public PresentationGuiCommands(Lazy <IViewService> viewServiceLazy, IToolService toolService, IToolFactory toolFactory, IUndoRedoService undoRedoService, IAmDiBasedObjectFactory objectFactory) { this.toolService = toolService; this.toolFactory = toolFactory; this.undoRedoService = undoRedoService; this.objectFactory = objectFactory; this.viewServiceLazy = viewServiceLazy; //LayoutHere = GuiCommandsHelper.Create("Layout Here", ExecLayoutHere); Move = new GuiCommand("Move", KeyModifiers.Control, Key.T, ExecMove); Move3D = new GuiCommand("Move3D", KeyModifiers.Control | KeyModifiers.Shift, Key.T, ExecMove3D); Rotate = new GuiCommand("Rotate", KeyModifiers.Control, Key.R, ExecRotate); Scale = new GuiCommand("Scale", KeyModifiers.Control, Key.E, ExecScale); Cut = new GuiCommand("Cut", KeyModifiers.Control, Key.X, ExecCut); Copy = new GuiCommand("Copy", KeyModifiers.Control, Key.C, ExecCopy); Paste = new GuiCommand("Paste", KeyModifiers.Control, Key.V, ExecPaste); Duplicate = new GuiCommand("Duplicate", KeyModifiers.Control, Key.D, ExecDuplicate); Delete = new GuiCommand("Delete", Key.Delete, ExecDelete); FocusView = new GuiCommand("Focus View", KeyModifiers.Control, Key.Enter, ExecFocusView); AddNewAdaptiveLayout = new GuiCommand("Adaptive Layout", ExecNewAdaptiveLayout); MoveUp = new GuiCommand("Move Up", KeyModifiers.Control, Key.Up, ExecMoveUp); MoveDown = new GuiCommand("Move Down", KeyModifiers.Control, Key.Down, ExecMoveDown); SetBorderCurve = new GuiCommand("Set Border Curve", ExecSetBorderCurve); MakeScenePortal = new GuiCommand("Make Scene Portal", ExecMakeScenePortal); }
void RegisterTools(IToolFactory factory) { TextEditor_DependencyInjectionContainer.RegisterTools(factory); KitbasherEditor_DependencyInjectionContainer.RegisterTools(factory); View3D_DependencyInjectionContainer.RegisterTools(factory); AnimMetaEditor_DependencyInjectionContainer.RegisterTools(factory); AnimationEditors_DependencyInjectionContainer.RegisterTools(factory); AnimationFragment_DependencyInjectionContainer.RegisterTools(factory); AnimationPack_DependencyInjectionContainer.RegisterTools(factory); }
private void Hand_Click(object sender, EventArgs e) { textBox1.Visible = false; numericUpDown.Visible = false; Button Btn = sender as Button; if (Btn != null) { setColor(this, Btn); } toolController = new HandController(); toolFactory = new HandFactory(); tool = toolFactory.CreateTool(tool.Selector); PaintMode = false; }
public static void CreateKarlAndSquigEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\emp_ch_karl.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\grn_great_cave_squig.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateDamselAndGrymgoreEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\brt_damsel_campaign_01.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\lzd_carnosaur_grymloq.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateRaptorAndHu02(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\grn_savage_orc_base.variantmeshdefinition") as PackFile, }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\def_cold_one.variantmeshdefinition") as PackFile, }; creator.CreateEmptyEditor(editorView); }
public static void CreateLionAndHu01b(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\hef_princess_campaign_01.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\hef_war_lion.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateBroodHorrorEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\skv_plague_priest.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\skv_brood_horror.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateDamselAndSkavenEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <PropCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\skv_assassin.variantmeshdefinition") as PackFile, Animation = packfileService.FindFile(@"animations\battle\humanoid17\halberd\stand\hu17_hb_stand_01.anim") as PackFile, }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\brt_damsel_campaign_01.variantmeshdefinition") as PackFile, Animation = packfileService.FindFile(@"animations\battle\humanoid01b\staff_and_sword\celebrate\hu1b_sfsw_celebrate_01.anim") as PackFile, }; creator.CreateEmptyEditor(editorView); }
protected StoryComponent(IViewService viewService, ICommonNodeFactory commonNodeFactory, IToolService toolService, IToolFactory toolFactory, IRenderService renderService, Lazy <IStoryService> storyGraphServiceLazy, INavigationService navigationService, Lazy <IAppModeService> appModeServiceLazy) { this.viewService = viewService; this.commonNodeFactory = commonNodeFactory; this.toolService = toolService; this.toolFactory = toolFactory; this.renderService = renderService; this.storyGraphServiceLazy = storyGraphServiceLazy; this.navigationService = navigationService; this.appModeServiceLazy = appModeServiceLazy; ShowAux1 = true; ShowAux2 = true; selectInteractionElement = new SelectOnClickInteractionElement(this, viewService); focusInteractionElement = new FocusOnDoubleClickInteractionElement(this); navigateInteractionElement = new NavigateOnDoubleClickInteractionElement(this, navigationService); }
public void Register(IToolFactory factory) { factory.LinkedRegistry = this; factory.LinkedProvider = this; string s = SimPe.Localization.GetString("Unknown"); #if !DEBUG try #endif { s = factory.FileName; Register(factory.KnownTools); } #if !DEBUG catch (Exception ex) { Helper.ExceptionMessage("Unable to load Tool \"" + s + "\". You Probaly have a Plugin/Tool installed, that is not compatible with the current SimPE Release.", ex); } #endif AddUpdatablePlugin(factory); }
public DefaultMainForm(IUndoRedoService undoRedoService, IToolFactory toolFactory, IToolService toolService, RenderControl renderControl, IAppModesCommands appModesCommands, ISaveLoadGuiCommands saveLoadGuiCommands, ISceneTreeGui sceneTreeGui, /*IPropsGui propsGui,*/ IFluentGuiService fluentGuiService, IAmDiBasedObjectFactory objectFactory, IAssetService assetService, IEmbeddedResources embeddedResources, IResourceExplorerGui resourceExplorerGui, IReadOnlyList <IToolMenuItem> toolMenuItems, IStoryGraphGui storyGraphGui, IReadOnlyList <IAssetLoader> assetLoaders, IViewService viewService, ICommonGuiObjects commonGuiObjects, ISceneNodeContextMenuBuilder sceneNodeContextMenuBuilder) { this.storyGraphGui = storyGraphGui; ClientSize = new Size(1280, 720); Title = "Clarity Worlds"; var assetOpenFileDialog = new OpenFileDialog(); assetOpenFileDialog.Filters.Add(new FileDialogFilter("All Assets", assetLoaders.SelectMany(x => x.FileExtensions).Distinct().ToArray())); foreach (var assetLoader in assetLoaders) { assetOpenFileDialog.Filters.Add(new FileDialogFilter(assetLoader.AssetTypeString, assetLoader.FileExtensions.ToArray())); } var toolCommands = new Command[] { new ToolCommand("Cube", toolService, () => { var entity = objectFactory.Create <SceneNode>(); entity.Name = "NewCube"; entity.Components.Add(PresentationComponent.Create()); var modelComponent = objectFactory.Create <ModelComponent>(); modelComponent.Model = embeddedResources.CubeModel(); modelComponent.Color = GetRandomSaturatedColor(); entity.Components.Add(modelComponent); return(toolFactory.MoveEntity(entity, true)); }), new ToolCommand("Sphere", toolService, () => { var entity = objectFactory.Create <SceneNode>(); entity.Name = "NewSphere"; entity.Components.Add(PresentationComponent.Create()); var modelComponent = objectFactory.Create <ModelComponent>(); modelComponent.Model = embeddedResources.SphereModel(64); modelComponent.Color = GetRandomSaturatedColor(); entity.Components.Add(modelComponent); return(toolFactory.MoveEntity(entity, true)); }), new ToolCommand("Rectangle", toolService, toolFactory.AddRectangle), new ToolCommand("Text", toolService, toolFactory.AddText), new ToolCommand("Asset", toolService, () => { assetOpenFileDialog.ShowDialog(this); var loadPath = assetOpenFileDialog.FileName; if (loadPath == null) { return(null); } var loadInfo = new AssetLoadInfo { FileSystem = ActualFileSystem.Singleton, LoadPath = loadPath, ReferencePath = loadPath, StorageType = AssetStorageType.CopyLocal }; var assetLoadResult = assetService.Load(loadInfo); if (!assetLoadResult.Successful) { MessageBox.Show(assetLoadResult.Message); return(null); } var asset = assetLoadResult.Asset; IResource resource; if (asset.Resource == null) { MessageBox.Show($"The asset contains no resource."); return(null); } if (asset.Resource is ResourcePack pack) { resource = pack.MainSubresource; if (resource == null) { MessageBox.Show($"The asset is a pack with no main subresource."); return(null); } } else { resource = asset.Resource; } switch (resource) { case IImage image: return(toolFactory.AddImage(image)); case IMovie movie: return(toolFactory.AddMovie(movie)); case IFlexibleModel fModel: { var entity = AmFactory.Create <SceneNode>(); entity.Name = "NewModel"; entity.Components.Add(PresentationComponent.Create()); var modelComponent = AmFactory.Create <ModelComponent>(); modelComponent.Model = fModel; modelComponent.Color = GetRandomSaturatedColor(); entity.Components.Add(modelComponent); return(toolFactory.MoveEntity(entity, true)); } case SpherePackingResult spherePackingResult: { var entity = AmFactory.Create <SceneNode>(); entity.Name = "NewModel"; entity.Components.Add(PresentationComponent.Create()); var modelComponent = AmFactory.Create <SpherePackingComponent>(); modelComponent.SpherePackingResult = spherePackingResult; modelComponent.Color = GetRandomSaturatedColor(); entity.Components.Add(modelComponent); return(toolFactory.MoveEntity(entity, true)); } default: MessageBox.Show($"Unable to instantiate an asset of type '{resource.GetType().Name}'."); return(null); } }) }
public static void RegisterTools(IToolFactory factory) { factory.RegisterTool <MainEditorViewModel, MainEditorView>(".anm.meta", ".meta"); factory.RegisterTool <MainDecoderViewModel, MetaDataMainView>(); }
public static void RegisterTools(IToolFactory factory) { factory.RegisterTool <TextEditorViewModel, TextEditorView>(".json", ".xml", ".txt", ".wsmodel", ".variantmeshdefinition"); }
public static void CreatePrincessBody(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var packFile = packfileService.FindFile(@"variantmeshes/wh_variantmodels/hu1b/hef/hef_princess/hef_princess_body_01.rigid_model_v2"); creator.OpenFile(packFile); }
public static void RegisterTools(IToolFactory factory) { factory.RegisterTool <AnimPackViewModel, AnimationPackView>(".animpack"); }
public static void Load(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var packFile = packfileService.FindFile(@"animations\animation_tables\animation_tables.animpack"); creator.OpenFile(packFile); }
public static void RegisterTools(IToolFactory factory) { factory.RegisterTool <PropCreatorViewModel, BaseAnimationView>(); factory.RegisterTool <MountAnimationCreatorViewModel, BaseAnimationView>(); }
public static void RegisterTools(IToolFactory factory) { //factory.RegisterTool<AnimationFragmentViewModel, TableView>(".frg"); }
public Tool(FrameworkElement view, IToolFactory factory) { Factory = factory ?? throw new ArgumentNullException(nameof(factory)); View = view ?? throw new ArgumentNullException(nameof(view)); }
public static void RegisterTools(IToolFactory factory) { factory.RegisterTool <KitbasherViewModel, KitbasherView>(".rigid_model_v2"); }
public static void CreateSlayerBody(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var packFile = packfileService.FindFile(@"variantmeshes\wh_variantmodels\hu3\dwf\dwf_slayers\body\dwf_slayers_body_01.rigid_model_v2"); creator.OpenFile(packFile); }
public static void RegisterTools(IToolFactory factory) { //factory.RegisterTool<SceneViewModel, SceneView3D>(); }
public static void CreateLoremasterHead(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var packFile = packfileService.FindFile(@"variantmeshes\wh_variantmodels\hu1d\hef\hef_loremaster_of_hoeth\hef_loremaster_of_hoeth_head_01.rigid_model_v2"); creator.OpenFile(packFile); }
public DefaultContextMenuHandler(PackFileService service, IToolFactory toolFactory, IEditorCreator editorCreator) : base(service, toolFactory, editorCreator) { }
public static void CreateSkavenSlaveHead(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var packFile = packfileService.FindFile(@"variantmeshes\wh_variantmodels\hu17\skv\skv_clan_rats\head\skv_clan_rats_head_04.rigid_model_v2"); creator.OpenFile(packFile); }
public ToolController(IToolFactory toolFactory) { this.toolFactory = toolFactory; }
public ToolCreationContext(IToolFactory factory) { Factory = factory; }