protected override void InterpolateImple(float normalizedT) { Color newColor; if (normalizedT < .5f) { newColor = Color.Lerp(thisInitialColor, thisTargetColor, normalizedT * 2f); } else { newColor = Color.Lerp(thisTargetColor, thisInitialColor, (normalizedT - .5f) * 2f); } thisUIImage.SetColor(newColor); }
protected override void InterpolateImple(float normalizedT) { Color newColor = Color.Lerp(thisInitialColor, thisTargetColor, normalizedT); thisUIImage.SetColor(newColor); }