Esempio n. 1
0
        public ActionResult EditUIModule(long id, AddEditUIModuleViewModel vModel)
        {
            ApplicationUser authedUser = UserManager.FindById(User.Identity.GetUserId());

            IUIModule obj = TemplateCache.Get <IUIModule>(id);
            string    message;

            if (obj == null)
            {
                message = "That does not exist";
                return(RedirectToAction("UIModules", new { Message = message }));
            }

            obj.Name     = vModel.Name;
            obj.BodyHtml = vModel.BodyHtml;
            obj.Height   = vModel.Height;
            obj.Width    = vModel.Width;
            obj.HelpText = vModel.HelpText;

            if (obj.Save(authedUser.GameAccount, authedUser.GetStaffRank(User)))
            {
                LoggingUtility.LogAdminCommandUsage("*WEB* - EditUIModule[" + obj.Id.ToString() + "]", authedUser.GameAccount.GlobalIdentityHandle);
                message = "Edit Successful.";
            }
            else
            {
                message = "Error; Edit failed.";
            }

            return(RedirectToAction("UIModules", new { Message = message }));
        }
Esempio n. 2
0
        public ActionResult Edit(long id, AddEditUIModuleViewModel vModel)
        {
            string          message    = string.Empty;
            ApplicationUser authedUser = UserManager.FindById(User.Identity.GetUserId());

            IUIModule obj = TemplateCache.Get <IUIModule>(id);

            if (obj == null)
            {
                message = "That does not exist";
                return(RedirectToAction("Index", new { Message = message }));
            }

            obj.Name          = vModel.Name;
            obj.BodyHtml      = vModel.BodyHtml;
            obj.Height        = vModel.Height;
            obj.Width         = vModel.Width;
            obj.HelpText      = vModel.HelpText;
            obj.SystemDefault = vModel.SystemDefault;

            if (obj.Save(authedUser.GameAccount, authedUser.GetStaffRank(User)))
            {
                IEnumerable <IUIModule> uiModules = TemplateCache.GetAll <IUIModule>().Where(uim => vModel.SystemDefault > 0 &&
                                                                                             uim.SystemDefault == vModel.SystemDefault && uim != obj);

                if (uiModules.Count() > 0)
                {
                    IUIModule revertModule = uiModules.First();
                    revertModule.SystemDefault = 0;
                    revertModule.Save(authedUser.GameAccount, StaffRank.Admin);
                }

                LoggingUtility.LogAdminCommandUsage("*WEB* - EditUIModule[" + obj.Id.ToString() + "]", authedUser.GameAccount.GlobalIdentityHandle);
                message = "Edit Successful.";
            }
            else
            {
                message = "Error; Edit failed.";
            }

            return(RedirectToAction("Index", new { Message = message }));
        }
Esempio n. 3
0
        public ActionResult Add(AddEditUIModuleViewModel vModel)
        {
            string          message    = string.Empty;
            ApplicationUser authedUser = UserManager.FindById(User.Identity.GetUserId());

            UIModule newObj = new UIModule
            {
                Name          = vModel.Name,
                BodyHtml      = vModel.BodyHtml,
                Height        = vModel.Height,
                Width         = vModel.Width,
                HelpText      = vModel.HelpText,
                SystemDefault = vModel.SystemDefault
            };

            IEnumerable <IUIModule> uiModules = TemplateCache.GetAll <IUIModule>().Where(uim => vModel.SystemDefault > 0 && uim.SystemDefault == vModel.SystemDefault);

            if (newObj.Create(authedUser.GameAccount, authedUser.GetStaffRank(User)) == null)
            {
                message = "Error; Creation failed.";
            }
            else
            {
                if (uiModules.Count() > 0)
                {
                    IUIModule revertModule = uiModules.First();
                    revertModule.SystemDefault = 0;
                    revertModule.Save(authedUser.GameAccount, StaffRank.Admin);
                }

                LoggingUtility.LogAdminCommandUsage("*WEB* - AddUIModule[" + newObj.Id.ToString() + "]", authedUser.GameAccount.GlobalIdentityHandle);
                message = "Creation Successful.";
            }

            return(RedirectToAction("Index", new { Message = message }));
        }