private static void AttachDebuggerRetrying(IVsDebugger4 debugger, VsDebugTargetInfo4 debugTarget)
        {
            bool attachedSuccesfully = false;
            int  tries = 0;

            while (!attachedSuccesfully)
            {
                try
                {
                    debugger.LaunchDebugTargets4(1, new[] { debugTarget }, new VsDebugTargetProcessInfo[1]);
                    attachedSuccesfully = true;
                }
                catch (Exception)
                {
                    // workaround for exceptions: System.Runtime.InteropServices.COMException (0x80010001): Call was rejected by callee. (Exception from HRESULT: 0x80010001 (RPC_E_CALL_REJECTED))
                    tries++;
                    if (tries == MaxAttachTries)
                    {
                        throw;
                    }

                    Thread.Sleep(AttachRetryWaitingTimeInMs);
                }
            }
        }
Esempio n. 2
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        public int DebugLaunch(uint flags)
        {
            VsDebugTargetInfo2[] targets;
            int hr = QueryDebugTargets(out targets);

            if (ErrorHandler.Failed(hr))
            {
                return(hr);
            }

            flags |= (uint)__VSDBGLAUNCHFLAGS140.DBGLAUNCH_ContainsStartupTask;

            VsDebugTargetInfo4[] appPackageDebugTarget = new VsDebugTargetInfo4[1];
            int targetLength = (int)Marshal.SizeOf(typeof(VsDebugTargetInfo4));

            this.CopyDebugTargetInfo(ref targets[0], ref appPackageDebugTarget[0], flags);
            IVsAppContainerBootstrapperResult result = this.BootstrapForDebuggingSync(targets[0].bstrRemoteMachine);

            appPackageDebugTarget[0].bstrRemoteMachine = result.Address;

            // Pass the debug launch targets to the debugger
            IVsDebugger4 debugger4 = (IVsDebugger4)serviceProvider.GetService(typeof(SVsShellDebugger));

            VsDebugTargetProcessInfo[] results = new VsDebugTargetProcessInfo[1];

            debugger4.LaunchDebugTargets4(1, appPackageDebugTarget, results);

            return(VSConstants.S_OK);
        }
Esempio n. 3
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        /// <summary>
        /// Launches the Visual Studio debugger.
        /// </summary>
        protected async Task <IReadOnlyList <VsDebugTargetProcessInfo> > DoLaunchAsync(params IDebugLaunchSettings[] launchSettings)
        {
            VsDebugTargetInfo4[] launchSettingsNative = launchSettings.Select(GetDebuggerStruct4).ToArray();
            if (launchSettingsNative.Length == 0)
            {
                return(Array.Empty <VsDebugTargetProcessInfo>());
            }

            try
            {
                // The debugger needs to be called on the UI thread
                await ThreadingService.SwitchToUIThread();

                IVsDebugger4 shellDebugger = await _vsDebuggerService.GetValueAsync();

                var launchResults = new VsDebugTargetProcessInfo[launchSettingsNative.Length];
                shellDebugger.LaunchDebugTargets4((uint)launchSettingsNative.Length, launchSettingsNative, launchResults);
                return(launchResults);
            }
            finally
            {
                // Free up the memory allocated to the (mostly) managed debugger structure.
                foreach (VsDebugTargetInfo4 nativeStruct in launchSettingsNative)
                {
                    FreeVsDebugTargetInfoStruct(nativeStruct);
                }
            }
        }
Esempio n. 4
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        public bool LaunchAndDoInject()
        {
            IVsOutputWindowPane output = (IVsOutputWindowPane)Package.GetGlobalService(typeof(SVsGeneralOutputWindowPane));

            String   exepath     = "";
            String   workdir     = "";
            String   environment = "";
            String   addindir    = "";
            Solution sln         = _applicationObject.Solution;
            String   startup     = (String)((Array)sln.SolutionBuild.StartupProjects).GetValue(0);

            foreach (EnvDTE.Project project in sln.Projects)
            {
                if (project.UniqueName == startup)
                {
                    VCProject vcproj = (VCProject)project.Object;
                    if (vcproj == null)
                    {
                        // this is not a visual c++ project
                        continue;
                    }
                    IVCCollection   cfgs = vcproj.Configurations;
                    VCConfiguration cfg  = cfgs.Item(1);
                    exepath     = cfg.Evaluate("$(LocalDebuggerCommand)");
                    workdir     = cfg.Evaluate("$(LocalDebuggerWorkingDirectory)");
                    environment = cfg.Evaluate("$(LocalDebuggerEnvironment)");
                    addindir    = cfg.Evaluate("$(USERPROFILE)\\Documents\\Visual Studio 2012\\Addins");
                    output.OutputString(exepath);
                }
            }

            uint pid = dpVSHelper.ExecuteSuspended(exepath, addindir, environment);

            if (pid != 0)
            {
                VsDebugTargetProcessInfo[] res  = new VsDebugTargetProcessInfo[1];
                VsDebugTargetInfo4[]       info = new VsDebugTargetInfo4[1];
                info[0].bstrExe = exepath;
                info[0].dlo     = (uint)DEBUG_LAUNCH_OPERATION.DLO_AlreadyRunning;
                //info[0].dlo = (uint)_DEBUG_LAUNCH_OPERATION4.DLO_AttachToSuspendedLaunchProcess; // somehow this makes debugger not work
                info[0].dwProcessId = pid;
                info[0].LaunchFlags = (uint)__VSDBGLAUNCHFLAGS.DBGLAUNCH_StopDebuggingOnEnd | (uint)__VSDBGLAUNCHFLAGS.DBGLAUNCH_DetachOnStop;

                Guid   guidDbgEngine = VSConstants.DebugEnginesGuids.ManagedAndNative_guid;
                IntPtr pGuids        = Marshal.AllocCoTaskMem(Marshal.SizeOf(guidDbgEngine));
                Marshal.StructureToPtr(guidDbgEngine, pGuids, false);
                info[0].pDebugEngines      = pGuids;
                info[0].dwDebugEngineCount = 1;

                IVsDebugger4 idbg = (IVsDebugger4)Package.GetGlobalService(typeof(SVsShellDebugger));
                idbg.LaunchDebugTargets4(1, info, res);

                dpVSHelper.Resume(pid);
            }

            return(true);
        }
Esempio n. 5
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        public void LaunchVsDebugger(VsDebugTargetInfo4 target)
        {
            var targets = new VsDebugTargetInfo4[1] {
                target
            };

            VsDebugTargetProcessInfo[] results = new VsDebugTargetProcessInfo[targets.Length];
            IVsDebugger4 vsDebugger            = (IVsDebugger4)project.GetService(typeof(SVsShellDebugger));

            vsDebugger.LaunchDebugTargets4((uint)targets.Length, targets, results);
        }
Esempio n. 6
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            public static void LaunchDebugTarget(string filePath, string options, Guid engineId)
            {
                IVsDebugger4 debugger = (IVsDebugger4)Package.GetGlobalService(typeof(IVsDebugger));

                VsDebugTargetInfo4[] debugTargets = new VsDebugTargetInfo4[1];
                debugTargets[0].dlo                   = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
                debugTargets[0].bstrExe               = filePath;
                debugTargets[0].bstrOptions           = options;
                debugTargets[0].guidLaunchDebugEngine = engineId;
                VsDebugTargetProcessInfo[] processInfo = new VsDebugTargetProcessInfo[debugTargets.Length];

                debugger.LaunchDebugTargets4(1, debugTargets, processInfo);
            }
        private void LaunchDebugTarget(string filePath, string options)
        {
            IVsDebugger4 debugger = (IVsDebugger4)GetService(typeof(IVsDebugger));

            VsDebugTargetInfo4[] debugTargets = new VsDebugTargetInfo4[1];
            debugTargets[0].dlo                   = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            debugTargets[0].bstrExe               = filePath;
            debugTargets[0].bstrOptions           = options;
            debugTargets[0].guidLaunchDebugEngine = Microsoft.MIDebugEngine.EngineConstants.EngineId;
            VsDebugTargetProcessInfo[] processInfo = new VsDebugTargetProcessInfo[debugTargets.Length];

            debugger.LaunchDebugTargets4(1, debugTargets, processInfo);
        }
Esempio n. 8
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        public int DebugLaunch(uint flags)
        {
            VsDebugTargetInfo2[] targets;
            int hr = QueryDebugTargets(out targets);

            if (ErrorHandler.Failed(hr))
            {
                return(hr);
            }

            flags |= (uint)__VSDBGLAUNCHFLAGS140.DBGLAUNCH_ContainsStartupTask;

            VsDebugTargetInfo4[] appPackageDebugTarget = new VsDebugTargetInfo4[1];
            int targetLength = (int)Marshal.SizeOf(typeof(VsDebugTargetInfo4));

            appPackageDebugTarget[0].AppPackageLaunchInfo.AppUserModelID = DeployAppUserModelID;
            appPackageDebugTarget[0].AppPackageLaunchInfo.PackageMoniker = DeployPackageMoniker;

            appPackageDebugTarget[0].dlo                   = (uint)_DEBUG_LAUNCH_OPERATION4.DLO_AppPackageDebug;
            appPackageDebugTarget[0].LaunchFlags           = flags;
            appPackageDebugTarget[0].bstrRemoteMachine     = targets[0].bstrRemoteMachine;
            appPackageDebugTarget[0].bstrExe               = targets[0].bstrExe;
            appPackageDebugTarget[0].bstrArg               = targets[0].bstrArg;
            appPackageDebugTarget[0].bstrCurDir            = targets[0].bstrCurDir;
            appPackageDebugTarget[0].bstrEnv               = targets[0].bstrEnv;
            appPackageDebugTarget[0].dwProcessId           = targets[0].dwProcessId;
            appPackageDebugTarget[0].pStartupInfo          = IntPtr.Zero; //?
            appPackageDebugTarget[0].guidLaunchDebugEngine = targets[0].guidLaunchDebugEngine;
            appPackageDebugTarget[0].dwDebugEngineCount    = targets[0].dwDebugEngineCount;
            appPackageDebugTarget[0].pDebugEngines         = targets[0].pDebugEngines;
            appPackageDebugTarget[0].guidPortSupplier      = targets[0].guidPortSupplier;

            appPackageDebugTarget[0].bstrPortName        = targets[0].bstrPortName;
            appPackageDebugTarget[0].bstrOptions         = targets[0].bstrOptions;
            appPackageDebugTarget[0].fSendToOutputWindow = targets[0].fSendToOutputWindow;
            appPackageDebugTarget[0].pUnknown            = targets[0].pUnknown;
            appPackageDebugTarget[0].guidProcessLanguage = targets[0].guidProcessLanguage;
            appPackageDebugTarget[0].project             = this.project;

            // Pass the debug launch targets to the debugger
            System.IServiceProvider sp        = this.project as System.IServiceProvider;
            IVsDebugger4            debugger4 = (IVsDebugger4)sp.GetService(typeof(SVsShellDebugger));

            VsDebugTargetProcessInfo[] results = new VsDebugTargetProcessInfo[1];

            debugger4.LaunchDebugTargets4(1, appPackageDebugTarget, results);

            return(VSConstants.S_OK);
        }
        // Token: 0x06000012 RID: 18 RVA: 0x0000229C File Offset: 0x0000049C
        public bool StartDebugger(SoftDebuggerSession session, StartInfo startInfo)
        {
            DebugLauncher.tracer.Verbose("Entering Launch for: {0}", new object[]
            {
                this
            });
            IVsDebugger4       service           = ServiceProvider.GlobalProvider.GetService <SVsShellDebugger, IVsDebugger4>();
            SessionMarshalling obj               = new SessionMarshalling(session, startInfo);
            VsDebugTargetInfo4 vsDebugTargetInfo = default(VsDebugTargetInfo4);

            vsDebugTargetInfo.dlo                   = 1U;
            vsDebugTargetInfo.bstrExe               = "Mono";
            vsDebugTargetInfo.bstrCurDir            = "";
            vsDebugTargetInfo.bstrArg               = null;
            vsDebugTargetInfo.bstrRemoteMachine     = null;
            vsDebugTargetInfo.fSendToOutputWindow   = 0;
            vsDebugTargetInfo.guidPortSupplier      = Guids.PortSupplierGuid;
            vsDebugTargetInfo.guidLaunchDebugEngine = Guids.EngineGuid;
            vsDebugTargetInfo.bstrPortName          = "Mono";
            using (MemoryStream memoryStream = new MemoryStream())
            {
                BinaryFormatter binaryFormatter = new BinaryFormatter();
                ObjRef          graph           = RemotingServices.Marshal(obj);
                binaryFormatter.Serialize(memoryStream, graph);
                vsDebugTargetInfo.bstrOptions = Convert.ToBase64String(memoryStream.ToArray());
            }
            bool result;

            try
            {
                VsDebugTargetProcessInfo[] array = new VsDebugTargetProcessInfo[1];
                service.LaunchDebugTargets4(1U, new VsDebugTargetInfo4[]
                {
                    vsDebugTargetInfo
                }, array);
                result = true;
            }
            catch (Exception ex)
            {
                DebugLauncher.tracer.Error("Controller.Launch ()", new object[]
                {
                    ex
                });
                throw;
            }
            return(result);
        }
Esempio n. 10
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        public override async Task LaunchAsync(DebugLaunchOptions launchOptions)
        {
            // The properties that are available via DebuggerProperties are determined by the property XAML files in your project.
            var debuggerProperties = await this.DebuggerProperties.GetMocheDebuggerPropertiesAsync();

            LocalLaunchOptions llo = new LocalLaunchOptions();

            llo.ExePath = await debuggerProperties.LocalDebuggerCommand.GetEvaluatedValueAtEndAsync();

            llo.ExeArguments = await debuggerProperties.LocalDebuggerCommandArguments.GetEvaluatedValueAtEndAsync();

            llo.WorkingDirectory = await debuggerProperties.LocalDebuggerWorkingDirectory.GetEvaluatedValueAtEndAsync();

            llo.MIDebuggerPath = await debuggerProperties.LocalDebuggerPath.GetEvaluatedValueAtEndAsync();

            MIMode miMode;

            if (Enum.TryParse(await debuggerProperties.LocalDebuggerType.GetEvaluatedValueAtEndAsync(), out miMode))
            {
                llo.MIMode          = miMode;
                llo.MIModeSpecified = true;
            }
            if (llo.ExePath == null)
            {
                var generalProperties = await this.DebuggerProperties.GetConfigurationGeneralPropertiesAsync();

                llo.ExePath = await generalProperties.TargetPath.GetEvaluatedValueAtEndAsync();
            }

            IVsDebugger4 debugger = (IVsDebugger4)ServiceProvider.GetService(typeof(IVsDebugger));

            VsDebugTargetInfo4[] debugTargets = new VsDebugTargetInfo4[1];
            debugTargets[0].dlo     = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            debugTargets[0].bstrExe = llo.MIDebuggerPath;
            using (MemoryStream s = new MemoryStream())
            {
                new System.Xml.Serialization.XmlSerializer(typeof(LocalLaunchOptions)).Serialize(s, llo);
                s.Flush();
                s.Seek(0, SeekOrigin.Begin);
                debugTargets[0].bstrOptions = await new StreamReader(s).ReadToEndAsync();
            }
            debugTargets[0].guidLaunchDebugEngine = Microsoft.MIDebugEngine.EngineConstants.EngineId;
            VsDebugTargetProcessInfo[] processInfo = new VsDebugTargetProcessInfo[debugTargets.Length];

            debugger.LaunchDebugTargets4(1, debugTargets, processInfo);
        }
        public bool StartDebugger(SoftDebuggerSession session, StartInfo startInfo)
        {
            IVsDebugger4 service = ServiceProvider.GlobalProvider.GetService(typeof(SVsShellDebugger)) as IVsDebugger4;

            if (service == null)
            {
                return(false);
            }

            SessionMarshalling sessionMarshalling = new SessionMarshalling(session, startInfo);
            VsDebugTargetInfo4 debugTargetInfo4   = new VsDebugTargetInfo4
            {
                dlo                   = 1U,
                bstrExe               = string.Format("CRYENGINE - {0}", startInfo.StartupProject.Name),
                bstrCurDir            = "",
                bstrArg               = null,
                bstrRemoteMachine     = null,
                fSendToOutputWindow   = 0,
                guidPortSupplier      = Guids.PortSupplierGuid,
                guidLaunchDebugEngine = Guids.EngineGuid,
                bstrPortName          = "Mono"
            };

            using (MemoryStream memoryStream = new MemoryStream())
            {
                BinaryFormatter binaryFormatter = new BinaryFormatter();
                ObjRef          objRef          = RemotingServices.Marshal(sessionMarshalling);
                binaryFormatter.Serialize(memoryStream, objRef);
                debugTargetInfo4.bstrOptions = Convert.ToBase64String(memoryStream.ToArray());
            }

            try
            {
                VsDebugTargetProcessInfo[] pLaunchResults = new VsDebugTargetProcessInfo[1];
                service.LaunchDebugTargets4(1U, new VsDebugTargetInfo4[1] {
                    debugTargetInfo4
                }, pLaunchResults);
                return(true);
            }
            catch
            {
                throw;
            }
        }
Esempio n. 12
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        private void LaunchDebugTarget(string filePath, string options)
        {
            ////////////////////////////////////////////////////////
            //  EXPERIMENTAL to launch debug from VS command line //
            ////////////////////////////////////////////////////////

            IVsDebugger4 debugger = (IVsDebugger4)GetService(typeof(IVsDebugger));

            VsDebugTargetInfo4[] debugTargets = new VsDebugTargetInfo4[1];
            debugTargets[0].dlo                   = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            debugTargets[0].bstrExe               = typeof(CorDebugProcess).Assembly.Location;
            debugTargets[0].bstrArg               = options;
            debugTargets[0].guidPortSupplier      = DebugPortSupplier.PortSupplierGuid;
            debugTargets[0].guidLaunchDebugEngine = CorDebug.EngineGuid;
            debugTargets[0].bstrCurDir            = filePath;
            VsDebugTargetProcessInfo[] processInfo = new VsDebugTargetProcessInfo[debugTargets.Length];

            debugger.LaunchDebugTargets4(1, debugTargets, processInfo);
        }
        private async System.Threading.Tasks.Task LaunchDebugTargetAsync(string filePath, string options)
        {
            ////////////////////////////////////////////////////////
            //  EXPERIMENTAL to launch debug from VS command line //
            ////////////////////////////////////////////////////////
            await JoinableTaskFactory.SwitchToMainThreadAsync();

            IVsDebugger4 debugger = (IVsDebugger4)GetServiceAsync(typeof(IVsDebugger));

            VsDebugTargetInfo4[] debugTargets = new VsDebugTargetInfo4[1];
            debugTargets[0].dlo                   = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            debugTargets[0].bstrExe               = typeof(CorDebugProcess).Assembly.Location;
            debugTargets[0].bstrArg               = options;
            debugTargets[0].guidPortSupplier      = DebugPortSupplier.PortSupplierGuid;
            debugTargets[0].guidLaunchDebugEngine = CorDebug.EngineGuid;
            debugTargets[0].bstrCurDir            = filePath;
            VsDebugTargetProcessInfo[] processInfo = new VsDebugTargetProcessInfo[debugTargets.Length];

            debugger.LaunchDebugTargets4(1, debugTargets, processInfo);
        }
Esempio n. 14
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        private void LaunchInBuiltinDebugger(string file)
        {
            VsDebugTargetInfo4[] targets = new VsDebugTargetInfo4[1];
            targets[0].dlo = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            targets[0].guidLaunchDebugEngine = Constants.NativeOnlyEngine;
            targets[0].bstrExe = file;
            if (!string.IsNullOrEmpty(_debugConfig.CommandLineArgs))
            {
                targets[0].bstrArg = _debugConfig.CommandLineArgs;
            }
            if (!string.IsNullOrEmpty(_debugConfig.WorkingDir))
            {
                targets[0].bstrCurDir = _debugConfig.WorkingDir;
            }

            VsDebugTargetProcessInfo[] results = new VsDebugTargetProcessInfo[targets.Length];

            IVsDebugger4 vsDebugger = (IVsDebugger4)_project.GetService(typeof(SVsShellDebugger));

            vsDebugger.LaunchDebugTargets4((uint)targets.Length, targets, results);
        }
Esempio n. 15
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        private void LaunchDebugTarget(string filePath, string options)
        {
            ThreadHelper.ThrowIfNotOnUIThread();
            IVsDebugger4 debugger = (IVsDebugger4)GetService(typeof(IVsDebugger));

            if (debugger != null)
            {
                VsDebugTargetInfo4[] debugTargets = new VsDebugTargetInfo4[1];
                debugTargets[0].dlo                   = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
                debugTargets[0].bstrExe               = filePath;
                debugTargets[0].bstrOptions           = options;
                debugTargets[0].guidLaunchDebugEngine = Microsoft.MIDebugEngine.EngineConstants.EngineId;
                VsDebugTargetProcessInfo[] processInfo = new VsDebugTargetProcessInfo[debugTargets.Length];

                debugger.LaunchDebugTargets4(1, debugTargets, processInfo);
            }
            else
            {
                throw new InvalidOperationException("Why is IVsDebugger4 null?");
            }
        }
        /// <summary>
        /// IVsDebuggableProjectCfg
        /// </summary>
        public int DebugLaunch(uint grfLaunch)
        {
            VsDebugTargetInfo4 info = new VsDebugTargetInfo4();

            info.dlo = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            info.guidLaunchDebugEngine = CLSID_ComPlusOnlyDebugEngine4;

            // Note. A bug in the debugger will cause a failure if a PID is set but the exe name
            // is NULL. So we just blindly set it here.
            info.bstrExe     = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "cmd.exe");
            info.bstrArg     = null;
            info.bstrCurDir  = null;
            info.LaunchFlags = grfLaunch;

            IVsDebugger4 debugger         = ServiceProvider.GlobalProvider.GetService(typeof(SVsShellDebugger)) as IVsDebugger4;
            var          debugTargetInfos = new VsDebugTargetInfo4[] { info };
            // Debugger will throw on failure
            var tpi = new VsDebugTargetProcessInfo[1];

            debugger.LaunchDebugTargets4(1, debugTargetInfos, tpi);
            return(VSConstants.S_OK);
        }
Esempio n. 17
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        private void AttachToRemoteProcessV4(string machineName, string processName)
        {
            IVsDebugger4 vsDebugger = Package.GetGlobalService(typeof(IVsDebugger)) as IVsDebugger4;

            VsDebugTargetInfo4[]       arrDebugTargetInfo   = new VsDebugTargetInfo4[1];
            VsDebugTargetProcessInfo[] arrTargetProcessInfo = new VsDebugTargetProcessInfo[1];

            arrDebugTargetInfo[0].bstrExe           = processName;
            arrDebugTargetInfo[0].bstrRemoteMachine = machineName;
            arrDebugTargetInfo[0].dlo = (uint)DEBUG_LAUNCH_OPERATION.DLO_AlreadyRunning;
            arrDebugTargetInfo[0].guidLaunchDebugEngine = Guid.Empty;
            arrDebugTargetInfo[0].dwDebugEngineCount    = 1;
            arrDebugTargetInfo[0].LaunchFlags           = (uint)__VSDBGLAUNCHFLAGS.DBGLAUNCH_DetachOnStop;

            Guid   guidDbgEngine = VSConstants.DebugEnginesGuids.ManagedAndNative_guid;
            IntPtr pGuids        = Marshal.AllocCoTaskMem(Marshal.SizeOf(guidDbgEngine));

            Marshal.StructureToPtr(guidDbgEngine, pGuids, false);
            arrDebugTargetInfo[0].pDebugEngines = pGuids;
            var t = new System.Threading.Thread(() =>
            {
                vsDebugger.LaunchDebugTargets4(1, arrDebugTargetInfo, arrTargetProcessInfo);
            });

            t.Start();

            InputUserPassword();

            t.Join();

            // cleanup
            if (pGuids != IntPtr.Zero)
            {
                Marshal.FreeCoTaskMem(pGuids);
            }
        }
Esempio n. 18
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        /// <summary>
        /// This function is the callback used to execute the command when the menu item is clicked.
        /// See the constructor to see how the menu item is associated with this function using
        /// OleMenuCommandService service and MenuCommand class.
        /// </summary>
        /// <param name="sender">Event sender.</param>
        /// <param name="e">Event args.</param>
        private void MenuItemCallback(object sender, EventArgs e)
        {
            // Get the open folder filename
            EnvDTE80.DTE2       dte      = ServiceProvider.GetService(typeof(EnvDTE.DTE)) as EnvDTE80.DTE2;
            EnvDTE100.Solution4 solution = dte.Solution as EnvDTE100.Solution4;
            string filename = solution.FileName;

            // Parse settings XML
            string MachineName, Path;

            try
            {
                System.Xml.XmlDocument doc = new System.Xml.XmlDocument();
                doc.Load(filename + "\\.vs\\RemoteDebug.xml");
                System.Xml.XmlNode root = doc.SelectSingleNode("RemoteDebug");
                MachineName = root.SelectSingleNode("MachineName").InnerText;
                Path        = root.SelectSingleNode("Path").InnerText;
            }
            catch (Exception exception)
            {
                // Report any exceptions as message box
                VsShellUtilities.ShowMessageBox(
                    this.ServiceProvider,
                    exception.Message,
                    "Remote Debug Launch",
                    OLEMSGICON.OLEMSGICON_CRITICAL,
                    OLEMSGBUTTON.OLEMSGBUTTON_OK,
                    OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST);

                return;
            }

            // Get a pointer to the debug engine
            Guid   guidDebugEngine  = Microsoft.VisualStudio.VSConstants.DebugEnginesGuids.ManagedAndNative_guid;
            IntPtr pguidDebugEngine = Marshal.AllocCoTaskMem(Marshal.SizeOf(guidDebugEngine));

            Marshal.StructureToPtr(guidDebugEngine, pguidDebugEngine, false);

            // Setup target info
            VsDebugTargetInfo4[] pDebugTargets = new VsDebugTargetInfo4[1];
            pDebugTargets[0].bstrExe           = Path;
            pDebugTargets[0].bstrRemoteMachine = MachineName;
            pDebugTargets[0].dlo = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            pDebugTargets[0].guidLaunchDebugEngine = Guid.Empty;
            pDebugTargets[0].dwDebugEngineCount    = 1;
            pDebugTargets[0].pDebugEngines         = pguidDebugEngine;

            try
            {
                // Launch debugger
                IVsDebugger4 vsdbg = Package.GetGlobalService(typeof(IVsDebugger)) as IVsDebugger4;
                VsDebugTargetProcessInfo[] pLaunchResults = new VsDebugTargetProcessInfo[1];
                vsdbg.LaunchDebugTargets4(1, pDebugTargets, pLaunchResults);
            }
            catch (Exception exception)
            {
                // Report any exceptions as message box
                VsShellUtilities.ShowMessageBox(
                    this.ServiceProvider,
                    exception.Message,
                    "Remote Debug Launch",
                    OLEMSGICON.OLEMSGICON_CRITICAL,
                    OLEMSGBUTTON.OLEMSGBUTTON_OK,
                    OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST);
            }

            // Cleanup marshalled data
            if (pguidDebugEngine != IntPtr.Zero)
            {
                Marshal.FreeCoTaskMem(pguidDebugEngine);
            }
        }
Esempio n. 19
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        public int DebugLaunch(uint grfLaunch)
        {
            if (PythonConfig.IsAppxPackageableProject())
            {
                VsDebugTargetInfo2[] targets;
                int hr = QueryDebugTargets(out targets);
                if (ErrorHandler.Failed(hr))
                {
                    return(hr);
                }

                VsDebugTargetInfo4[] appPackageDebugTarget = new VsDebugTargetInfo4[1];
                int targetLength = (int)Marshal.SizeOf(typeof(VsDebugTargetInfo4));

                // Setup the app-specific parameters
                appPackageDebugTarget[0].AppPackageLaunchInfo.AppUserModelID = DeployAppUserModelID;
                appPackageDebugTarget[0].AppPackageLaunchInfo.PackageMoniker = DeployPackageMoniker;
                appPackageDebugTarget[0].AppPackageLaunchInfo.AppPlatform    = VsAppPackagePlatform.APPPLAT_WindowsAppx;

#if DEV14_OR_LATER
                // Check if this project contains a startup task and set launch flag appropriately
                IVsBuildPropertyStorage bps = (IVsBuildPropertyStorage)this.PythonConfig;
                string canonicalName;
                string containsStartupTaskValue = null;
                bool   containsStartupTask      = false;

                get_CanonicalName(out canonicalName);

                bps.GetPropertyValue("ContainsStartupTask", canonicalName, (uint)_PersistStorageType.PST_PROJECT_FILE, out containsStartupTaskValue);

                if (containsStartupTaskValue != null && bool.TryParse(containsStartupTaskValue, out containsStartupTask) && containsStartupTask)
                {
                    grfLaunch |= (uint)__VSDBGLAUNCHFLAGS140.DBGLAUNCH_ContainsStartupTask;
                }
#endif

                appPackageDebugTarget[0].dlo                   = (uint)_DEBUG_LAUNCH_OPERATION4.DLO_AppPackageDebug;
                appPackageDebugTarget[0].LaunchFlags           = grfLaunch;
                appPackageDebugTarget[0].bstrRemoteMachine     = targets[0].bstrRemoteMachine;
                appPackageDebugTarget[0].bstrExe               = targets[0].bstrExe;
                appPackageDebugTarget[0].bstrArg               = targets[0].bstrArg;
                appPackageDebugTarget[0].bstrCurDir            = targets[0].bstrCurDir;
                appPackageDebugTarget[0].bstrEnv               = targets[0].bstrEnv;
                appPackageDebugTarget[0].dwProcessId           = targets[0].dwProcessId;
                appPackageDebugTarget[0].pStartupInfo          = IntPtr.Zero;
                appPackageDebugTarget[0].guidLaunchDebugEngine = targets[0].guidLaunchDebugEngine;
                appPackageDebugTarget[0].dwDebugEngineCount    = targets[0].dwDebugEngineCount;
                appPackageDebugTarget[0].pDebugEngines         = targets[0].pDebugEngines;
                appPackageDebugTarget[0].guidPortSupplier      = targets[0].guidPortSupplier;

                appPackageDebugTarget[0].bstrPortName        = targets[0].bstrPortName;
                appPackageDebugTarget[0].bstrOptions         = targets[0].bstrOptions;
                appPackageDebugTarget[0].fSendToOutputWindow = targets[0].fSendToOutputWindow;
                appPackageDebugTarget[0].pUnknown            = targets[0].pUnknown;
                appPackageDebugTarget[0].guidProcessLanguage = targets[0].guidProcessLanguage;
                appPackageDebugTarget[0].project             = PythonConfig;

                // Pass the debug launch targets to the debugger
                IVsDebugger4 debugger4 = (IVsDebugger4)Package.GetGlobalService(typeof(SVsShellDebugger));

                VsDebugTargetProcessInfo[] results = new VsDebugTargetProcessInfo[1];

                IVsDebugger debugger = (IVsDebugger)debugger4;

                // Launch task to monitor to attach to Python remote process
                var sourceDir    = Path.GetFullPath(PythonConfig.GetProjectProperty("ProjectDir")).Trim('\\');
                var targetDir    = Path.GetFullPath(this.LayoutDir).Trim('\\');
                var debugPort    = PythonConfig.GetProjectProperty("RemoteDebugPort") ?? DefaultRemoteDebugPort;
                var debugId      = Guid.NewGuid();
                var serializer   = new JavaScriptSerializer();
                var debugCmdJson = serializer.Serialize(new string[] { "visualstudio_py_remote_launcher.py", debugPort.ToString(), debugId.ToString(), "--redirect-output" });

                Debugger.PythonRemoteDebugEvents.Instance.RemoteDebugCommandInfo      = Encoding.Unicode.GetBytes(debugCmdJson);
                Debugger.PythonRemoteDebugEvents.Instance.AttachRemoteProcessFunction = () => {
                    return(RemoteProcessAttachAsync(
                               appPackageDebugTarget[0].bstrRemoteMachine,
                               debugId.ToString(),
                               debugPort,
                               sourceDir,
                               targetDir));
                };

                int result = debugger.AdviseDebugEventCallback(Debugger.PythonRemoteDebugEvents.Instance);

                if (result == VSConstants.S_OK)
                {
                    debugger4.LaunchDebugTargets4(1, appPackageDebugTarget, results);
                }
                else
                {
                    Debug.Fail(string.Format(CultureInfo.CurrentCulture, "Failure {0}", result));
                }

                return(result);
            }
            else
            {
                IVsDebuggableProjectCfg cfg = _pythonCfg as IVsDebuggableProjectCfg;
                if (cfg != null)
                {
                    return(cfg.DebugLaunch(grfLaunch));
                }
                return(VSConstants.E_NOTIMPL);
            }
        }
Esempio n. 20
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        private void LaunchInGdbDebugger(string file)
        {
            var targets = new VsDebugTargetInfo4[1];

            targets[0].dlo     = (uint)DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
            targets[0].bstrExe = file;
            targets[0].guidLaunchDebugEngine = new Guid(EngineConstants.EngineId);

            bool   useCustomPath = GetDebugProperty <bool>("UseCustomGdbPath");
            string gdbPath;

            if (useCustomPath)
            {
                gdbPath = GetDebugProperty <string>("DebuggerLocation");
            }
            else
            {
                gdbPath = Path.Combine(
                    Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
                    "gdb",
                    GuessArchitecture(),
                    "bin\\gdb");
            }
            string gdbArgs =
                "-q " +                                 // quiet
                "-interpreter=mi " +                    // use machine interface
                GetDebugProperty <string>("ExtraArgs"); // add extra options from Visual Rust/Debugging options page

            var options = new StringBuilder();

            using (var writer = XmlWriter.Create(options, new XmlWriterSettings {
                OmitXmlDeclaration = true
            }))
            {
                writer.WriteStartElement("PipeLaunchOptions", "http://schemas.microsoft.com/vstudio/MDDDebuggerOptions/2014");
                writer.WriteAttributeString("PipePath", gdbPath);
                writer.WriteAttributeString("PipeArguments", gdbArgs);
                writer.WriteAttributeString("ExePath", EscapePath(file));
                if (!string.IsNullOrEmpty(debugConfig.CommandLineArgs))
                {
                    writer.WriteAttributeString("ExeArguments", debugConfig.CommandLineArgs);
                }
                if (!string.IsNullOrEmpty(debugConfig.WorkingDir))
                {
                    writer.WriteAttributeString("WorkingDirectory", EscapePath(debugConfig.WorkingDir));
                    // GDB won't search working directory by default, but this is expected on Windows.
                    string rustBinPath = RustBinPath();
                    string additionalPath;
                    if (rustBinPath != null)
                    {
                        additionalPath = rustBinPath + ";" + debugConfig.WorkingDir;
                    }
                    else
                    {
                        additionalPath = debugConfig.WorkingDir;
                    }
                    writer.WriteAttributeString("AdditionalSOLibSearchPath", additionalPath);
                }
                else
                {
                    writer.WriteAttributeString("WorkingDirectory", EscapePath(Path.GetDirectoryName(file)));
                    string rustBinPath = RustBinPath();
                    if (rustBinPath != null)
                    {
                        writer.WriteAttributeString("AdditionalSOLibSearchPath", rustBinPath);
                    }
                }
                // this affects the number of bytes the engine reads when disassembling commands,
                // x64 has the largest maximum command size, so it should be safe to use for x86 as well
                writer.WriteAttributeString("TargetArchitecture", "x64");

                // GDB engine expects to find a shell on the other end of the pipe, so the first thing it sends over is "gdb --interpreter=mi",
                // (which GDB complains about, since this isn't a valid command).
                // Since we are launching GDB directly, here we create a noop alias for "gdb" to make the error message go away.
                writer.WriteElementString("Command", "alias -a gdb=echo");
                // launch debuggee in a new console window
                writer.WriteElementString("Command", "set new-console on");
                if (!string.IsNullOrEmpty(debugConfig.DebuggerScript))
                {
                    foreach (string cmd in debugConfig.DebuggerScript.Split('\r', '\n'))
                    {
                        if (!string.IsNullOrEmpty(cmd))
                        {
                            writer.WriteElementString("Command", cmd);
                        }
                    }
                }

                writer.WriteEndElement();
            }
            targets[0].bstrOptions = options.ToString();

            VsDebugTargetProcessInfo[] results = new VsDebugTargetProcessInfo[targets.Length];

            IVsDebugger4 vsDebugger = (IVsDebugger4)project.GetService(typeof(SVsShellDebugger));

            vsDebugger.LaunchDebugTargets4((uint)targets.Length, targets, results);
        }