Esempio n. 1
0
    /// <summary>
    /// Passes turn to next client.
    /// </summary>
    public void NextTurn()
    {
        if (roundQueue.Count == 0)
        {
            NextRound();
        }
        ITurnBasedAble next = roundQueue.Dequeue();

        next.TakeTurn();
        Debug.Log((next as MonoBehaviour).name + " started turn!");
    }
Esempio n. 2
0
 /// <summary>
 /// Registers the turn based client.
 /// </summary>
 /// <param name='newClient'>
 /// New client.
 /// </param>
 public void RegisterTurnBasedClient(ITurnBasedAble newClient)
 {
     turnBasedClients.Add(newClient);
 }