Esempio n. 1
0
 public FriendService(
     IUpdatableRepository <Friend> updatableRepository,
     IDeletable <Friend> deletable,
     IFindableId <Friend> findableId,
     ILoadAll <Friend> loadAll,
     ICreatable <Friend> creatable)
 {
     _updatableRepository = updatableRepository;
     _deletable           = deletable;
     _findableId          = findableId;
     _loadAll             = loadAll;
     _creatable           = creatable;
 }
Esempio n. 2
0
 public GameService(
     IUpdatableRepository <Game> updatableRepository,
     IDeletable <Game> deletable,
     IFindableId <Game> findableId,
     ILoadAll <Game> loadAll,
     ICreatable <Game> creatable,
     ILoadBy <Game> loadByEntityService)
 {
     _updatableRepository = updatableRepository;
     _deletable           = deletable;
     _findableId          = findableId;
     _loadAll             = loadAll;
     _creatable           = creatable;
     _loadBy = loadByEntityService;
 }