolumeDelegateBreak = (vol) => sampleChannel.Volume = vol;
                    var postVolumeMeter = new MeteringSampleProvider(sampleChannel);
                    postVolumeMeter.StreamVolume += onPostVolumeMeter;

                    //waveOutDevice.Init(postVolumeMeter);
                    waveOutDeviceBreak.Init(postVolumeMeter);
                    volumeSlider1.Volume = 1.0f;
                }
                catch (Exception)
                {
                    //Do nothing!
                }

                listViewBreakMusic.SelectedItems[0].EnsureVisible();

                enableButtons();
            }
        }
Esempio n. 21
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        private static void Command_playmusic(string[] parameters)
        {
            if (parameters == null || parameters.Length != 1)
            {
                ConsoleManager.WriteLine("HELP: playmusic <trackname>.mp3");
            }
            else
            {
                string MP3FileName = @"Music\" + parameters[0] + ".mp3";

                if (File.Exists(MP3FileName))
                {
                    if (waveOutDevice.PlaybackState == PlaybackState.Playing || waveOutDevice.PlaybackState == PlaybackState.Paused)
                    {
                        waveOutDevice.Stop();
                    }

                    audioFileReader = new AudioFileReader(@"Music\" + parameters[0] + ".mp3");
                    waveOutDevice.Init(audioFileReader);

                    waveOutDevice.Play();
                }
                else
                {
                    ConsoleManager.WriteLine("Error! The specified music track not found!");
                }
            }
        }
Esempio n. 22
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        private void OnButtonPlayClick(object sender, EventArgs e)
        {
            if (waveOut == null)
            {
                try
                {
                    waveOut = new WaveOutEvent();
                    waveOut.PlaybackStopped += OnPlaybackStopped;
                    waveOut.Init(CreateInputStream());
                }
                catch (Exception driverCreateException)
                {
                    MessageBox.Show(driverCreateException.Message);
                    return;
                }
            }

            if (waveOut.PlaybackState == PlaybackState.Playing)
            {
                return;
            }

            setVolumeDelegate(volumeSlider1.Volume);
            waveOut.Play();
            playbackTimer.Enabled = true;
            UpdateTime();
        }
Esempio n. 23
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        public async Task PlayEpisodeAsync()
        {
            if (PlayingEpisode == SelectedEpisode &&
                waveOutDevice.PlaybackState == PlaybackState.Playing)
            {
                return;
            }

            await podcastService.DownloadEpisodeAsync(SelectedEpisode);

            if (waveOutDevice.PlaybackState == PlaybackState.Playing ||
                waveOutDevice.PlaybackState == PlaybackState.Paused)
            {
                waveOutDevice.Stop();
            }

            audioFileReader = new AudioFileReader(selectedEpisode.LocalPath);
            waveOutDevice.Init(audioFileReader);
            audioFileReader.CurrentTime = TimeSpan.FromSeconds(SelectedEpisode.Timestamp);
            EpisodeLength          = audioFileReader.TotalTime.TotalSeconds;
            audioFileReader.Volume = Volume;
            waveOutDevice.Play();
            episodeIsPlayingTimer.Start();

            PlayingEpisode = SelectedEpisode;

            this.OnPropertyChanged(nameof(PlayOrPauseButtonContent));
        }
        public void Play()
        {
            if (wavePlayer == null)
            {
                wavePlayer = new WaveOutEvent();
                wavePlayer.PlaybackStopped += WavePlayerOnPlaybackStopped;
            }
            if (speedControl == null)
            {
                if (speedControl == null)
                {
                    return;
                }
            }

            try
            {
                wavePlayer.Init(speedControl);
                play = true;
            }
            catch
            {
            }

            wavePlayer.Play();
        }
 //Voorkomt het voorkomen van audio-artifacts bij snel afspelen van dingen.
 public static void Cleanup()
 {
     outputDevice.Dispose();
     outputDevice = null;
     outputDevice = new WaveOutEvent();
     outputDevice.Init(mixingWaveProvider);
 }
Esempio n. 26
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 internal NAudioSoundOutput()
 {
     _waveProvider = new BufferedWaveProvider(new WaveFormat(AudioFrequency, 8, Channels));
     _wavePlayer   = new WaveOutEvent();
     _wavePlayer.Init(_waveProvider);
     _wavePlayer.Play();
 }
Esempio n. 27
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        /// <summary>
        /// 加载歌曲
        /// </summary>
        /// <param name="itemm">要加载的歌曲</param>
        private static void Load(SongItem itemm)
        {
            if (Config.ControlOtherPlayer)
            {
                API.SendKey(System.Windows.Input.Key.MediaStop);
            }
            DanmukuReceiver.VoteUids.Clear();

            waveout = Create();

            FileReader = new Mp3FileReader(itemm._FilePath);

            var sampleChannel = new SampleChannel(FileReader, true);

            setVolumeDelegate = vol => sampleChannel.Volume = vol;

            var postVolumeMeter = new MeteringSampleProvider(sampleChannel);

            waveout.Init(postVolumeMeter);

            waveout.PlaybackStopped += Waveout_PlaybackStopped;
            SetVol();

            lrc = itemm._FLyric ?? itemm.getFLyric();
        }
Esempio n. 28
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        private void Connect(IPEndPoint endPoint, int inputDeviceNumber, INetworkChatCodec codec)
        {
            waveIn = new WaveIn();
            waveIn.BufferMilliseconds = 50;
            waveIn.DeviceNumber = inputDeviceNumber;
            waveIn.WaveFormat = codec.RecordFormat;
            waveIn.DataAvailable += waveIn_DataAvailable;
            waveIn.StartRecording();

            udpSender = new UdpClient();
            udpListener = new UdpClient();

            // To allow us to talk to ourselves for test purposes:
            // http://stackoverflow.com/questions/687868/sending-and-receiving-udp-packets-between-two-programs-on-the-same-computer
            udpListener.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
            udpListener.Client.Bind(endPoint);

            udpSender.Connect(endPoint);

            waveOut = new WaveOut();
            waveProvider = new BufferedWaveProvider(codec.RecordFormat);
            waveOut.Init(waveProvider);
            waveOut.Play();

            connected = true;
            var state = new ListenerThreadState { Codec = codec, EndPoint = endPoint };
            ThreadPool.QueueUserWorkItem(ListenerThread, state);
        }
Esempio n. 29
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        private void timer1_Tick(object sender, EventArgs e)
        {
            if (playbackState != StreamingPlaybackState.Stopped)
            {
                if (waveOut == null && bufferedWaveProvider != null)
                {
                    Console.WriteLine("waveOut Created");
                    waveOut = CreateWaveOut();
                    waveOut.PlaybackStopped += OnPlaybackStopped;
                    volumeProvider           = new VolumeWaveProvider16(bufferedWaveProvider);
                    volumeProvider.Volume    = _volume;
                    waveOut.Init(volumeProvider);
                }
                else if (bufferedWaveProvider != null)
                {
                    var bufferedSeconds = bufferedWaveProvider.BufferedDuration.TotalSeconds;
                    UpdateTimer(stopwatch.Elapsed.TotalMilliseconds);
                    if (bufferedSeconds < 0.5 && playbackState == StreamingPlaybackState.Playing && !fullyDownloaded)
                    {
                        pause();
                    }
                    else if (bufferedSeconds > 4 && playbackState == StreamingPlaybackState.Buffering)
                    {
                        play();
                    }
                    else if (fullyDownloaded && bufferedSeconds == 0)
                    {
                        Console.WriteLine("Reached end of stream");

                        Stop();
                    }
                }
            }
        }
        //=============================================

        public static bool OpenAudio(AudioLibrary AL, int sampleRate, int channels)
        {
            if (UsedLibrary != AudioLibrary.Null || (playbackDevice != null && playbackDevice.PlaybackState == PlaybackState.Playing))
            {
                return(false);
            }

            UsedLibrary = AL;

            if (UsedLibrary == AudioLibrary.NAudio)
            {
                //NAUDIO
                Mixer32          = new RecordableMixerStream32(sampleRate, channels);
                Mixer32.AutoStop = false;

                // try asio
                playbackDevice = new AsioOut(0);

                // if failed, try normal wave out
                if (playbackDevice == null)
                {
                    playbackDevice = new WaveOut();
                }
                if (playbackDevice == null)
                {
                    return(false);
                }
                playbackDevice.Init(Mixer32);

                //=============================================
            }
            return(true);
        }
Esempio n. 31
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 private void OnButtonPlayClick(object sender, EventArgs e)
 {
     timer1.Enabled = true;
     if (reader == null)
     {
         OnButtonLoadFileClick(sender, e);
         if (reader == null)
         {
             return;
         }
     }
     if (wavePlayer == null)
     {
         if (radioButtonWasapi.Checked)
         {
             wavePlayer = new WasapiOutGuiThread();
         }
         else
         {
             wavePlayer = new WaveOut();
         }
         wavePlayer.PlaybackStopped += WavePlayerOnPlaybackStopped;
         wavePlayer.Init(reader);
     }
     wavePlayer.Play();
 }
Esempio n. 32
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        public override async Task InitializeAsync()
        {
            var fi = new FileInfo(_filePath);

            if (!fi.Exists)
            {
                _filePath = Path.Combine(Domain.DefaultPath, "blank.wav");
            }

            _reader = new MyAudioFileReader(_filePath)
            {
                Volume = 1f * PlayerConfig.Current.Volume.Music * PlayerConfig.Current.Volume.Main
            };

            _device = new WasapiOut(NAudio.CoreAudioApi.AudioClientShareMode.Shared, Latency);
            _device.PlaybackStopped += (sender, args) =>
            {
                PlayerStatus = PlayerStatus.Finished;
                RaisePlayerFinishedEvent(this, new EventArgs());
            };

            _device.Init(_reader);

            PlayerConfig.Current.Volume.PropertyChanged += Volume_PropertyChanged;
            Task.Factory.StartNew(UpdateProgress, TaskCreationOptions.LongRunning);

            PlayerStatus = PlayerStatus.Ready;
            RaisePlayerLoadedEvent(this, new EventArgs());
            await Task.CompletedTask;
        }
Esempio n. 33
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        void Connect(IPEndPoint endPoint, int inputDeviceNumber, INetworkChatCodec codec)
        {
            source = new WaveIn();
            source.BufferMilliseconds = 50;
            source.DeviceNumber       = inputDeviceNumber;
            source.WaveFormat         = codec.RecordFormat;
            source.DataAvailable     += waveIn_DataAvailable;
            source.StartRecording();

            sendVoice = new UdpClient();
            sendVoice.EnableBroadcast = true;
            receiveVoice = new UdpClient();

            receiveVoice.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
            receiveVoice.Client.Bind(endPoint);

            sendVoice.Connect(endPoint);

            waveOut      = new WaveOut();
            waveProvider = new BufferedWaveProvider(codec.RecordFormat);
            waveOut.Init(waveProvider);
            waveOut.Play();

            connected = true;
            var state = new ListenerThreadState {
                Codec = codec, EndPoint = endPoint
            };

            ThreadPool.QueueUserWorkItem(ListenerThread, state);
        }
Esempio n. 34
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 public bool Load(string path, Guid device)
 {
     var cext = path.GetExt();
     _myWaveOut = new DirectSoundOut(device);
     try
     {
         _myWaveStream = _codecs.First(v => v.Extensions.Contains(cext)).CreateWaveStream(path);
     }
     catch
     {
         return false;
     }
     if (_myWaveStream == null) return false;
     if (_myWaveStream.WaveFormat.Channels == 2)
     {
         _myBalanceSampleProvider = new BalanceSampleProvider(_myWaveStream.ToSampleProvider());
         _myVolumeSampleProvider = new VolumeSampleProvider(_myBalanceSampleProvider);
         _myBalanceSampleProvider.Pan = (float)Balance;
     }
     else _myVolumeSampleProvider = new VolumeSampleProvider(_myWaveStream.ToSampleProvider());
     _myEqualizer = new Equalizer(_myVolumeSampleProvider, _equalizerBands) { Enabled = _enableEqualizer };
     _myWaveOut.Init(_myEqualizer);
     _myWaveOut.PlaybackStopped += MyWaveOutOnPlaybackStopped;
     _myVolumeSampleProvider.Volume = (float)Volume;
     return true;
 }
Esempio n. 35
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        public PianoSynth()
        {
            mixer = new WaveMixerStream32();
            mixer.AutoStop = false;

            int i = 0;
            foreach (var note in noteFiles)
            {
                reader[i] = new WaveFileReader(note);

                offsetStream[i] = new WaveOffsetStream(reader[i]);
                channelSteam[i] = new WaveChannel32(offsetStream[i]);
                channelSteam[i].Position = channelSteam[i].Length;
                mixer.AddInputStream(channelSteam[i]);

                i++;
            }

            if (waveOutDevice == null)
            {
                waveOutDevice = new WaveOut {DeviceNumber = 0};
                waveOutDevice.Init(mixer);
                waveOutDevice.Volume = 0;
                waveOutDevice.Play();
                waveOutDevice.Volume = 100;
            }
        }
Esempio n. 36
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 public Audio(string filename)
 {
     this.fileName = filename;
     waveOutDevice = new DirectSoundOut(50);
     mainOutputStream = CreateInputStream(filename);
     waveOutDevice.Init(mainOutputStream);
     isPlaying = false;
 }
Esempio n. 37
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 public AudioPlaybackEngine(int sampleRate = 44100, int channelCount = 2)
 {
     outputDevice = new WaveOutEvent();
     mixer = new MixingSampleProvider(WaveFormat.CreateIeeeFloatWaveFormat(sampleRate, channelCount));
     mixer.ReadFully = true;
     outputDevice.Init(mixer);
     outputDevice.Play();
 }
 public int PlayFile(string filename)
 {
     waveOutDevice = new WaveOut();
     mainOutputStream = CreateInputStream(filename);
     waveOutDevice.Init(mainOutputStream);
     waveOutDevice.Play();
     return 0;
 }
Esempio n. 39
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 public AudioPlaya(string filename) {
     waveOutDevice = new WaveOut();
     waveOutDevice.Init(stream = loadFromFile(filename));
     waveOutDevice.PlaybackStopped += (object sender, StoppedEventArgs e) =>
     {
         if (Finished != null)
             Finished(this);
     };
 }
 public void PlaySong()
 {
     // Instantiate audio player
     waveOutDevice = new WaveOut();
     // Set MP3 to play
     audioFileReader = new AudioFileReader(GetSong());
     // Init device and call play
     waveOutDevice.Init(audioFileReader);
     waveOutDevice.Play();
 }
Esempio n. 41
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        public void Init(string waveFilePath)
        {
            // 4410 samples == 100 milliseconds
            int sampleRate = 44100;
            int blockSize = (int) (sampleRate * 0.15f); //6615;
            int channels = 2;

            vstStream = new VSTStream(sampleRate, channels, blockSize, this.plugins, waveFilePath); //blocksize 4410 samples gave stuttering? 6615 was perfect, 8820 was OK (small glitches)!
            playbackDevice = new WaveOut(WaveCallbackInfo.FunctionCallback());
            playbackDevice.Init(vstStream);
        }
Esempio n. 42
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 private void BeginPlayback(string filename)
 {
     Debug.Assert(wavePlayer == null);
     wavePlayer = CreateWavePlayer();
     audioFileReader = new AudioFileReader(filename);
     audioFileReader.Volume = volumeSlider1.Volume;
     wavePlayer.Init(audioFileReader);
     wavePlayer.PlaybackStopped += OnPlaybackStopped;
     wavePlayer.Play();
     EnableButtons(true);
     timer1.Enabled = true; // timer for updating current time label
 }
 private void Play()
 {
     if (waveOut != null)
     {
         Stop();
     }
     waveOut = new WaveOut();
     this.patternSequencer = new DrumPatternSampleProvider(pattern);
     this.patternSequencer.Tempo = tempo;
     waveOut.Init(patternSequencer);
     waveOut.Play();
 }
Esempio n. 44
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        public override void Stage()
        {
            wavePlayer = new WaveOutEvent();

            file = new AudioFileReader(_fileName);
            file.Volume = 1;

            wavePlayer.Init(file);
            wavePlayer.PlaybackStopped += new EventHandler<StoppedEventArgs>(PlaybackEnded);

            _currentStatus = Status.Staged;
        }
Esempio n. 45
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 //Кнопка "Плей"
 private void button_play_Click(object sender, EventArgs e)
 {
     button_stop.Enabled = true;
     timer.Start();
     ind = 2;
     waveOutDevice = new WaveOut();
     mainOutputStream = CreateInputStream(outputFilename);
     waveOutDevice.Init(mainOutputStream);
     waveOutDevice.Play();
     button_play.Enabled = false;
     button_rec.Enabled = false;
     numeric.Enabled = false;
 }
Esempio n. 46
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 /// <summary>
 /// Joue le morceau
 /// </summary>
 public void play()
 {
     if (this.data != null)
     {
         terminated = false;
         outer = new WaveOut();
         outer.Init(this.data);
         outer.Play();
         outer.PlaybackStopped += outer_PlaybackStopped;
     }
     else
         this.load(true);
 }
Esempio n. 47
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        public IWavePlayer PlayKillStreak(string sfxName, string ext = "wav")
        {
            KillStreakDevice = KillStreakDevice ?? new WaveOutEvent();

            var path = SFXPath + sfxName + "." + ext;
            Wait(250);
            AudioFileReader audioFileReader = new AudioFileReader(path);
            audioFileReader.Volume = 0.6f * Volume;

            KillStreakDevice.Stop();
            KillStreakDevice.Init(audioFileReader);
            KillStreakDevice.Play();
            return KillStreakDevice;
        }
Esempio n. 48
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        public void Start()
        {
            _audioSource.Listening = true;
            if (_audioSource.WaveOutProvider != null)
            {
                _waveOut = new DirectSoundOut(100);
                _waveOut.Init(_audioSource.WaveOutProvider);
                _waveOut.Play();

                _audioSource.DataAvailable -= AudioSourceDataAvailable;
                _audioSource.DataAvailable += AudioSourceDataAvailable;
                _bTalking = true;
            }
        }
Esempio n. 49
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 /// <summary>
 /// Joue le morceau
 /// </summary>
 public void play()
 {
     if (data != null || this.lastPlayed.AddMinutes(13) < DateTime.Now)
     {
         terminated = false;
         Console.WriteLine("Playing " + link);
         outer = new WaveOut();
         outer.Init(this.data);
         outer.Play();
         outer.PlaybackStopped += outer_PlaybackStopped;
     }
     else
         this.load(true);
 }
Esempio n. 50
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        private void button_play_Click(object sender, EventArgs e)
        {
            if (!System.IO.File.Exists(textBox_filename.Text))
            {
                MessageBox.Show("Please select a valid file to play.");
                return;
            }

            waveOutDevice = new WaveOut();

            mainOutputStream = CreateInputStream(textBox_filename.Text);

            waveOutDevice.Init(mainOutputStream);
            waveOutDevice.Play();
        }
Esempio n. 51
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        public frmMain()
        {
            InitializeComponent();

            device = new DirectSoundOut();
            audio = new AudioFileReader("doowackadoo.mp3");
            ;
            device.Init(GetAggregator(audio));

            numSpectrumDetail_ValueChanged(null, null);

            var timer = new Timer();
            timer.Interval = 1000 / 30; // second number = desired FPS
            timer.Tick += (sender, args) => Render();
            timer.Start();
        }
Esempio n. 52
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        /// <summary>
        /// Setup Audio via NAudio. Defaults to using Asio for Audio Output.
        /// </summary>
        public void SetupAudio()
        {
            //Setup the Mixer
            mixer = new WaveMixerStream32();
            mixer.AutoStop = false;

            if (waveOutDevice == null)
            {
                //waveOutDevice = new AsioOut();

                waveOutDevice = new WaveOut(0, 300, false);
                
                waveOutDevice.Init(mixer);
                waveOutDevice.Play();
            }
        }
Esempio n. 53
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        public static bool PlayAudio(string fileName)
        {
            if (!System.IO.File.Exists(fileName)) return false;

            _wavePlayer = new WaveOut();

            try
            {
                _waveStream = CreateInputStream(fileName);
                _wavePlayer.Init(_waveStream);
            }
            catch
            {
                return false;
            }
            return true;
        }
Esempio n. 54
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        public AudioOut(FIFOStream stream)
        {
            mStream = stream;
            mStream.DataAvailable += mStream_DataAvailable;
            WaveFormat fmt = new WaveFormat(16000, 16, 1);
            mBuffOut = new BufferedWaveProvider(fmt);
            mBuffOut.DiscardOnBufferOverflow = true;
            mWaveOut = new WaveOutEvent();
            mWaveOut.Init(mBuffOut);
            mPlaying = false;

            //start player thread
            mPlayEvent = new ManualResetEvent(false);
            mPlayer = new Thread(new ThreadStart(ThreadProc));
            mPlayer.Priority = ThreadPriority.AboveNormal;
            mPlayer.Start();
        }
Esempio n. 55
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        private void Form1_Load(object sender, EventArgs e)
        {
            for (int i = 0; i < 4; i++)
            {
                sampleLoaded[i] = "";

            }

            if (waveOutDevice == null)
            {

                waveOutDevice = new AsioOut();
                waveOutDevice.Init(mixer);

                waveOutDevice.Play();
            }
        }
Esempio n. 56
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        public GeneratorPanel()
        {
            // Const
            log10FmaxFMin = Math.Log10(FMax/FMin);

            // Panel Init
            InitializeComponent();
            Disposed += OnGeneratorPanelDisposed;

            // Init Audio
            driverOut = new WaveOutEvent();
            //driverOut = new AsioOut(0);
            wg = new SignalGenerator();

            // Par Default Frq 1200Hz
            cmbFrq.SelectedIndex = 0;
            cmbPrecisionFrq.SelectedIndex = 2;
            tbFrq.Value = 12; // 1200Hz
            CalculateTrackBarFrequency();

            // Par Default Frq End 2000Hz
            cmbFrqEnd.SelectedIndex = 0;
            cmbPrecisionFrqEnd.SelectedIndex = 2;
            tbFrqEnd.Value = tbFrqEnd.Maximum;
            CalculateTrackBarEndFrequency();

            // comboBox Type
            cmbType.DataSource = Enum.GetValues(typeof (SignalGeneratorType));
            cmbType.SelectedIndex = 0;

            // Par Default Gain -20dB
            tbGain.Value = -20;
            CalculateTrackBarToGain();

            // Par Default SweepSeconds
            tbSweepLength.Value = 10;
            CalculateTrackBarToSweepLength();

            // Init Driver Audio
            driverOut.Init(wg);
            StartStopEnabled();

        }
Esempio n. 57
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        private void StartRecording(int deviceNumber) {
            // Setup Incoming
            m_WaveIn = new WaveIn();
            m_WaveIn.BufferMilliseconds = 50; // This is very very important.
            m_WaveIn.DeviceNumber = deviceNumber;
            m_WaveIn.DataAvailable += WaveIn_DataAvailable;
            m_WaveIn.WaveFormat = m_waveFormat;
            m_WaveIn.StartRecording();

            // Setup Output


            waveOut = new WaveOut();
            waveProvider = new BufferedWaveProvider(m_waveFormat);
            waveOut.Init(waveProvider);
            waveOut.Play();


        }
Esempio n. 58
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        private async void Play()
        {
            if (player == null)
            {
                // Exclusive mode - fails with a weird buffer alignment error
                player = new WasapiOutRT(AudioClientShareMode.Shared, 200);
                player.Init(CreateReader);

                player.PlaybackStopped += PlayerOnPlaybackStopped;
            }

            if (player.PlaybackState != PlaybackState.Playing)
            {
                //reader.Seek(0, SeekOrigin.Begin);
                player.Play();
                StopCommand.IsEnabled = true;
                PauseCommand.IsEnabled = true;
                LoadCommand.IsEnabled = false;
            }
        }
Esempio n. 59
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    public AudioPlayer()
    {
        //Setup the Mixer
        mixer = new WaveMixerStream32Custom();
        mixer.AutoStop = false;

        //initialize keys
        for (int i = 0; i < keyArray.Length; i++)
        {
            keyArray[i] = new Key(fileNames[i], audioSourcePath + fileNames[i] + ".wav");
            mixer.AddInputStream(keyArray[i].channelStream);
        }

        if (waveOutDevice == null)
        {
            waveOutDevice = new WaveOut();
            waveOutDevice.Init(mixer);
            mixer.Position = mixer.Length;
            waveOutDevice.Play();
        }
    }
Esempio n. 60
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        private async void Play()
        {
            if (reader == null)
            {
                return;
            }
            if (player == null)
            {
                // Exclusive mode - fails with a weird buffer alignment error

                //player = new MediaElementOut(MediaElement);
                player = new WasapiOutRT(AudioClientShareMode.Shared, 200);
                player.PlaybackStopped += PlayerOnPlaybackStopped;
                await player.Init(reader);
            }
            if (player.PlaybackState != PlaybackState.Playing)
            {
                player.Play();
                StopCommand.IsEnabled = true;
                PauseCommand.IsEnabled = true;
            }
        }