Esempio n. 1
0
        public static bool PollTriggers(this ITriggereableRebinder poller, List <IRebindingTrigger> triggers)
        {
            var serializedObject = poller.serializedObject;

            // This could run after deleting an object, specially if deletion is behind a menu or a dialog that pauses the editor,
            // so we check that the targetObject stil exists.
            if (!serializedObject.targetObject)
            {
                return(false);
            }

            serializedObject.Update();

            bool rebindRequested = false;

            // We go in reverse in case a trigger decides to be removed in PollForChanges. Although, is there
            // a good reason for that to happen? Are we reinforcing risky behavior by supporting this?
            for (int i = triggers.Count - 1; i >= 0; i--)
            {
                if (triggers[i] != null && triggers[i].PollForRebinding())
                {
                    rebindRequested = true;
                }
            }

            return(rebindRequested);
        }
 bool IRebindingTrigger.IsCompatibleWithRebinder(ITriggereableRebinder rebinder)
 {
     return(rebinder.serializedObject == serializedProperty.serializedObject);
 }