public LinkedTypesNavigationProvider( IShellLocks locks, ITooltipManager tooltipManager, IFeaturePartsContainer manager) : base(locks, tooltipManager, manager) { }
public WidgetHost(IModEvents events, IInputHelper input) : base(events, input) { RootWidget = new Widget { Width = Game1.viewport.Width, Height = Game1.viewport.Height }; TooltipManager = new TooltipManager(); }
public NuGetModuleReferencerImpl(Lifetime lifetime, ITextControlManager textControlManager, IShellLocks shellLocks, ITooltipManager tooltipManager, IActionManager actionManager) { this.lifetime = lifetime; this.textControlManager = textControlManager; this.shellLocks = shellLocks; this.tooltipManager = tooltipManager; this.actionManager = actionManager; }
public WidgetHost() { RootWidget = new Widget() { Width = Game1.viewport.Width, Height = Game1.viewport.Height }; TooltipManager = new TooltipManager(); }
public ItemToggle(ITooltipManager tooltipManager, Item item, bool active) { TooltipManager = tooltipManager; Item = item; Active = active; Tooltip = new ItemTooltip(item.DisplayName, item.getDescription()); Width = Game1.tileSize; Height = Game1.tileSize; }
protected LinkedTypesNavigationProviderBase( IShellLocks locks, ITooltipManager tooltipManager, IFeaturePartsContainer manager) : base(manager) { myLocks = locks; myTooltipManager = tooltipManager; }
public JetPopupMenusInteractivePatched( [NotNull] Lifetime lifetime, [NotNull] IIsApplicationActiveState isApplicationActiveState, [NotNull] IUIApplicationSimple uiapp, [NotNull] IAutomationViewsRegistry automationViewsRegistry, [CanBeNull, Optional] ITooltipManager tooltipman, [CanBeNull, Optional] IWin32Window ownerwin, [CanBeNull, Optional] IWindowsHookManager windowsHookManager, [CanBeNull, Optional] ISettingsStore settstore, [CanBeNull, Optional] PopupWindowManager popupWindowManager) : base(lifetime, isApplicationActiveState, uiapp, automationViewsRegistry, tooltipman, ownerwin, windowsHookManager, settstore, popupWindowManager) { }
public CategoryMenu(ChestData chestData, IItemDataManager itemDataManager, ITooltipManager tooltipManager) { ItemDataManager = itemDataManager; TooltipManager = tooltipManager; ChestData = chestData; Categories = itemDataManager.Categories.Keys.ToList(); Categories.Sort(); BuildWidgets(); SetCategory(Index); }
public ChestOverlay(CategorizeChestsModule module, Chest chest, ItemGrabMenu menu, ITooltipManager tooltipManager) { Module = module; Chest = chest; ItemGrabMenu = menu; _inventoryMenu = menu.ItemsToGrabMenu; TooltipManager = tooltipManager; _defaultChestHighlighter = ItemGrabMenu.inventory.highlightMethod; _defaultInventoryHighlighter = _inventoryMenu.highlightMethod; AddButtons(); }
public CategoryMenu(ChestData chestData, IItemDataManager itemDataManager, ITooltipManager tooltipManager) { ItemDataManager = itemDataManager; TooltipManager = tooltipManager; ChestData = chestData; AvailableCategories = ItemDataManager.Categories.Keys.ToList(); AvailableCategories.Sort(); BuildWidgets(); SetCategory(AvailableCategories.First()); }
public UnityCodeInsightFieldUsageProvider(Lifetime lifetime, UnitySolutionTracker unitySolutionTracker, ConnectionTracker connectionTracker, UnityApi unityApi, UnityHost host, BulbMenuComponent bulbMenu, IPsiFiles files, UnityHost unityHost, UnitySceneDataLocalCache sceneDataCache, ITooltipManager tooltipManager, TextControlManager textControlManager) : base(unitySolutionTracker, host, bulbMenu) { myLifetime = lifetime; myConnectionTracker = connectionTracker; myUnityApi = unityApi; myFiles = files; myUnityHost = unityHost; myUnitySceneDataLocalCache = sceneDataCache; myTooltipManager = tooltipManager; myTextControlManager = textControlManager; }
public ItemToggle(IItemDataManager itemDataManager, ITooltipManager tooltipManager, ItemKey itemKey, bool active) { ItemDataManager = itemDataManager; TooltipManager = tooltipManager; ItemKey = itemKey; Active = active; Width = Game1.tileSize; Height = Game1.tileSize; var itemName = ItemDataManager.GetItem(ItemKey).Name; Tooltip = new ItemTooltip(itemName); }
public ChestOverlay(ItemGrabMenu menu, Chest chest, Config config, IChestDataManager chestDataManager, IChestFiller chestFiller, IItemDataManager itemDataManager, ITooltipManager tooltipManager) { Config = config; ItemDataManager = itemDataManager; ChestDataManager = chestDataManager; ChestFiller = chestFiller; TooltipManager = tooltipManager; Chest = chest; ItemGrabMenu = menu; InventoryMenu = menu.ItemsToGrabMenu; DefaultChestHighlighter = ItemGrabMenu.inventory.highlightMethod; DefaultInventoryHighlighter = InventoryMenu.highlightMethod; AddButtons(); }
public UpdateAspDesignerFileService(AspCodeBehindGeneratorProvider aspCodeBehindGeneratorProvider, ITooltipManager tooltipManager) { _aspCodeBehindGeneratorProvider = aspCodeBehindGeneratorProvider; _tooltipManager = tooltipManager; }
public ZenCodingOptionsPage(Lifetime lifetime, OptionsSettingsSmartContext settings, IThreading threading, IThemedIconManager iconManager, UIApplication environment, ITooltipManager tooltipManager, IWindowsHookManager windowsHookManager, IActionManager actionManager) { myLifetime = lifetime; mySettings = settings; myThreading = threading; myIconManager = iconManager; _environment = environment; myLambdaExpression = s => s.FileAssociations; InitializeComponent(); myFileAssociations = new SortedDictionary <int, FileAssociation>(); foreach (var pair in mySettings.EnumerateIndexedEntry(myLambdaExpression)) { myFileAssociations[pair.First] = pair.Second; } var model = BuildModel(); myView = new FileAssociationsTreeView(model, new FileAssociationViewController(environment), environment, tooltipManager, windowsHookManager, actionManager) { Presenter = new FileAssociationPresenter(), Dock = DockStyle.Fill }; myView.DoubleClick += EditFileAssociation; myRules.Controls.Add(myView); _buttons.Items.Add("Create", myIconManager.Icons[ZenCodingCommonThemedIcons.Add.Id].CurrentGdipBitmap96, CreateFileAssociation); _buttons.Items.Add("Edit", myIconManager.Icons[CommonThemedIcons.Edit.Id].CurrentGdipBitmap96, EditFileAssociation); _buttons.Items.Add("Remove", myIconManager.Icons[CommonThemedIcons.Remove.Id].CurrentGdipBitmap96, RemoveFileAssociation); _buttons.Items.Add("Up", myIconManager.Icons[CommonThemedIcons.Up.Id].CurrentGdipBitmap96, MoveUp); _buttons.Items.Add("Down", myIconManager.Icons[CommonThemedIcons.Down.Id].CurrentGdipBitmap96, MoveDown); }
public FileAssociationsTreeView(TreeModel model, ITreeViewController controller, IUIApplication environment, ITooltipManager tooltipManager, IWindowsHookManager windowsHookManager, IActionManager actionManager) : base(model, controller, environment, tooltipManager, windowsHookManager, actionManager) { }
public void Initialize(ITooltipManager manager) { this.manager = manager; }
public TypeInterfaceDescriptor(ITypeElement typeElement, bool instanceOnly, ISolution solution, IUIApplication uiApplication, ITooltipManager tooltipManager, IWindowsHookManager windowsHookManager, IActionManager actionManager) : base(solution, uiApplication, tooltipManager, windowsHookManager, actionManager) { AutoExpandSingleChild = true; myInstanceOnly = instanceOnly; // We use standard presenter, but emphasize root element using adorements myPresenter = new TypeInterfacePresenter { DrawElementExtensions = true, ShowOccurenceCount = false, PostfixTypeQualification = true }; myPresenter.PresentAdorements += PresentAdorements; // Wrap typeElement with an envoy, so it can survive code changes myTypeElementEnvoy = new DeclaredElementEnvoy <ITypeElement>(typeElement); MakeModel(); }