private void ConfigureDependencies() { DataManagementProvider = AppServiceProvider.GetRequiredService <IDataManagementProvider>(); AuthProvider = AppServiceProvider.GetRequiredService <IAuthProvider>(); UserActionProvider = AppServiceProvider.GetRequiredService <IUserActionProvider>(); ProductProvider = AppServiceProvider.GetRequiredService <IProductProvider>(); AccountProvider = AppServiceProvider.GetRequiredService <IAccountProvider>(); }
public ProductProvider(IProductService productService, IAuthProvider authProvider, IUserActionProvider userActionProvider) { ProductService = productService; AuthProvider = authProvider; UserActionProvider = userActionProvider; }
public PlayerController(IPlayerReadModel playerReadModel, IUserActionProvider playerActionProvider) { _playerReadModel = playerReadModel; _playerActionProvider = playerActionProvider; }
public FacebookController(IFacebookClientProvider facebookClientProvider, IUserActionProvider playerActionProvider) { _facebookClientProvider = facebookClientProvider; this._playerActionProvider = playerActionProvider; }
public GameController(ICommandSender bus, IUserActionProvider playerActionProvider, IPlayerReadModel playerReadModel) { _bus = bus; _playerActionProvider = playerActionProvider; _playerReadModel = playerReadModel; }
public AccountProvider(IAccountService accountService, IAuthProvider authProvider, IUserActionProvider userActionProvider) { AccountService = accountService; AuthProvider = authProvider; UserActionProvider = userActionProvider; }