public VendingMachine(ICoinSlot coinSlot, ICoinReturn coinReturn, ICoinFactory coinFactory, IVendingMachineDisplay vendingMachineDisplay) { _coinSlot = coinSlot; _coinReturn = coinReturn; _coinFactory = coinFactory; _vendingMachineDisplay = vendingMachineDisplay; }
public void Setup() { _mockPurchaseHandler = MockRepository.GenerateMock <IPurchaseHandler>(); _mockVendingMachineDisplay = MockRepository.GenerateMock <IVendingMachineDisplay>(); _mockVendingMachineHardware = MockRepository.GenerateMock <IVendingMachineHardware>(); _sut = new VendingMachineController(_mockPurchaseHandler, _mockVendingMachineDisplay, _mockVendingMachineHardware); }
public void GivenNoCoinsHaveBeenInserted_WhenUpdate_ThenInsertCoinShouldBeDisplayed() { IVendingMachineDisplay vendingMachineDisplay = Mocker.CreateInstance <VendingMachineDisplay>(); ICoinCollection coinCollection = new CoinCollection(); var expectedString = Resources.Strings.InsertCoin; vendingMachineDisplay.Update(coinCollection); vendingMachineDisplay.Display.Should().Be(expectedString); Mocker.Verify <IDisplayWriter>(d => d.Write(expectedString), Times.Once); }
public void GivenANickelHasBeenInserted_WhenUpdate_Then5CentsShouldBeDisplayed() { IVendingMachineDisplay vendingMachineDisplay = Mocker.CreateInstance <VendingMachineDisplay>(); ICoinCollection coinCollection = new CoinCollection() { new Nickle() }; var expectedString = string.Format(Resources.Strings.DisplayCoinTotal, 0.05); vendingMachineDisplay.Update(coinCollection); vendingMachineDisplay.Display.Should().Be(expectedString); Mocker.Verify <IDisplayWriter>(d => d.Write(expectedString), Times.Once); }
public VendingMachineController(IPurchaseHandler purchaseHandler, IVendingMachineDisplay vendingMachineDisplay, IVendingMachineHardware vendingMachineHardware) { _purchaseHandler = purchaseHandler; _vendingMachineDisplay = vendingMachineDisplay; _vendingMachineHardware = vendingMachineHardware; }