Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        animator = GetComponent<Animator> ();
        currentState = wanderState;

        turtleLight = GetComponent<Light> ();
        rb2D = GetComponent<Rigidbody2D> ();
        _turtleRotateAndAnimate = GetComponent<TurtleRotateAndAnimate> ();
        //		_turtleRotateAndAnimate.isSkidding = false;
        keepInRange = true;
        followTurtle = false;
        //		lightOn (true);
    }
Esempio n. 2
0
 public void reset()
 {
     currentState = wanderState;
     keepInRange = true;
     followTurtle = false;
 }